Player Matchup

Fenrir
Fenrir
Diamond III
ASV17v
Fenrir
Diamond III
Level 145
God Stats
4W - 4L
1,697 SR
Queue Stats
225W - 211L
2,378 MMR
Solo
Ratatoskr
Ratatoskr
Masters
ClxssicEU-
Ratatoskr
Masters
Level 149
God Stats
22W - 16L
1,834 SR
Queue Stats
610W - 578L
2,566 MMR
Party 1
Anhur
Anhur
Masters
PFG_ZEUS
Anhur
Masters
Level 155
God Stats
11W - 6L
1,715 SR
Queue Stats
423W - 387L
2,686 MMR
Party 1
Bacchus
Bacchus
Diamond III
Pablo55_gg
Bacchus
Diamond III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 114L
2,287 MMR
Solo
Janus
Janus
Diamond I
X-ElCrazyLoco-X
Janus
Diamond I
Level 158
God Stats
1W - 7L
1,410 SR
Queue Stats
584W - 558L
2,402 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,631 SR
2,464 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,899 SR
2,461 MMR
Chang'e
Chang'e
Platinum I
MaddestTing
Chang'e
Platinum I
Level 149
God Stats
4W - 0L
2,286 SR
Queue Stats
34W - 23L
2,272 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
Salsa Bill
Sun Wukong
Platinum I
Level 108
God Stats
9W - 0L
2,079 SR
Queue Stats
24W - 4L
2,272 MMR
Party 2
Jing Wei
Jing Wei
Diamond III
art-s95
Jing Wei
Diamond III
Level 107
God Stats
45W - 46L
1,639 SR
Queue Stats
715W - 705L
2,255 MMR
Solo
Ymir
Ymir
Masters
finisher3294
Ymir
Masters
Level 125
God Stats
16W - 8L
1,718 SR
Queue Stats
693W - 700L
2,261 MMR
Solo
Mercury
Mercury
Masters
khurzyyM
Mercury
Masters
Level 126
God Stats
56W - 26L
1,773 SR
Queue Stats
706W - 662L
3,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASV17v
Fenrir
16
0 / 4 / 3
9,278
464
7,753
18,102
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
ClxssicEU-
Ratatoskr
18
1 / 3 / 0
10,086
504
12,100
19,457
13,125
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
PFG_ZEUS
Anhur
17
1 / 5 / 1
10,759
538
8,393
16,990
7,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Pablo55_gg
Bacchus
13
3 / 7 / 1
9,297
465
9,060
20,134
17,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 0
8,941
447
6,631
12,119
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NemesisAthenaTiamatSetTsukuyomi

VS

Bans
AphroditeGebSobekKhepriApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MaddestTing
Chang'e
17
5 / 3 / 9
10,809
540
12,752
13,240
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Salsa Bill
Sun Wukong
19
2 / 1 / 6
12,238
612
15,257
19,332
11,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
art-s95
Jing Wei
19
1 / 2 / 6
12,160
608
7,918
15,143
5,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 12
11,147
557
7,101
16,267
15,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
khurzyyM
Mercury
20
14 / 0 / 4
13,874
694
19,153
12,520
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
25
25
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASV17v
Fenrir
0
4
3
0.38
L
Ratatoskr
ClxssicEU-
Ratatoskr
1
3
0
0.33
W
Chang'e
MaddestTing
Chang'e
5
3
9
3.17
L
Anhur
PFG_ZEUS
Anhur
1
5
1
0.3
L
Bacchus
Pablo55_gg
Bacchus
3
7
1
0.5
W
Sun Wukong
Salsa Bill
Sun Wukong
2
1
6
5
L
1
6
0
0.17
W
Jing Wei
art-s95
Jing Wei
1
2
6
2
W
3
0
12
9
W
Mercury
khurzyyM
Mercury
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,937
Damage
62,181
86,802
Taken
76,502
50,544
Mitigated
44,928
21,161
Healing
34,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASV17v
Fenrir
7,753
1,227
0
4,967
18,102
8,609
0
4,332
13,770
0
73,494
L
Ratatoskr
ClxssicEU-
Ratatoskr
12,100
2,427
0
5,399
19,457
13,125
0
2,590
16,867
0
76,506
W
Chang'e
MaddestTing
Chang'e
12,752
1,172
5,152
6,028
13,240
4,702
1,039
6,263
6,977
62,072
0
L
Anhur
PFG_ZEUS
Anhur
8,393
4,520
0
4,976
16,990
7,076
0
2,172
14,818
0
88,437
L
Bacchus
Pablo55_gg
Bacchus
9,060
1,229
0
3,824
20,134
17,511
123
6,791
13,343
31,208
0
W
Sun Wukong
Salsa Bill
Sun Wukong
15,257
3,855
0
10,167
19,332
11,715
1,322
1,629
17,703
0
85,282
L
6,631
565
0
1,995
12,119
4,223
240
4,219
7,900
73,220
0
W
Jing Wei
art-s95
Jing Wei
7,918
6,170
0
5,972
15,143
5,987
3,330
2,131
13,012
0
91,328
W
7,101
704
0
5,988
16,267
15,710
174
5,925
10,342
38,836
0
W
Mercury
khurzyyM
Mercury
19,153
10,177
0
1,385
12,520
6,814
371
3,283
9,237
0
122,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
60,228
648
Minions Killed
648
0
Camps Cleared
0
1,863,459
Distance Traveled
2,132,529
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,278
464
132
7
0
402,674
1
L
Ratatoskr
10,086
504
152
8
0
419,126
1
W
Chang'e
10,809
540
107
5
0
398,252
2
L
Anhur
10,759
538
174
9
0
303,487
3
L
Bacchus
9,297
465
34
2
0
351,633
9
W
Sun Wukong
12,238
612
162
8
0
406,339
1
L
Janus
8,941
447
156
8
0
386,539
8
W
Jing Wei
12,160
608
169
8
0
406,614
6
W
Ymir
11,147
557
39
2
0
407,430
6
W
Mercury
13,874
694
171
9
0
513,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role