Player Matchup

Fenrir
Fenrir
Gold IV
Nagito__Komaeda_
Fenrir
Gold IV
Level 124
God Stats
5W - 0L
1,640 SR
Queue Stats
45W - 37L
1,589 MMR
Solo
Arachne
Arachne
Gold III
Picanacueca
Arachne
Gold III
Level 155
God Stats
21W - 18L
1,579 SR
Queue Stats
141W - 140L
1,570 MMR
Solo
Tiamat
Tiamat
Platinum IV
Tsumikii Miniwa
Tiamat
Platinum IV
Level 150
God Stats
24W - 16L
1,714 SR
Queue Stats
682W - 678L
1,600 MMR
Solo
Tyr
Tyr
Gold I
pablopr66
Tyr
Gold I
Level 69
God Stats
40W - 38L
1,576 SR
Queue Stats
586W - 584L
1,574 MMR
Solo
Medusa
Medusa
Gold II
vigathebest
Medusa
Gold II
Level 129
God Stats
24W - 23L
1,541 SR
Queue Stats
91W - 95L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,610 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,638 SR
1,580 MMR
Hachiman
Hachiman
Gold IV
Creed Torres
Hachiman
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,530 MMR
Solo
Ares
Ares
Gold I
EggBekLard69
Ares
Gold I
Level 109
God Stats
22W - 20L
1,650 SR
Queue Stats
146W - 141L
1,728 MMR
Party 2
Thanatos
Thanatos
Gold IV
Slayzal
Thanatos
Gold IV
Level 109
God Stats
3W - 7L
1,759 SR
Queue Stats
246W - 256L
1,528 MMR
Party 2
King Arthur
King Arthur
Gold III
jhogobeofc
King Arthur
Gold III
Level 157
God Stats
2W - 3L
1,605 SR
Queue Stats
333W - 315L
1,484 MMR
Party 1
Janus
Janus
Gold III
josegaemerpro
Janus
Gold III
Level 140
God Stats
14W - 14L
1,676 SR
Queue Stats
92W - 85L
1,630 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 18
13,985
559
17,601
23,103
23,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Picanacueca
Arachne
20
9 / 1 / 5
14,797
592
10,790
16,716
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

20
5 / 3 / 10
14,895
596
25,958
18,024
10,976
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 9
16,104
644
15,382
30,855
33,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
20
9 / 1 / 8
15,917
637
18,335
14,401
6,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiDanzaburouScyllaApolloAthena

VS

Bans
SetAnhurNemesisCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Creed Torres
Hachiman
19
0 / 3 / 1
12,033
481
7,575
16,713
7,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 10 / 9
10,335
413
11,746
29,227
35,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Slayzal
Thanatos
18
4 / 7 / 3
11,915
477
8,980
27,297
11,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
jhogobeofc
King Arthur
17
2 / 10 / 4
11,375
455
15,619
28,847
27,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 3 / 4
13,511
540
21,995
16,577
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
33
Kills
14
15
Deaths
33
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Creed Torres
Hachiman
0
3
1
0.17
L
3
10
9
0.75
W
4
7
18
1.86
W
Arachne
Picanacueca
Arachne
9
1
5
11.5
L
Thanatos
Slayzal
Thanatos
4
7
3
0.79
W
5
3
10
3.33
L
King Arthur
jhogobeofc
King Arthur
2
10
4
0.4
L
5
3
4
2.33
W
6
3
9
3.5
W
Medusa
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,066
Damage
65,915
103,099
Taken
118,661
81,635
Mitigated
89,654
45,294
Healing
31,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Creed Torres
Hachiman
7,575
4,180
0
5,109
16,713
7,923
0
3,470
13,201
0
91,832
L
11,746
217
414
1,668
29,227
35,172
0
8,102
20,805
37,499
0
W
17,601
4,368
0
8,552
23,103
23,716
1,007
9,057
13,852
0
40,560
W
Arachne
Picanacueca
Arachne
10,790
7,688
0
7,936
16,716
7,578
6,799
3,608
13,002
0
130,726
L
Thanatos
Slayzal
Thanatos
8,980
2,094
0
16,019
27,297
11,495
0
4,359
22,894
0
95,829
W
25,958
1,231
1,195
8,745
18,024
10,976
1,010
8,563
9,172
113,331
0
L
King Arthur
jhogobeofc
King Arthur
15,619
1,230
0
3,650
28,847
27,728
213
4,178
24,548
0
79,318
L
21,995
1,061
158
4,010
16,577
7,336
78
5,086
11,255
122,930
0
W
15,382
2,763
0
14,651
30,855
33,111
95
7,781
22,864
0
100,766
W
Medusa
18,335
7,908
0
4,215
14,401
6,254
2,831
4,357
9,940
0
135,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,698
Gold Earned
59,169
771
Minions Killed
764
0
Camps Cleared
0
2,574,349
Distance Traveled
2,257,034
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,033
481
167
7
0
417,674
9
L
Ares
10,335
413
58
2
0
435,890
1
W
Fenrir
13,985
559
47
2
0
519,298
2
W
Arachne
14,797
592
135
5
0
561,028
0
L
Thanatos
11,915
477
143
6
0
479,102
2
W
Tiamat
14,895
596
197
8
0
460,091
7
L
King Arthur
11,375
455
153
6
0
425,397
0
L
Janus
13,511
540
243
10
0
498,971
6
W
Tyr
16,104
644
195
8
0
519,035
8
W
Medusa
15,917
637
197
8
0
514,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role