Player Matchup

Zeus
Zeus
 
Zeus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Curiouschris69
Osiris
Level 31
God Stats
2W - 5L
1,333 SR
Queue Stats
70W - 74L
1,365 Elo+
Solo
Danzaburou
Danzaburou
MonkeyDjaffy
Danzaburou
Level 16
God Stats
52W - 50L
1,500 SR
Queue Stats
155W - 166L
1,364 Elo+
Solo
Fenrir
Fenrir
SOYLAMAKER
Fenrir
Level 15
God Stats
1W - 7L
1,386 SR
Queue Stats
15W - 18L
1,690 Elo+
Solo
Tiamat
Tiamat
sophia_26_12
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,421 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,468 Elo+

VS

Team Averages
Level 25
1,570 SR
1,361 Elo+
Zeus
Zeus
Akinwacho123
Zeus
Level 24
God Stats
1W - 0L
1,546 SR
Queue Stats
105W - 151L
1,381 Elo+
Solo
Mercury
Mercury
Cuba17
Mercury
Level 18
God Stats
2W - 0L
1,419 SR
Queue Stats
18W - 28L
1,311 Elo+
Solo
Chernobog
Chernobog
RustSplash47641
Chernobog
Level 27
God Stats
8W - 3L
1,834 SR
Queue Stats
84W - 99L
1,376 Elo+
Solo
Hel
Hel
tameem_987h
Hel
Level 28
God Stats
77W - 91L
1,481 SR
Queue Stats
79W - 98L
1,386 Elo+
Solo
King Arthur
King Arthur
xXDreadnaughtXx
King Arthur
Level 26
God Stats
8W - 4L
1,570 SR
Queue Stats
55W - 60L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
1 / 11 / 5
11,035
424
9,899
18,601
6,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 2 / 2
11,929
459
20,869
21,047
21,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MonkeyDjaffy
Danzaburou
20
13 / 3 / 2
16,644
640
31,714
24,173
10,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
SOYLAMAKER
Fenrir
20
10 / 2 / 7
13,570
522
19,751
26,622
15,082
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
5
0 / 4 / 0
6,974
268
302
3,633
1,341

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 1
13,494
519
17,764
15,178
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Cuba17
Mercury
20
2 / 4 / 1
13,544
521
9,447
26,367
15,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
RustSplash47641
Chernobog
17
7 / 6 / 3
12,170
468
9,335
19,957
8,634
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
1 / 6 / 3
11,947
460
13,027
28,476
42,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
xXDreadnaughtXx
King Arthur
18
3 / 4 / 0
11,898
458
13,552
26,342
25,074
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
26
Kills
21
22
Deaths
26
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
11
5
0.32
W
8
6
1
1.42
W
Mercury
Cuba17
Mercury
2
4
1
0.63
L
2
2
2
1.5
L
Danzaburou
MonkeyDjaffy
Danzaburou
13
3
2
4.67
W
Chernobog
RustSplash47641
Chernobog
7
6
3
1.42
L
Fenrir
SOYLAMAKER
Fenrir
10
2
7
6.75
L
Tiamat
0
4
0
0
W
1
6
3
0.42
W
King Arthur
xXDreadnaughtXx
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,535
Damage
63,125
94,076
Taken
116,320
54,864
Mitigated
97,442
31,458
Healing
28,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,899
1,749
0
2,236
18,601
6,493
540
5,433
13,008
77,201
0
W
17,764
3,626
150
3,367
15,178
5,749
2,561
1,430
13,748
97,190
0
W
Mercury
Cuba17
Mercury
9,447
5,232
0
12,294
26,367
15,244
1,174
1,243
24,949
0
114,901
L
20,869
10,840
0
1,460
21,047
21,920
548
708
20,339
97
82,970
L
Danzaburou
MonkeyDjaffy
Danzaburou
31,714
20,162
0
16,481
24,173
10,028
606
14,462
9,545
0
127,187
W
Chernobog
RustSplash47641
Chernobog
9,335
5,720
111
2,919
19,957
8,634
2,125
4,797
15,160
0
56,005
L
Fenrir
SOYLAMAKER
Fenrir
19,751
6,908
0
11,125
26,622
15,082
0
8,493
17,808
0
87,731
L
Tiamat
302
96
0
156
3,633
1,341
0
978
2,585
3,490
0
W
13,027
476
545
5,577
28,476
42,741
1,641
1,381
26,970
77,253
0
W
King Arthur
xXDreadnaughtXx
King Arthur
13,552
1,831
236
2,878
26,342
25,074
438
1,382
24,131
400
70,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,152
Gold Earned
63,053
590
Minions Killed
711
0
Camps Cleared
0
1,930,559
Distance Traveled
2,286,501
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,035
424
106
4
0
365,621
0
W
Zeus
13,494
519
145
6
0
436,010
2
W
Mercury
13,544
521
191
7
0
534,710
8
L
Osiris
11,929
459
136
5
0
484,901
2
L
Danzaburou
16,644
640
211
8
0
409,350
1
W
Chernobog
12,170
468
104
4
0
428,533
0
L
Fenrir
13,570
522
130
5
0
514,228
2
L
Tiamat
6,974
268
7
0
0
156,459
0
W
Hel
11,947
460
140
5
0
421,500
0
W
King Arthur
11,898
458
131
5
0
465,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role