Player Matchup

Anhur
Anhur
 
Anhur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GalindoH5
Jormungandr
Level 23
God Stats
5W - 13L
1,343 SR
Queue Stats
29W - 64L
1,232 Elo+
Party 2
Erlang Shen
Erlang Shen
RonieXO
Erlang Shen
Level 59
God Stats
1W - 3L
1,269 SR
Queue Stats
48W - 80L
1,252 Elo+
Party 2
Scylla
Scylla
TheArmEvil
Scylla
Level 44
God Stats
2W - 4L
1,515 SR
Queue Stats
58W - 105L
1,277 Elo+
Party 2
Odin
Odin
Thunderbell
Odin
Level 52
God Stats
2W - 1L
1,291 SR
Queue Stats
89W - 116L
1,214 Elo+
Party 2
Team Averages
Level 44
1,383 SR
1,295 Elo+

VS

Team Averages
Level 44
1,477 SR
1,365 Elo+
Apollo
Apollo
DarkAbyssSoul
Apollo
Level 40
God Stats
10W - 3L
1,782 SR
Queue Stats
12W - 7L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
HypeOwl
Baron Samedi
Level 69
God Stats
0W - 3L
1,393 SR
Queue Stats
36W - 46L
1,396 Elo+
Party 1
Fenrir
Fenrir
IGankPeople
Fenrir
Level 25
God Stats
5W - 5L
1,600 SR
Queue Stats
115W - 166L
1,302 Elo+
Party 3
Ymir
Ymir
Slick9035
Ymir
Level 25
God Stats
1W - 1L
1,111 SR
Queue Stats
24W - 35L
1,214 Elo+
Party 1
Bastet
Bastet
Thys Piece
Bastet
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 189L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 3 / 2
6,289
419
1,971
6,011
1,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GalindoH5
Jormungandr
11
3 / 1 / 3
7,041
469
6,406
7,365
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
RonieXO
Erlang Shen
12
4 / 5 / 4
7,936
529
7,680
14,745
6,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
TheArmEvil
Scylla
14
3 / 1 / 3
8,311
554
5,064
4,574
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 6 / 1
8,309
554
6,111
11,017
8,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,316
421
3,523
8,150
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HypeOwl
Baron Samedi
13
1 / 4 / 0
7,448
497
2,922
8,397
3,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
5 / 2 / 3
7,822
521
6,685
9,014
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
11
1 / 3 / 1
6,079
405
3,780
7,652
4,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Thys Piece
Bastet
11
8 / 4 / 3
7,471
498
9,662
10,667
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
16
Kills
16
16
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
2
1
L
1
3
1
0.5
W
Jormungandr
GalindoH5
Jormungandr
3
1
3
4.5
L
Baron Samedi
HypeOwl
Baron Samedi
1
4
0
0.25
L
Fenrir
5
2
3
3.25
W
Erlang Shen
RonieXO
Erlang Shen
4
5
4
1.2
L
Ymir
1
3
1
0.5
W
Scylla
TheArmEvil
Scylla
3
1
3
4.5
W
4
6
1
0.75
L
Bastet
Thys Piece
Bastet
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
26,572
43,712
Taken
43,880
23,966
Mitigated
21,003
8,233
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,971
1,095
0
1,285
6,011
1,585
96
643
5,368
0
19,152
L
3,523
1,460
0
867
8,150
2,239
0
2,605
5,274
0
32,735
W
Jormungandr
GalindoH5
Jormungandr
6,406
1,589
0
1,267
7,365
5,486
70
2,056
5,309
29,575
0
L
Baron Samedi
HypeOwl
Baron Samedi
2,922
215
0
478
8,397
3,366
0
2,925
5,248
38,746
0
L
Fenrir
6,685
2,463
0
975
9,014
7,730
0
291
8,683
0
29,119
W
Erlang Shen
RonieXO
Erlang Shen
7,680
4,036
0
3,891
14,745
6,671
438
2,680
11,990
0
37,099
L
Ymir
3,780
315
0
1,138
7,652
4,210
0
3,231
4,114
20,094
0
W
Scylla
TheArmEvil
Scylla
5,064
192
0
1,000
4,574
1,523
474
1,323
3,251
38,221
0
W
6,111
1,867
0
790
11,017
8,701
236
0
10,792
0
38,285
L
Bastet
Thys Piece
Bastet
9,662
3,745
0
1,276
10,667
3,458
0
1,412
9,091
0
27,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
35,136
305
Minions Killed
278
0
Camps Cleared
0
1,365,346
Distance Traveled
1,381,889
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,289
419
36
2
0
253,154
0
L
Apollo
6,316
421
52
3
0
263,562
3
W
Jormungandr
7,041
469
49
3
0
270,212
0
L
Baron Samedi
7,448
497
82
5
0
247,419
1
L
Fenrir
7,822
521
60
4
0
286,062
1
W
Erlang Shen
7,936
529
62
4
0
303,037
0
L
Ymir
6,079
405
39
3
0
284,282
6
W
Scylla
8,311
554
79
5
0
266,941
7
W
Odin
8,309
554
79
5
0
272,002
0
L
Bastet
7,471
498
45
3
0
300,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role