Player Matchup

Hercules
Hercules
CoMMaNDrCARL
Hercules
Level 53
God Stats
2W - 2L
1,541 SR
Queue Stats
597W - 595L
1,524 Elo+
Solo
Neith
Neith
StarXxXSoldier
Neith
Level 132
God Stats
10W - 6L
1,586 SR
Queue Stats
69W - 74L
1,510 Elo+
Party 2
Cerberus
Cerberus
Wolf Starrsz
Cerberus
Level 126
God Stats
1W - 1L
1,095 SR
Queue Stats
21W - 26L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
victor_gt_11
Zhong Kui
Level 47
God Stats
7W - 11L
1,391 SR
Queue Stats
52W - 53L
1,458 Elo+
Solo
Ymir
Ymir
wEll4ndu68
Ymir
Level 92
God Stats
11W - 15L
1,471 SR
Queue Stats
448W - 451L
1,467 Elo+
Solo
Team Averages
Level 90
1,417 SR
1,477 Elo+

VS

Team Averages
Level 68
1,546 SR
1,468 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ali_aaa850
Bellona
Level 43
God Stats
43W - 54L
1,441 SR
Queue Stats
215W - 244L
1,418 Elo+
Party 1
Da Ji
Da Ji
Drama__san
Da Ji
Level 49
God Stats
19W - 16L
1,569 SR
Queue Stats
250W - 278L
1,460 Elo+
Party 1
Baba Yaga
Baba Yaga
FHAWH-h450
Baba Yaga
Level 75
God Stats
17W - 18L
1,647 SR
Queue Stats
286W - 289L
1,491 Elo+
Party 1
Rama
Rama
sultan100004
Rama
Level 63
God Stats
15W - 27L
1,572 SR
Queue Stats
404W - 402L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoMMaNDrCARL
Hercules
15
2 / 2 / 8
9,941
473
5,066
16,346
12,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 0 / 10
13,247
631
23,412
11,440
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Wolf Starrsz
Cerberus
17
6 / 6 / 6
11,609
553
7,632
18,419
15,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
victor_gt_11
Zhong Kui
17
7 / 1 / 7
11,605
553
12,668
17,439
12,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 4 / 12
13,351
636
17,105
21,449
10,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 3 / 2
7,071
337
3,179
10,571
6,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Ali_aaa850
Bellona
15
7 / 9 / 0
10,036
478
13,066
22,986
20,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
12
3 / 10 / 3
8,440
402
8,701
18,212
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
FHAWH-h450
Baba Yaga
15
3 / 8 / 4
9,571
456
13,021
19,042
7,707
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 1
9,173
437
7,633
17,900
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
33
Kills
13
13
Deaths
34
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
2
0.33
L
Bellona
Ali_aaa850
Bellona
7
9
0
0.78
W
Hercules
CoMMaNDrCARL
Hercules
2
2
8
3
L
Da Ji
3
10
3
0.45
L
Baba Yaga
FHAWH-h450
Baba Yaga
3
8
4
0.63
W
10
0
10
15
W
Cerberus
Wolf Starrsz
Cerberus
6
6
6
1.5
L
0
4
1
0.13
W
Zhong Kui
victor_gt_11
Zhong Kui
7
1
7
10.5
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,883
Damage
45,600
85,093
Taken
88,711
56,501
Mitigated
48,413
31,315
Healing
19,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,179
212
1,814
4,195
10,571
6,892
0
4,541
6,015
21,531
0
L
Bellona
Ali_aaa850
Bellona
13,066
3,885
0
2,366
22,986
20,444
514
10,178
12,358
0
45,808
W
Hercules
CoMMaNDrCARL
Hercules
5,066
1,568
0
6,143
16,346
12,799
1,474
3,547
12,799
0
24,338
L
Da Ji
8,701
2,229
0
2,340
18,212
7,386
0
9,493
8,644
0
37,564
L
Baba Yaga
FHAWH-h450
Baba Yaga
13,021
712
0
2,287
19,042
7,707
0
10,278
8,764
69,893
0
W
23,412
9,097
514
3,817
11,440
5,209
5,331
1,734
9,706
0
106,798
W
Cerberus
Wolf Starrsz
Cerberus
7,632
460
0
5,210
18,419
15,271
772
2,746
15,673
59,248
0
L
7,633
5,046
0
6,308
17,900
5,984
0
2,375
15,525
0
78,051
W
Zhong Kui
victor_gt_11
Zhong Kui
12,668
992
0
9,016
17,439
12,224
525
5,666
11,773
75,769
0
W
17,105
4,331
0
6,615
21,449
10,998
84
7,081
14,368
103,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,753
Gold Earned
44,291
630
Minions Killed
420
0
Camps Cleared
0
1,893,647
Distance Traveled
1,684,250
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,071
337
46
2
0
232,747
1
L
Bellona
10,036
478
86
4
0
365,929
0
W
Hercules
9,941
473
36
2
0
384,629
6
L
Da Ji
8,440
402
61
3
0
366,391
3
L
Baba Yaga
9,571
456
93
4
0
355,266
0
W
Neith
13,247
631
178
8
0
367,674
9
W
Cerberus
11,609
553
168
8
0
333,580
7
L
Rama
9,173
437
134
6
0
363,917
0
W
Zhong Kui
11,605
553
102
5
0
399,525
2
W
Ymir
13,351
636
146
7
0
408,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role