Player Matchup

Baron Samedi
Baron Samedi
Aeiuo
Baron Samedi
Level 24
God Stats
35W - 27L
1,524 SR
Queue Stats
91W - 111L
1,494 Elo+
Solo
Mercury
Mercury
AlphaChadd
Mercury
Level 27
God Stats
5W - 6L
1,319 SR
Queue Stats
249W - 268L
1,389 Elo+
Party 2
Nike
Nike
Shadanto
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,319 Elo+
Solo
Ymir
Ymir
Sheldonnnn
Ymir
Level 18
God Stats
12W - 5L
1,683 SR
Queue Stats
52W - 58L
1,440 Elo+
Party 2
Hachiman
Hachiman
Witch0King
Hachiman
Level 12
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 2L
1,346 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,398 Elo+

VS

Team Averages
Level 19
1,537 SR
1,334 Elo+
Poseidon
Poseidon
Busdart
Poseidon
Level 6
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 5L
1,293 Elo+
Solo
Guan Yu
Guan Yu
Miðgarðsørm
Guan Yu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 27L
1,326 Elo+
Party 3
Awilix
Awilix
NaILuj85
Awilix
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
Sassii25
Baron Samedi
Level 31
God Stats
38W - 63L
1,415 SR
Queue Stats
106W - 123L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
UIfhednarr
Heimdallr
Level 17
God Stats
9W - 9L
1,577 SR
Queue Stats
38W - 40L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aeiuo
Baron Samedi
15
13 / 1 / 5
9,617
601
13,428
8,436
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
AlphaChadd
Mercury
15
3 / 4 / 4
8,562
535
4,823
10,449
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
14
7 / 1 / 6
8,886
555
7,855
10,092
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
3 / 2 / 11
8,267
517
7,348
11,124
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Witch0King
Hachiman
13
7 / 4 / 7
7,947
497
10,655
10,091
3,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Busdart
Poseidon
11
2 / 11 / 2
6,934
433
5,816
11,415
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 3
7,042
440
6,544
12,622
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
NaILuj85
Awilix
13
3 / 2 / 4
7,711
482
6,250
11,391
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Sassii25
Baron Samedi
9
0 / 6 / 4
5,898
369
6,666
10,033
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
UIfhednarr
Heimdallr
13
5 / 8 / 1
8,247
515
4,116
12,052
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
33
Kills
11
12
Deaths
33
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aeiuo
Baron Samedi
13
1
5
15.5
W
Mercury
AlphaChadd
Mercury
3
4
4
1.25
L
Poseidon
Busdart
Poseidon
2
11
2
0.27
L
1
6
3
0.42
L
Awilix
NaILuj85
Awilix
3
2
4
2.5
L
Baron Samedi
Sassii25
Baron Samedi
0
6
4
0.33
W
Nike
7
1
6
10
W
3
2
11
4.25
L
Heimdallr
UIfhednarr
Heimdallr
5
8
1
0.69
W
Hachiman
Witch0King
Hachiman
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
29,392
50,192
Taken
57,513
26,175
Mitigated
26,871
10,998
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aeiuo
Baron Samedi
13,428
940
1,660
3,859
8,436
4,434
483
3,140
4,947
52,231
0
W
Mercury
AlphaChadd
Mercury
4,823
1,665
0
446
10,449
3,584
0
1,682
8,500
0
59,579
L
Poseidon
Busdart
Poseidon
5,816
722
0
0
11,415
3,467
0
6,024
5,139
23,333
0
L
6,544
711
255
2,411
12,622
11,899
0
3,224
8,964
0
33,403
L
Awilix
NaILuj85
Awilix
6,250
2,731
0
2,844
11,391
3,786
0
2,921
8,312
0
41,272
L
Baron Samedi
Sassii25
Baron Samedi
6,666
139
1,662
2,198
10,033
3,735
90
6,122
3,781
20,489
0
W
Nike
7,855
1,747
0
1,435
10,092
7,865
580
826
9,023
6,385
28,725
W
7,348
1,500
0
2,295
11,124
6,662
46
2,693
7,851
38,627
0
L
Heimdallr
UIfhednarr
Heimdallr
4,116
2,672
0
650
12,052
3,984
53
3,314
8,582
0
16,428
W
Hachiman
Witch0King
Hachiman
10,655
7,122
496
807
10,091
3,630
474
2,755
7,002
0
36,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
35,832
396
Minions Killed
239
0
Camps Cleared
0
1,490,863
Distance Traveled
1,339,597
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,617
601
107
7
0
287,866
2
W
Mercury
8,562
535
110
7
0
335,788
1
L
Poseidon
6,934
433
49
3
0
235,234
2
L
Guan Yu
7,042
440
56
4
0
259,036
1
L
Awilix
7,711
482
78
5
0
333,712
1
L
Baron Samedi
5,898
369
26
2
0
258,989
0
W
Nike
8,886
555
63
4
0
289,894
1
W
Ymir
8,267
517
53
3
0
277,594
2
L
Heimdallr
8,247
515
30
2
0
252,626
0
W
Hachiman
7,947
497
63
4
0
299,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role