Player Matchup

Medusa
Medusa
GetaMug
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Pbaguette
Mulan
Level 14
God Stats
2W - 1L
1,818 SR
Queue Stats
9W - 10L
1,395 Elo+
Solo
Tiamat
Tiamat
Threszyk
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,467 Elo+
Solo
Ares
Ares
boubak
Ares
Level 23
God Stats
3W - 3L
1,709 SR
Queue Stats
103W - 103L
1,409 Elo+
Solo
Nemesis
Nemesis
queumose
Nemesis
Level 15
God Stats
3W - 3L
1,518 SR
Queue Stats
53W - 47L
1,368 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,428 Elo+

VS

Team Averages
Level 24
1,591 SR
1,364 Elo+
Athena
Athena
CeramicPeak
Athena
Level 24
God Stats
14W - 11L
1,529 SR
Queue Stats
73W - 103L
1,217 Elo+
Party 1
Arachne
Arachne
Crankl3
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,501 Elo+
Solo
Bellona
Bellona
VoidRemnant
Bellona
Level 18
God Stats
5W - 5L
1,876 SR
Queue Stats
24W - 37L
1,393 Elo+
Solo
Tiamat
Tiamat
coletillxs23
Tiamat
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 88L
1,484 Elo+
Solo
Medusa
Medusa
thebetterjesus
Medusa
Level 25
God Stats
14W - 14L
1,550 SR
Queue Stats
84W - 112L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GetaMug
Medusa
10
1 / 10 / 1
7,519
396
7,891
12,181
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Pbaguette
Mulan
14
1 / 8 / 2
8,705
458
7,490
15,790
12,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Threszyk
Tiamat
14
2 / 6 / 1
8,997
474
8,173
11,566
6,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
boubak
Ares
13
2 / 4 / 2
8,235
433
8,578
15,424
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
queumose
Nemesis
13
1 / 6 / 3
8,160
429
6,386
15,851
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
6 / 0 / 12
8,829
465
6,357
8,584
6,709
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Crankl3
Arachne
18
11 / 1 / 9
10,982
578
18,948
16,116
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
VoidRemnant
Bellona
16
3 / 0 / 8
9,693
510
4,735
12,146
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
15
5 / 3 / 10
9,550
503
7,339
9,781
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 3 / 6
9,786
515
14,683
13,957
5,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
7
Kills
34
34
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Athena
6
0
12
12
W
Arachne
Crankl3
Arachne
11
1
9
15.5
L
Medusa
GetaMug
Medusa
1
10
1
0.15
L
Mulan
Pbaguette
Mulan
1
8
2
0.25
L
Tiamat
Threszyk
Tiamat
2
6
1
0.42
W
Bellona
VoidRemnant
Bellona
3
0
8
7
L
Ares
boubak
Ares
2
4
2
0.75
W
Tiamat
5
3
10
3.33
L
Nemesis
queumose
Nemesis
1
6
3
0.42
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
52,062
70,812
Taken
60,584
38,278
Mitigated
31,944
14,680
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,357
1,979
517
720
8,584
6,709
447
3,981
4,578
19,434
0
W
Arachne
Crankl3
Arachne
18,948
13,694
0
6,337
16,116
8,068
741
3,235
12,806
0
87,834
L
Medusa
GetaMug
Medusa
7,891
4,711
0
0
12,181
3,563
440
2,839
9,330
0
33,992
L
Mulan
Pbaguette
Mulan
7,490
1,055
0
1,355
15,790
12,806
1,130
3,172
12,404
0
49,035
L
Tiamat
Threszyk
Tiamat
8,173
986
0
1,972
11,566
6,807
111
3,755
7,525
37,737
0
W
Bellona
VoidRemnant
Bellona
4,735
1,122
0
4,553
12,146
6,485
448
1,269
10,627
0
47,398
L
Ares
boubak
Ares
8,578
388
111
4,590
15,424
9,827
0
1,809
13,615
24,779
0
W
Tiamat
7,339
1,412
0
1,954
9,781
5,454
578
4,670
5,086
40,666
0
L
Nemesis
queumose
Nemesis
6,386
2,651
0
6,652
15,851
5,275
0
1,565
14,242
0
48,902
W
14,683
9,900
0
3,926
13,957
5,228
1,346
3,596
10,336
0
77,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
48,840
355
Minions Killed
485
0
Camps Cleared
0
1,711,447
Distance Traveled
1,784,603
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,829
465
33
2
0
341,379
0
W
Arachne
10,982
578
139
7
0
380,396
10
L
Medusa
7,519
396
62
3
0
334,414
3
L
Mulan
8,705
458
102
5
0
329,786
0
L
Tiamat
8,997
474
71
4
0
318,785
2
W
Bellona
9,693
510
110
6
0
387,129
6
L
Ares
8,235
433
31
2
0
364,625
0
W
Tiamat
9,550
503
93
5
0
317,669
0
L
Nemesis
8,160
429
89
5
0
363,837
5
W
Medusa
9,786
515
110
6
0
358,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role