Player Matchup

Gilgamesh
Gilgamesh
Kabulgak
Gilgamesh
Level 111
God Stats
39W - 35L
1,606 SR
Queue Stats
165W - 150L
1,530 Elo+
Party 3
Danzaburou
Danzaburou
Kadosis
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,411 Elo+
Party 1
Terra
Terra
NoxianOsk
Terra
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,345 Elo+
Party 1
Ah Puch
Ah Puch
Vissarions
Ah Puch
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
elrro
Nu Wa
Level 126
God Stats
45W - 51L
1,443 SR
Queue Stats
246W - 257L
1,471 Elo+
Party 3
Team Averages
Level 108
1,510 SR
1,452 Elo+

VS

Team Averages
Level 108
1,484 SR
1,480 Elo+
Da Ji
Da Ji
Ceresidheus
Da Ji
Level 102
God Stats
7W - 5L
1,500 SR
Queue Stats
119W - 120L
1,277 Elo+
Party 2
Thoth
Thoth
FunKekc
Thoth
Level 112
God Stats
0W - 2L
1,291 SR
Queue Stats
169W - 165L
1,472 Elo+
Solo
Fafnir
Fafnir
MMOSSES
Fafnir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo
Cernunnos
Cernunnos
SakurinaEX
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
TheLionheárt
Zeus
Level 143
God Stats
10W - 7L
1,626 SR
Queue Stats
21W - 15L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kabulgak
Gilgamesh
16
6 / 2 / 10
11,612
1,161
9,498
10,375
7,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Kadosis
Danzaburou
17
8 / 6 / 8
11,386
1,139
10,869
13,721
4,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
NoxianOsk
Terra
18
7 / 3 / 17
11,861
1,186
12,177
14,936
15,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Vissarions
Ah Puch
17
4 / 2 / 13
10,743
1,074
16,085
7,105
2,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
elrro
Nu Wa
17
3 / 2 / 17
10,759
1,076
15,502
7,169
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

212

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
10,477
1,048
10,939
13,625
11,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
FunKekc
Thoth
17
2 / 6 / 12
10,823
1,082
11,910
13,033
4,617
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
MMOSSES
Fafnir
16
1 / 6 / 11
10,078
1,008
4,427
15,853
18,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SakurinaEX
Cernunnos
16
0 / 4 / 9
9,525
953
4,252
11,010
4,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 8 / 5
11,033
1,103
17,733
14,422
5,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
28
Kills
15
15
Deaths
28
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
L
Thoth
FunKekc
Thoth
2
6
12
1.33
W
Gilgamesh
Kabulgak
Gilgamesh
6
2
10
5.5
W
Danzaburou
Kadosis
Danzaburou
8
6
8
2
L
Fafnir
MMOSSES
Fafnir
1
6
11
1.08
W
Terra
NoxianOsk
Terra
7
3
17
5.17
L
Cernunnos
SakurinaEX
Cernunnos
0
4
9
1.13
L
6
8
5
1.06
W
Ah Puch
Vissarions
Ah Puch
4
2
13
5.25
W
Nu Wa
elrro
Nu Wa
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,131
Damage
49,261
53,306
Taken
67,943
33,205
Mitigated
44,272
8,283
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,939
2,274
0
0
13,625
11,160
0
10,148
3,477
0
15,228
L
Thoth
FunKekc
Thoth
11,910
764
389
255
13,033
4,617
0
8,896
4,137
41,151
0
W
Gilgamesh
Kabulgak
Gilgamesh
9,498
1,879
0
248
10,375
7,012
0
6,085
4,290
0
20,120
W
Danzaburou
Kadosis
Danzaburou
10,869
4,113
0
1,755
13,721
4,958
0
7,725
5,996
0
34,087
L
Fafnir
MMOSSES
Fafnir
4,427
1,224
0
1,445
15,853
18,802
0
9,746
6,107
7,294
0
W
Terra
NoxianOsk
Terra
12,177
1,137
2,601
2,873
14,936
15,674
0
9,945
4,991
21,900
0
L
Cernunnos
SakurinaEX
Cernunnos
4,252
1,657
0
1,254
11,010
4,157
0
7,087
3,923
0
30,726
L
17,733
1,303
0
1,937
14,422
5,536
0
7,887
6,535
48,474
0
W
Ah Puch
Vissarions
Ah Puch
16,085
109
0
394
7,105
2,990
0
5,889
1,216
43,121
0
W
Nu Wa
elrro
Nu Wa
15,502
3,384
0
412
7,169
2,571
0
4,426
2,743
30,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,361
Gold Earned
51,936
197
Minions Killed
225
7
Camps Cleared
5
905,377
Distance Traveled
901,038
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,477
1,048
11
1
0
191,766
0
L
Thoth
10,823
1,082
62
6
4
181,585
0
W
Gilgamesh
11,612
1,161
18
2
4
153,533
0
W
Danzaburou
11,386
1,139
65
7
0
162,244
0
L
Fafnir
10,078
1,008
9
1
0
190,803
1
W
Terra
11,861
1,186
21
2
2
187,190
0
L
Cernunnos
9,525
953
69
7
1
183,817
0
L
Zeus
11,033
1,103
74
7
0
153,067
0
W
Ah Puch
10,743
1,074
62
6
0
217,908
0
W
Nu Wa
10,759
1,076
31
3
1
184,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role