Player Matchup

Izanami
Izanami
Davicin451
Izanami
Level 56
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
Titocobor_Eljefe
Gilgamesh
Level 85
God Stats
13W - 7L
1,473 SR
Queue Stats
84W - 91L
1,456 Elo+
Party 1
Nox
Nox
santypoll
Nox
Level 90
God Stats
21W - 11L
1,581 SR
Queue Stats
71W - 71L
1,502 Elo+
Party 1
Team Averages
Level 77
1,590 SR
1,534 Elo+

VS

Team Averages
Level 62
1,687 SR
1,433 Elo+
Gilgamesh
Gilgamesh
VLoneActivist
Gilgamesh
Level 72
God Stats
0W - 1L
1,760 SR
Queue Stats
9W - 17L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
lil wiII
Cthulhu
Level 61
God Stats
6W - 5L
1,673 SR
Queue Stats
53W - 59L
1,462 Elo+
Party 2
Merlin
Merlin
palmerlite
Merlin
Level 53
God Stats
0W - 2L
1,628 SR
Queue Stats
19W - 10L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Davicin451
Izanami
14
2 / 2 / 12
10,817
676
6,617
10,677
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
14
5 / 5 / 10
11,090
693
14,017
22,763
14,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 2 / 5
11,977
749
16,057
10,268
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
VLoneActivist
Gilgamesh
13
5 / 5 / 2
10,150
634
8,638
14,873
14,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
lil wiII
Cthulhu
12
1 / 7 / 7
9,662
604
11,764
15,928
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
palmerlite
Merlin
14
3 / 5 / 5
10,186
637
12,346
11,349
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
17
Kills
9
9
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Davicin451
Izanami
2
2
12
4
W
Gilgamesh
5
5
10
2
L
Gilgamesh
VLoneActivist
Gilgamesh
5
5
2
1.2
L
Cthulhu
lil wiII
Cthulhu
1
7
7
0.64
L
Merlin
palmerlite
Merlin
3
5
5
1.1
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
32,748
43,708
Taken
42,150
21,904
Mitigated
34,245
15,472
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Davicin451
Izanami
6,617
4,567
722
3,216
10,677
3,907
1,213
5,775
4,554
0
54,652
W
Gilgamesh
14,017
3,359
620
6,510
22,763
14,301
1,037
10,763
11,067
228
50,479
L
Gilgamesh
VLoneActivist
Gilgamesh
8,638
1,714
0
2,455
14,873
14,549
0
5,882
8,607
0
25,648
L
Cthulhu
lil wiII
Cthulhu
11,764
962
0
1,733
15,928
15,353
0
5,986
9,584
29,919
0
L
Merlin
palmerlite
Merlin
12,346
1,578
0
2,084
11,349
4,343
0
3,549
7,670
49,505
0
W
16,057
2,833
1,445
2,959
10,268
3,696
664
6,017
3,626
43,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
29,998
206
Minions Killed
149
0
Camps Cleared
0
856,674
Distance Traveled
759,527
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,817
676
88
6
0
284,462
3
W
Gilgamesh
11,090
693
64
4
0
278,744
3
L
Gilgamesh
10,150
634
22
1
0
259,749
5
L
Cthulhu
9,662
604
31
2
0
267,220
3
L
Merlin
10,186
637
96
6
0
232,558
2
W
Nox
11,977
749
54
3
0
293,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role