Player Matchup

Artemis
Artemis
Fredericp
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,451 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kenre28
Tsukuyomi
Level 15
God Stats
5W - 5L
1,314 SR
Queue Stats
14W - 21L
1,374 Elo+
Solo
Hercules
Hercules
YunoGasaki
Hercules
Level 27
God Stats
7W - 11L
1,473 SR
Queue Stats
281W - 307L
1,408 Elo+
Party 2
Ra
Ra
notQueen
Ra
Level 4
God Stats
2W - 3L
1,291 SR
Queue Stats
8W - 7L
1,451 Elo+
Party 3
Yemoja
Yemoja
pro100vKaIIIy
Yemoja
Level 27
God Stats
9W - 6L
1,449 SR
Queue Stats
306W - 325L
1,418 Elo+
Party 2
Team Averages
Level 27
1,406 SR
1,420 Elo+

VS

Team Averages
Level 19
1,635 SR
1,407 Elo+
Fenrir
Fenrir
Aeiuo
Fenrir
Level 24
God Stats
1W - 2L
1,711 SR
Queue Stats
91W - 111L
1,510 Elo+
Solo
Thanatos
Thanatos
Porus7
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Solo
The Morrigan
The Morrigan
Shadanto
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,336 Elo+
Solo
Bacchus
Bacchus
cMonk3y
Bacchus
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1
Artemis
Artemis
infinityfighter
Artemis
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fredericp
Artemis
12
2 / 1 / 3
7,197
480
5,876
5,670
1,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Kenre28
Tsukuyomi
13
4 / 1 / 3
7,901
527
3,029
7,531
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
YunoGasaki
Hercules
11
5 / 1 / 2
7,341
489
4,361
11,531
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 0 / 4
7,362
491
3,240
4,205
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 5
7,195
480
8,343
9,680
6,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeiuo
Fenrir
10
2 / 5 / 0
6,295
420
6,671
10,629
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Porus7
Thanatos
11
2 / 1 / 2
6,384
426
3,738
5,797
2,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Shadanto
The Morrigan
12
0 / 2 / 3
6,558
437
3,830
7,432
2,565
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
cMonk3y
Bacchus
9
0 / 3 / 2
6,110
407
3,352
7,937
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 2
6,565
438
6,192
5,589
1,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
5
5
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aeiuo
Fenrir
2
5
0
0.4
W
Artemis
Fredericp
Artemis
2
1
3
3.5
W
Tsukuyomi
Kenre28
Tsukuyomi
4
1
3
5.5
L
Thanatos
Porus7
Thanatos
2
1
2
3
L
The Morrigan
Shadanto
The Morrigan
0
2
3
0.75
W
Hercules
YunoGasaki
Hercules
5
1
2
6
L
Bacchus
cMonk3y
Bacchus
0
3
2
0.33
L
1
4
2
0.5
W
3
0
4
5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
23,783
38,617
Taken
37,384
21,092
Mitigated
15,486
14,195
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aeiuo
Fenrir
6,671
1,155
0
1,904
10,629
3,686
0
3,318
7,239
0
26,547
W
Artemis
Fredericp
Artemis
5,876
2,544
0
910
5,670
1,851
784
1,708
3,926
0
35,172
W
Tsukuyomi
Kenre28
Tsukuyomi
3,029
1,187
0
3,873
7,531
2,271
144
636
6,787
0
43,296
L
Thanatos
Porus7
Thanatos
3,738
1,261
0
5,352
5,797
2,031
266
2,883
2,914
0
19,704
L
The Morrigan
Shadanto
The Morrigan
3,830
385
0
480
7,432
2,565
0
3,393
3,905
35,042
0
W
Hercules
YunoGasaki
Hercules
4,361
1,115
75
4,539
11,531
8,468
0
2,206
9,249
0
9,886
L
Bacchus
cMonk3y
Bacchus
3,352
530
0
1,801
7,937
5,440
0
470
7,467
19,636
0
L
6,192
2,984
0
331
5,589
1,764
400
1,313
4,276
0
31,476
W
3,240
662
1,895
1,051
4,205
1,515
387
911
3,096
44,299
0
W
8,343
1,382
983
869
9,680
6,987
776
1,194
8,377
36,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
31,912
330
Minions Killed
208
0
Camps Cleared
0
1,424,184
Distance Traveled
1,282,421
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,295
420
36
2
0
304,449
3
W
Artemis
7,197
480
73
5
0
240,004
3
W
Tsukuyomi
7,901
527
90
6
0
329,675
2
L
Thanatos
6,384
426
30
2
0
210,594
0
L
The Morrigan
6,558
437
67
4
0
243,343
0
W
Hercules
7,341
489
10
1
0
307,024
8
L
Bacchus
6,110
407
21
1
0
263,073
8
L
Artemis
6,565
438
54
4
0
260,962
0
W
Ra
7,362
491
97
6
0
312,238
0
W
Yemoja
7,195
480
60
4
0
235,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role