Player Matchup

Yemoja
Yemoja
Neewmm
Yemoja
Level 14
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 5L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Riggedphisto
Gilgamesh
Level 25
God Stats
7W - 5L
1,585 SR
Queue Stats
106W - 55L
1,644 Elo+
Solo
Thor
Thor
benjamin_cruse
Thor
Level 5
God Stats
0W - 2L
1,196 SR
Queue Stats
1W - 4L
1,253 Elo+
Solo
Bastet
Bastet
daniels0a5n2
Bastet
Level 27
God Stats
4W - 9L
1,433 SR
Queue Stats
34W - 42L
1,435 Elo+
Solo
Nemesis
Nemesis
vNoxu
Nemesis
Level 13
God Stats
4W - 2L
1,570 SR
Queue Stats
12W - 8L
1,554 Elo+
Solo
Team Averages
Level 17
1,499 SR
1,488 Elo+

VS

Team Averages
Level 25
1,559 SR
1,476 Elo+
Yemoja
Yemoja
DerSchlumpf3335
Yemoja
Level 19
God Stats
4W - 5L
1,449 SR
Queue Stats
21W - 32L
1,308 Elo+
Solo
Anhur
Anhur
Pwaulie
Anhur
Level 27
God Stats
7W - 4L
1,652 SR
Queue Stats
81W - 60L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
mTonn1
Gilgamesh
Level 26
God Stats
29W - 14L
1,726 SR
Queue Stats
356W - 319L
1,579 Elo+
Solo
Anubis
Anubis
nelsonst16
Anubis
Level 29
God Stats
19W - 18L
1,500 SR
Queue Stats
215W - 217L
1,473 Elo+
Solo
Odin
Odin
v_-sely-_v
Odin
Level 22
God Stats
7W - 6L
1,469 SR
Queue Stats
84W - 73L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Neewmm
Yemoja
15
0 / 6 / 1
8,435
383
3,011
16,012
12,795
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Riggedphisto
Gilgamesh
17
5 / 7 / 5
11,442
520
21,593
25,434
19,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

4
0 / 5 / 0
6,050
275
731
4,179
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bastet
15
2 / 8 / 3
9,782
445
9,064
14,920
4,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
vNoxu
Nemesis
15
3 / 6 / 2
10,076
458
8,511
15,546
5,920
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
10,287
468
4,767
10,026
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Pwaulie
Anhur
19
8 / 0 / 7
12,082
549
13,543
18,614
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
mTonn1
Gilgamesh
20
14 / 2 / 9
13,663
621
15,688
15,835
9,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
nelsonst16
Anubis
17
7 / 1 / 12
11,943
543
15,691
12,240
6,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 11
10,777
490
9,249
18,403
13,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
32
32
Deaths
10
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Yemoja
Neewmm
Yemoja
0
6
1
0.08
W
Anhur
Pwaulie
Anhur
8
0
7
11.5
L
Gilgamesh
Riggedphisto
Gilgamesh
5
7
5
1.07
L
0
5
0
0
L
Bastet
2
8
3
0.44
W
Gilgamesh
mTonn1
Gilgamesh
14
2
9
9.25
W
Anubis
nelsonst16
Anubis
7
1
12
13
L
Nemesis
vNoxu
Nemesis
3
6
2
0.67
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,910
Damage
58,938
76,091
Taken
75,118
44,305
Mitigated
46,520
11,588
Healing
34,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,767
1,147
7,459
2,308
10,026
8,807
1,408
1,299
8,727
28,167
0
L
Yemoja
Neewmm
Yemoja
3,011
774
457
1,866
16,012
12,795
642
4,782
11,230
29,673
0
W
Anhur
Pwaulie
Anhur
13,543
7,788
0
10,849
18,614
8,327
7,308
2,478
16,136
0
104,884
L
Gilgamesh
Riggedphisto
Gilgamesh
21,593
4,580
0
6,044
25,434
19,994
138
5,571
19,863
0
88,966
L
731
355
0
122
4,179
665
0
865
3,314
0
5,567
L
Bastet
9,064
1,919
0
1,643
14,920
4,931
0
6,762
8,158
0
44,048
W
Gilgamesh
mTonn1
Gilgamesh
15,688
5,985
0
3,403
15,835
9,275
415
123
15,712
0
91,692
W
Anubis
nelsonst16
Anubis
15,691
425
570
5,130
12,240
6,220
1,876
1,604
10,636
52,447
0
L
Nemesis
vNoxu
Nemesis
8,511
4,712
0
1,456
15,546
5,920
2,017
2,478
13,068
0
61,397
W
9,249
1,073
0
4,914
18,403
13,891
761
925
17,478
0
49,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
58,752
385
Minions Killed
525
0
Camps Cleared
0
1,563,880
Distance Traveled
1,964,536
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,287
468
48
2
0
370,814
2
L
Yemoja
8,435
383
34
2
0
309,654
1
W
Anhur
12,082
549
154
7
0
352,095
4
L
Gilgamesh
11,442
520
159
7
0
350,901
4
L
Thor
6,050
275
11
1
0
137,699
3
L
Bastet
9,782
445
82
4
0
370,770
4
W
Gilgamesh
13,663
621
159
7
0
443,614
2
W
Anubis
11,943
543
75
3
0
375,039
4
L
Nemesis
10,076
458
99
5
0
394,856
0
W
Odin
10,777
490
89
4
0
422,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role