Player Matchup

Ares
Ares
Leonimax96
Ares
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 28L
1,500 Elo+
Solo
Medusa
Medusa
SARGENTsmokes86
Medusa
Level 6
God Stats
7W - 8L
1,497 SR
Queue Stats
25W - 51L
1,083 Elo+
Solo
Nike
Nike
Xeflay
Nike
Level 14
God Stats
4W - 11L
1,252 SR
Queue Stats
31W - 56L
1,154 Elo+
Party 1
Agni
Agni
egualiarith
Agni
Level 47
God Stats
1W - 3L
1,758 SR
Queue Stats
110W - 144L
1,362 Elo+
Party 1
Kali
Kali
royalSD14
Kali
Level 15
God Stats
2W - 3L
1,515 SR
Queue Stats
43W - 77L
1,139 Elo+
Party 1
Team Averages
Level 17
1,504 SR
1,248 Elo+

VS

Team Averages
Level 28
1,447 SR
1,388 Elo+
Nu Wa
Nu Wa
Irithel_HD
Nu Wa
Level 49
God Stats
71W - 70L
1,556 SR
Queue Stats
97W - 122L
1,491 Elo+
Party 2
Artio
Artio
Kenobi Shaoran
Artio
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 23L
1,186 Elo+
Solo
Medusa
Medusa
pixieblue2004
Medusa
Level 17
God Stats
31W - 53L
1,222 SR
Queue Stats
54W - 77L
1,442 Elo+
Party 2
Scylla
Scylla
valderon134
Scylla
Level 18
God Stats
10W - 7L
1,470 SR
Queue Stats
50W - 67L
1,429 Elo+
Party 2
Neith
Neith
vania_pedrosa
Neith
Level 27
God Stats
6W - 9L
1,489 SR
Queue Stats
52W - 62L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 4
10,399
867
3,505
25,432
18,653
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 13 / 1
9,700
808
788
17,302
5,524
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Xeflay
Nike
17
3 / 5 / 3
11,442
954
14,682
23,119
21,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 0 / 5
10,884
907
10,310
6,571
2,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
4 / 11 / 1
11,684
974
12,052
24,236
7,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
11 / 0 / 27
13,407
1,117
33,220
8,682
3,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 2 / 24
12,035
1,003
5,299
15,579
18,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
9 / 1 / 26
12,783
1,065
15,585
5,820
2,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
20
13 / 1 / 26
13,566
1,131
20,990
6,379
2,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 3 / 26
11,921
993
9,907
9,100
3,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
172
7
Kills
43
43
Deaths
7
14
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
0
27
24.5
W
4
2
24
8
L
0
14
4
0.14
L
0
13
1
0.04
L
Nike
Xeflay
Nike
3
5
3
0.9
L
0
0
5
2.5
W
9
1
26
22
L
Kali
4
11
1
0.41
W
Scylla
13
1
26
26
W
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,337
Damage
85,001
96,660
Taken
45,560
55,911
Mitigated
30,652
7,393
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
33,220
6,923
1,432
2,563
8,682
3,177
0
2,187
6,420
70,684
0
W
5,299
880
888
2,195
15,579
18,945
0
5,225
10,018
14,716
0
L
3,505
131
0
0
25,432
18,653
0
12,686
12,746
23,778
0
L
788
788
0
0
17,302
5,524
0
11,612
5,690
0
5,481
L
Nike
Xeflay
Nike
14,682
2,129
0
776
23,119
21,324
0
15,537
7,582
0
40,213
L
10,310
352
269
3,046
6,571
2,578
0
3,912
2,659
53,003
0
W
15,585
8,247
0
855
5,820
2,241
0
2,091
3,604
0
20,319
L
Kali
12,052
4,404
372
2,930
24,236
7,832
0
15,762
8,474
0
28,552
W
Scylla
20,990
4,140
0
0
6,379
2,496
0
2,037
4,292
44,251
0
W
9,907
6,177
48
1,491
9,100
3,793
0
2,275
6,650
0
23,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,109
Gold Earned
63,712
228
Minions Killed
218
5
Camps Cleared
5
940,158
Distance Traveled
975,336
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,407
1,117
78
7
0
233,205
3
W
Artio
12,035
1,003
12
1
2
172,658
0
L
Ares
10,399
867
24
2
1
182,231
0
L
Medusa
9,700
808
15
1
0
132,369
0
L
Nike
11,442
954
57
5
2
213,920
0
L
Agni
10,884
907
100
8
1
209,670
0
W
Medusa
12,783
1,065
13
1
1
184,713
0
L
Kali
11,684
974
32
3
1
201,968
1
W
Scylla
13,566
1,131
75
6
1
209,128
0
W
Neith
11,921
993
40
3
1
175,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role