Player Matchup

Neith
Neith
Taylan-King64
Neith
Level 26
God Stats
22W - 17L
1,236 SR
Queue Stats
92W - 98L
1,337 Elo+
Party 1
Scylla
Scylla
batx42
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 94L
1,391 Elo+
Party 1
Eset
Eset
cohete7526
Eset
Level 23
God Stats
6W - 7L
1,296 SR
Queue Stats
38W - 36L
1,210 Elo+
Solo
Merlin
Merlin
idolos-18
Merlin
Level 28
God Stats
2W - 1L
1,275 SR
Queue Stats
9W - 4L
1,447 Elo+
Solo
Da Ji
Da Ji
jungeller
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,294 Elo+
Solo
Team Averages
Level 26
1,361 SR
1,336 Elo+

VS

Team Averages
Level 20
1,462 SR
1,393 Elo+
Cerberus
Cerberus
EFOX500
Cerberus
Level 6
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Eltortoso13
Chang'e
Level 26
God Stats
1W - 2L
1,511 SR
Queue Stats
86W - 88L
1,624 Elo+
Solo
Bellona
Bellona
S3Ci4LiST3
Bellona
Level 21
God Stats
19W - 29L
1,355 SR
Queue Stats
131W - 147L
1,334 Elo+
Solo
Bakasura
Bakasura
Skeeve115
Bakasura
Level 21
God Stats
8W - 15L
1,286 SR
Queue Stats
50W - 78L
1,214 Elo+
Solo
Artio
Artio
the_shaws17
Artio
Level 26
God Stats
3W - 1L
1,855 SR
Queue Stats
103W - 128L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
10,688
563
11,675
15,904
5,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
batx42
Scylla
15
2 / 3 / 18
9,437
497
13,160
13,864
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
13 / 7 / 9
10,210
537
19,538
15,654
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
idolos-18
Merlin
16
4 / 3 / 3
10,012
527
7,432
8,364
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
jungeller
Da Ji
16
9 / 2 / 4
10,576
557
10,605
16,598
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EFOX500
Cerberus
6
1 / 12 / 1
6,590
347
3,086
13,158
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Eltortoso13
Chang'e
17
12 / 3 / 3
11,039
581
21,332
17,484
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
S3Ci4LiST3
Bellona
15
3 / 7 / 4
9,451
497
15,064
18,125
15,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Skeeve115
Bakasura
13
1 / 2 / 3
8,639
455
1,769
10,377
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 12 / 10
7,515
396
3,671
25,105
12,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
36
Kills
17
17
Deaths
36
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EFOX500
Cerberus
1
12
1
0.13
L
Chang'e
Eltortoso13
Chang'e
12
3
3
4.5
L
Bellona
S3Ci4LiST3
Bellona
3
7
4
0.71
L
Bakasura
Skeeve115
Bakasura
1
2
3
1.25
W
8
2
6
5.5
W
Scylla
batx42
Scylla
2
3
18
3.67
W
13
7
9
2.5
W
Merlin
idolos-18
Merlin
4
3
3
1.83
W
Da Ji
jungeller
Da Ji
9
2
4
5.5
L
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,410
Damage
44,922
70,384
Taken
84,249
25,411
Mitigated
46,538
25,435
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EFOX500
Cerberus
3,086
217
0
1,604
13,158
7,006
0
7,383
5,343
12,243
0
L
Chang'e
Eltortoso13
Chang'e
21,332
2,258
1,540
6,270
17,484
6,782
0
6,305
10,871
76,656
0
L
Bellona
S3Ci4LiST3
Bellona
15,064
3,478
0
878
18,125
15,539
820
6,230
11,687
0
60,022
L
Bakasura
Skeeve115
Bakasura
1,769
1,013
0
988
10,377
4,753
1,009
2,583
7,562
0
27,566
W
11,675
8,069
0
8,628
15,904
5,851
1,942
5,174
10,470
0
55,625
W
Scylla
batx42
Scylla
13,160
3,679
84
5,275
13,864
4,734
746
6,440
7,424
47,052
0
W
19,538
2,554
817
4,416
15,654
5,331
1,230
6,909
8,745
48,552
0
W
Merlin
idolos-18
Merlin
7,432
1,075
0
159
8,364
3,268
2,091
3,046
5,123
49,155
0
W
Da Ji
jungeller
Da Ji
10,605
2,791
869
5,187
16,598
6,227
476
6,520
10,053
0
61,271
L
3,671
242
0
2,141
25,105
12,458
0
15,955
8,656
12,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
43,234
428
Minions Killed
328
0
Camps Cleared
0
1,537,431
Distance Traveled
1,562,604
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,590
347
26
1
0
249,702
2
L
Chang'e
11,039
581
119
6
0
315,583
0
L
Bellona
9,451
497
90
5
0
326,371
1
L
Bakasura
8,639
455
75
4
0
308,044
0
W
Neith
10,688
563
96
5
0
288,909
0
W
Scylla
9,437
497
72
4
0
308,226
0
W
Eset
10,210
537
65
3
0
290,023
1
W
Merlin
10,012
527
87
5
0
333,537
0
W
Da Ji
10,576
557
108
6
0
316,736
2
L
Artio
7,515
396
18
1
0
362,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role