Player Matchup

Ah Puch
Ah Puch
Kaxzio_LoL
Ah Puch
Level 68
God Stats
8W - 3L
1,699 SR
Queue Stats
315W - 366L
1,304 Elo+
Party 2
Chaac
Chaac
Xenon_01_
Chaac
Level 27
God Stats
3W - 6L
1,171 SR
Queue Stats
213W - 299L
1,287 Elo+
Party 2
Cernunnos
Cernunnos
aegon20-4
Cernunnos
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 16L
1,166 Elo+
Solo
Team Averages
Level 36
1,457 SR
1,252 Elo+

VS

Team Averages
Level 37
1,493 SR
1,227 Elo+
Fenrir
Fenrir
K2daBinks
Fenrir
Level 29
God Stats
15W - 13L
1,762 SR
Queue Stats
69W - 113L
1,338 Elo+
Party 1
Chaac
Chaac
XxSanii
Chaac
Level 64
God Stats
1W - 2L
1,436 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Scylla
Scylla
god_V_V_
Scylla
Level 17
God Stats
26W - 41L
1,282 SR
Queue Stats
34W - 72L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kaxzio_LoL
Ah Puch
20
8 / 5 / 7
16,592
664
30,905
13,171
9,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Xenon_01_
Chaac
19
4 / 3 / 14
15,226
609
16,803
20,857
19,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
aegon20-4
Cernunnos
20
8 / 16 / 7
17,899
716
17,923
26,688
12,679
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K2daBinks
Fenrir
20
16 / 5 / 6
17,699
708
23,575
26,748
25,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
XxSanii
Chaac
19
5 / 4 / 18
16,180
647
19,063
33,472
31,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
god_V_V_
Scylla
18
3 / 11 / 14
14,773
591
9,621
20,478
7,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
20
Kills
24
24
Deaths
20
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
K2daBinks
Fenrir
16
5
6
3.8
W
Ah Puch
Kaxzio_LoL
Ah Puch
8
5
7
2.3
W
Chaac
Xenon_01_
Chaac
4
3
14
3.67
L
Chaac
XxSanii
Chaac
5
4
18
3.5
W
Cernunnos
aegon20-4
Cernunnos
8
16
7
0.72
L
Scylla
god_V_V_
Scylla
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,631
Damage
52,259
60,716
Taken
80,698
41,013
Mitigated
64,328
14,659
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
K2daBinks
Fenrir
23,575
3,053
0
1,760
26,748
25,489
860
11,260
15,488
0
58,984
W
Ah Puch
Kaxzio_LoL
Ah Puch
30,905
894
121
4,677
13,171
9,198
1,275
855
12,316
106,787
0
W
Chaac
Xenon_01_
Chaac
16,803
2,632
157
8,920
20,857
19,136
694
5,712
15,105
0
60,233
L
Chaac
XxSanii
Chaac
19,063
3,385
0
13,460
33,472
31,210
992
11,179
22,293
0
70,906
W
Cernunnos
aegon20-4
Cernunnos
17,923
13,550
0
784
26,688
12,679
1,595
3,064
23,624
0
62,522
L
Scylla
god_V_V_
Scylla
9,621
1,608
247
2,846
20,478
7,629
363
9,372
11,106
67,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,717
Gold Earned
48,652
276
Minions Killed
227
0
Camps Cleared
0
1,156,077
Distance Traveled
1,217,166
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,699
708
53
2
0
446,797
2
W
Ah Puch
16,592
664
116
5
0
399,230
3
W
Chaac
15,226
609
85
3
0
449,605
1
L
Chaac
16,180
647
65
3
0
436,393
0
W
Cernunnos
17,899
716
75
3
0
307,242
1
L
Scylla
14,773
591
109
4
0
333,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role