Player Matchup

Awilix
Awilix
DarkGreenYoshi3
Awilix
Level 27
God Stats
1W - 2L
1,809 SR
Queue Stats
45W - 32L
1,624 Elo+
Party 1
Freya
Freya
Iceaycream
Freya
Level 30
God Stats
3W - 4L
1,738 SR
Queue Stats
95W - 91L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Lokama
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,559 Elo+
Solo
Sobek
Sobek
ZekkenONline
Sobek
Level 28
God Stats
1W - 2L
1,578 SR
Queue Stats
30W - 33L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
coletillxs23
Cu Chulainn
Level 26
God Stats
1W - 3L
1,280 SR
Queue Stats
92W - 88L
1,495 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,535 Elo+

VS

Team Averages
Level 20
1,530 SR
1,484 Elo+
Neith
Neith
Dekstron
Neith
Level 5
God Stats
5W - 0L
1,715 SR
Queue Stats
18W - 6L
1,494 Elo+
Solo
Ymir
Ymir
Goorbu
Ymir
Level 22
God Stats
3W - 1L
1,571 SR
Queue Stats
17W - 19L
1,514 Elo+
Solo
Scylla
Scylla
Shayerginja
Scylla
Level 25
God Stats
25W - 16L
1,604 SR
Queue Stats
91W - 74L
1,493 Elo+
Solo
Nemesis
Nemesis
pureginger12
Nemesis
Level 22
God Stats
1W - 1L
1,258 SR
Queue Stats
60W - 60L
1,525 Elo+
Solo
Hel
Hel
起名字真麻烦
Hel
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 202L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 2
9,512
560
10,514
15,459
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
12
0 / 7 / 4
7,156
421
3,155
11,124
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Lokama
Nu Wa
13
3 / 6 / 2
8,357
492
7,254
10,671
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 7 / 6
7,678
452
3,906
15,712
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
coletillxs23
Cu Chulainn
13
5 / 4 / 1
8,568
504
7,804
16,791
11,009
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dekstron
Neith
16
14 / 1 / 13
11,073
651
23,265
11,494
4,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Goorbu
Ymir
13
4 / 5 / 16
8,981
528
5,983
15,184
10,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
3 / 4 / 9
9,167
539
9,828
9,150
2,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
pureginger12
Nemesis
16
4 / 3 / 8
9,986
587
7,414
14,763
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 5 / 6
9,556
562
6,612
9,990
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
17
Kills
30
30
Deaths
18
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
W
Neith
Dekstron
Neith
14
1
13
20.5
W
Ymir
Goorbu
Ymir
4
5
16
2.4
L
Freya
0
7
4
0.29
L
Nu Wa
Lokama
Nu Wa
3
6
2
0.67
W
Scylla
3
4
9
1.88
L
2
7
6
0.71
L
Cu Chulainn
coletillxs23
Cu Chulainn
5
4
1
1.38
W
Nemesis
pureginger12
Nemesis
4
3
8
2.67
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
53,102
69,757
Taken
60,581
35,396
Mitigated
25,946
8,273
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,514
3,644
0
930
15,459
5,833
0
3,545
11,914
0
54,828
W
Neith
Dekstron
Neith
23,265
9,899
0
4,170
11,494
4,319
5,838
2,890
8,490
0
76,433
W
Ymir
Goorbu
Ymir
5,983
1,463
0
3,164
15,184
10,506
323
4,618
10,390
34,391
0
L
Freya
3,155
1,174
0
2,489
11,124
3,128
0
4,138
6,986
35,826
0
L
Nu Wa
Lokama
Nu Wa
7,254
1,860
0
943
10,671
3,348
86
3,788
6,883
26,146
0
W
Scylla
9,828
981
0
1,897
9,150
2,668
1,932
2,588
6,342
44,526
0
L
3,906
181
0
1,291
15,712
12,078
0
7,052
8,660
12,355
0
L
Cu Chulainn
coletillxs23
Cu Chulainn
7,804
1,037
0
2,620
16,791
11,009
30
3,900
12,891
2,005
45,581
W
Nemesis
pureginger12
Nemesis
7,414
1,576
0
5,866
14,763
5,054
556
2,730
11,352
0
62,877
W
6,612
925
3,759
4,641
9,990
3,399
1,325
1,165
8,737
48,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
48,763
316
Minions Killed
472
0
Camps Cleared
0
1,488,196
Distance Traveled
1,606,013
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,512
560
91
5
0
352,888
4
W
Neith
11,073
651
110
6
0
322,915
6
W
Ymir
8,981
528
48
3
0
296,583
2
L
Freya
7,156
421
63
4
0
268,812
4
L
Nu Wa
8,357
492
52
3
0
269,510
2
W
Scylla
9,167
539
90
5
0
302,118
5
L
Sobek
7,678
452
20
1
0
302,466
5
L
Cu Chulainn
8,568
504
90
5
0
294,520
1
W
Nemesis
9,986
587
112
7
0
367,877
1
W
Hel
9,556
562
112
7
0
316,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role