Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze IV
Account51314
Artemis
Bronze IV
Level 43
God Stats
0W - 1L
1,870 SR
Queue Stats
0W - 6L
1,268 MMR
Solo
Bakasura
Bakasura
Silver III
MitziDark
Bakasura
Silver III
Level 135
God Stats
4W - 4L
1,184 SR
Queue Stats
268W - 274L
1,290 MMR
Solo
King Arthur
King Arthur
Silver I
xRGxthe-ownd
King Arthur
Silver I
Level 124
God Stats
6W - 3L
1,630 SR
Queue Stats
117W - 117L
1,286 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,537 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,483 SR
1,327 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
TheByBlazer
Loki
Gold V
Level 130
God Stats
6W - 6L
1,603 SR
Queue Stats
59W - 63L
1,248 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Yes-sen
Baba Yaga
Bronze III
Level 123
God Stats
2W - 1L
1,295 SR
Queue Stats
54W - 50L
1,393 MMR
Solo
Jing Wei
Jing Wei
Gold V
joselitoX2003
Jing Wei
Gold V
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
116W - 126L
1,248 MMR
Party 1
Cerberus
Cerberus
Silver I
juanfoxxa
Cerberus
Silver I
Level 108
God Stats
5W - 5L
1,518 SR
Queue Stats
37W - 50L
1,245 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 5 / 3
8,169
408
7,158
16,884
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
 
Janus
12
0 / 7 / 2
7,184
359
5,425
11,677
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Account51314
Artemis
15
0 / 2 / 1
8,688
434
3,395
10,160
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
MitziDark
Bakasura
16
7 / 5 / 0
10,387
519
12,738
18,049
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
xRGxthe-ownd
King Arthur
14
0 / 5 / 3
8,597
430
9,735
18,229
10,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ArachneDanzaburouTiamatJormungandrAphrodite

VS

Bans
MerlinIzanamiChaacXbalanqueCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 1 / 8
10,681
534
8,548
16,197
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 7
11,315
566
12,544
16,186
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Yes-sen
Baba Yaga
18
8 / 3 / 5
11,389
569
15,675
10,948
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
joselitoX2003
Jing Wei
19
1 / 1 / 1
12,209
610
4,100
11,396
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
juanfoxxa
Cerberus
15
3 / 2 / 11
10,263
513
9,681
12,587
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
24
24
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
3
0.5
L
Janus
 
Janus
0
7
2
0.14
W
Fenrir
 
Fenrir
4
1
8
8
L
Artemis
Account51314
Artemis
0
2
1
0.25
L
Bakasura
MitziDark
Bakasura
7
5
0
1.4
W
8
2
7
5.75
W
Baba Yaga
Yes-sen
Baba Yaga
8
3
5
3.5
W
Jing Wei
joselitoX2003
Jing Wei
1
1
1
1.5
W
Cerberus
juanfoxxa
Cerberus
3
2
11
4.25
L
King Arthur
xRGxthe-ownd
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
50,548
74,999
Taken
67,314
37,567
Mitigated
35,459
19,234
Healing
29,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,158
1,399
0
1,259
16,884
11,871
72
6,969
9,757
29,927
0
L
Janus
 
Janus
5,425
66
0
1,516
11,677
3,442
80
6,137
5,070
31,667
0
W
Fenrir
 
Fenrir
8,548
3,072
948
8,967
16,197
7,510
1,593
2,935
12,577
0
76,478
L
Artemis
Account51314
Artemis
3,395
1,389
0
5,840
10,160
3,370
0
1,508
8,590
0
63,570
L
Bakasura
MitziDark
Bakasura
12,738
7,973
0
6,006
18,049
8,820
0
5,450
12,427
0
45,876
W
12,544
1,577
0
4,904
16,186
7,465
627
1,976
13,244
0
73,098
W
Baba Yaga
Yes-sen
Baba Yaga
15,675
691
0
4,705
10,948
4,888
2,013
3,642
6,606
84,581
0
W
Jing Wei
joselitoX2003
Jing Wei
4,100
3,021
0
6,800
11,396
4,768
2,816
744
10,092
0
112,710
W
Cerberus
juanfoxxa
Cerberus
9,681
181
0
2,845
12,587
10,828
436
2,865
9,213
26,902
0
L
King Arthur
xRGxthe-ownd
King Arthur
9,735
1,032
0
4,613
18,229
10,064
64
4,386
13,799
74
49,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,025
Gold Earned
55,857
407
Minions Killed
607
0
Camps Cleared
0
1,685,567
Distance Traveled
1,936,732
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,169
408
45
2
0
331,055
5
L
Janus
7,184
359
70
4
0
354,903
5
W
Fenrir
10,681
534
121
6
0
434,972
5
L
Artemis
8,688
434
104
5
0
279,641
4
L
Bakasura
10,387
519
91
5
0
338,173
3
W
Loki
11,315
566
117
6
0
370,079
4
W
Baba Yaga
11,389
569
154
8
0
373,146
5
W
Jing Wei
12,209
610
180
9
0
341,319
2
W
Cerberus
10,263
513
35
2
0
417,216
4
L
King Arthur
8,597
430
97
5
0
381,795
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role