Player Matchup

Yemoja
Yemoja
KaleoKitty01
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,127 Elo+
Solo
Tyr
Tyr
LucGOD155
Tyr
Level 28
God Stats
2W - 0L
1,789 SR
Queue Stats
66W - 54L
1,512 Elo+
Solo
Hachiman
Hachiman
Ryōta
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 29L
1,669 Elo+
Solo
Nu Wa
Nu Wa
Smouldr12
Nu Wa
Level 29
God Stats
17W - 13L
1,461 SR
Queue Stats
64W - 69L
1,402 Elo+
Solo
Awilix
Awilix
kevinndk
Awilix
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,351 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,412 Elo+

VS

Team Averages
Level 22
1,433 SR
1,491 Elo+
Cthulhu
Cthulhu
EstoPintabien
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JoziscreidePinto
Vulcan
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
84W - 74L
1,607 Elo+
Solo
Fenrir
Fenrir
MilangaNashe
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 50L
1,604 Elo+
Solo
Medusa
Medusa
Mufelo2
Medusa
Level 22
God Stats
54W - 59L
1,402 SR
Queue Stats
209W - 251L
1,366 Elo+
Solo
Hercules
Hercules
Reinols28
Hercules
Level 23
God Stats
14W - 15L
1,486 SR
Queue Stats
405W - 471L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 1 / 3
4,868
541
452
2,932
1,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 0 / 1
5,670
630
4,585
6,090
2,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
Ryōta
Hachiman
10
4 / 0 / 0
5,783
643
2,404
3,880
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Smouldr12
Nu Wa
8
0 / 0 / 1
4,797
533
1,248
3,934
1,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
kevinndk
Awilix
9
1 / 1 / 1
5,020
558
967
5,693
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
1
0 / 1 / 0
3,231
359
0
775
302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 0 / 0
5,248
583
4,133
1,617
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
1 / 1 / 0
4,685
521
2,314
5,480
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Mufelo2
Medusa
7
0 / 3 / 0
3,905
434
996
3,920
821
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Reinols28
Hercules
7
0 / 3 / 0
3,907
434
1,777
5,704
2,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
0
0
L
0
0
0
0
W
Yemoja
0
1
3
1.5
W
3
0
1
3.5
L
Fenrir
1
1
0
1
L
Medusa
Mufelo2
Medusa
0
3
0
0
L
Hercules
Reinols28
Hercules
0
3
0
0
W
Hachiman
Ryōta
Hachiman
4
0
0
4
W
Nu Wa
Smouldr12
Nu Wa
0
0
1
0.5
W
Awilix
kevinndk
Awilix
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,656
Damage
9,220
22,529
Taken
17,496
7,992
Mitigated
5,375
10,051
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
0
0
0
0
775
302
0
100
675
453
0
L
4,133
1,347
0
771
1,617
476
0
752
865
38,198
0
W
Yemoja
452
222
440
806
2,932
1,290
534
0
2,932
7,075
0
W
4,585
630
0
2,325
6,090
2,877
528
0
6,090
0
31,708
L
Fenrir
2,314
692
0
2,786
5,480
1,571
0
417
5,063
0
24,125
L
Medusa
Mufelo2
Medusa
996
381
0
443
3,920
821
0
334
3,586
0
15,678
L
Hercules
Reinols28
Hercules
1,777
767
0
737
5,704
2,205
0
97
5,607
0
8,720
W
Hachiman
Ryōta
Hachiman
2,404
1,373
0
2,290
3,880
1,131
126
0
3,880
0
32,194
W
Nu Wa
Smouldr12
Nu Wa
1,248
351
0
1,214
3,934
1,077
0
2,746
1,038
22,766
0
W
Awilix
kevinndk
Awilix
967
415
0
2,976
5,693
1,617
0
1,117
4,456
0
22,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,138
Gold Earned
20,976
245
Minions Killed
194
0
Camps Cleared
0
769,309
Distance Traveled
697,124
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,231
359
0
0
0
16,531
1
L
Vulcan
5,248
583
93
10
0
172,673
4
W
Yemoja
4,868
541
15
2
0
143,350
2
W
Tyr
5,670
630
58
6
0
159,257
0
L
Fenrir
4,685
521
56
6
0
169,204
1
L
Medusa
3,905
434
23
3
0
158,799
2
L
Hercules
3,907
434
22
2
0
179,917
0
W
Hachiman
5,783
643
68
8
0
148,514
4
W
Nu Wa
4,797
533
53
6
0
130,936
0
W
Awilix
5,020
558
51
6
0
187,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role