Player Matchup

Chaac
Chaac
IMicheal
Chaac
Level 65
God Stats
4W - 1L
1,710 SR
Queue Stats
11W - 8L
1,693 Elo+
Party 2
Thoth
Thoth
JA7LIN
Thoth
Level 101
God Stats
6W - 3L
1,628 SR
Queue Stats
71W - 40L
1,695 Elo+
Party 2
Sobek
Sobek
TheOriginalBrick
Sobek
Level 139
God Stats
1W - 0L
1,547 SR
Queue Stats
10W - 9L
1,562 Elo+
Party 2
Team Averages
Level 102
1,628 SR
1,650 Elo+

VS

Team Averages
Level 55
1,492 SR
1,498 Elo+
Tyr
Tyr
BasicArmor
Tyr
Level 69
God Stats
30W - 43L
1,579 SR
Queue Stats
250W - 280L
1,497 Elo+
Party 1
Sol
Sol
POLISHxKIELBASA
Sol
Level 28
God Stats
21W - 27L
1,396 SR
Queue Stats
194W - 248L
1,437 Elo+
Party 1
Medusa
Medusa
nothgrim
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IMicheal
Chaac
16
11 / 0 / 5
12,729
796
20,494
18,595
18,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
JA7LIN
Thoth
13
2 / 5 / 6
10,441
653
4,899
8,524
3,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 9
12,464
779
6,237
16,419
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
10,778
674
14,132
16,587
11,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 8 / 4
9,409
588
7,520
11,616
3,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
nothgrim
Medusa
13
2 / 5 / 3
9,879
617
11,565
13,500
5,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
9
9
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Chaac
IMicheal
Chaac
11
0
5
13.5
W
Thoth
JA7LIN
Thoth
2
5
6
1
L
1
8
4
0.38
W
4
4
9
2.13
L
Medusa
nothgrim
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
33,217
43,538
Taken
41,703
36,977
Mitigated
20,722
22,215
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,132
1,702
0
2,976
16,587
11,849
37
6,134
10,453
0
33,412
W
Chaac
IMicheal
Chaac
20,494
3,495
0
11,509
18,595
18,798
688
3,977
14,618
0
76,733
W
Thoth
JA7LIN
Thoth
4,899
301
0
1,088
8,524
3,099
1,122
1,247
7,277
50,558
0
L
7,520
1,529
0
2,816
11,616
3,636
264
2,170
9,446
31,833
0
W
6,237
743
1,206
8,412
16,419
15,080
141
2,438
13,981
23,825
0
L
Medusa
nothgrim
Medusa
11,565
5,599
0
2,500
13,500
5,237
1,005
2,883
10,617
0
57,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
30,066
197
Minions Killed
167
0
Camps Cleared
0
929,421
Distance Traveled
854,145
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,778
674
39
2
0
322,228
0
W
Chaac
12,729
796
89
6
0
330,698
5
W
Thoth
10,441
653
81
5
0
271,513
2
L
Sol
9,409
588
46
3
0
223,052
2
W
Sobek
12,464
779
27
2
0
327,210
3
L
Medusa
9,879
617
82
5
0
308,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role