Player Matchup

Thor
Thor
AZAnjoDaMorteAZ
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,244 Elo+
Solo
Chang'e
Chang'e
Thick3y-Nikkie
Chang'e
Level 29
God Stats
0W - 2L
1,507 SR
Queue Stats
13W - 17L
1,322 Elo+
Party 1
Hera
Hera
bones41583
Hera
Level 47
God Stats
11W - 6L
1,593 SR
Queue Stats
83W - 80L
1,482 Elo+
Party 1
Team Averages
Level 27
1,533 SR
1,349 Elo+

VS

Team Averages
Level 41
1,428 SR
1,451 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ClammierBugle85
Susano
Level 13
God Stats
1W - 1L
1,307 SR
Queue Stats
12W - 9L
1,503 Elo+
Solo
Cerberus
Cerberus
biggybear13131
Cerberus
Level 45
God Stats
26W - 21L
1,476 SR
Queue Stats
305W - 391L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,793
579
3,018
9,634
2,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 2
5,774
577
3,583
10,649
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 7 / 0
6,370
637
5,546
8,116
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 12
7,461
746
4,499
3,824
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
12 / 0 / 6
9,020
902
10,539
4,425
1,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
12
6 / 1 / 9
8,807
881
6,583
11,164
7,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
19
19
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
12
7
L
0
6
2
0.17
W
12
0
6
15
L
0
6
2
0.17
W
Cerberus
6
1
9
10.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,147
Damage
21,621
28,399
Taken
19,413
7,843
Mitigated
10,583
5,921
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,499
1,375
33
461
3,824
1,343
832
2,392
1,270
0
20,680
L
3,018
554
0
456
9,634
2,762
0
2,788
6,846
0
4,841
W
10,539
409
0
1,220
4,425
1,596
1,328
906
3,435
0
28,845
L
3,583
1,006
1,639
2,840
10,649
2,851
48
2,195
8,454
10,572
0
W
Cerberus
6,583
374
80
3,004
11,164
7,644
534
5,025
5,507
21,450
0
L
5,546
1,126
655
331
8,116
2,230
87
1,612
6,504
24,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,937
Gold Earned
25,288
70
Minions Killed
106
0
Camps Cleared
0
496,162
Distance Traveled
518,832
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,461
746
38
4
0
136,200
0
L
Thor
5,793
579
6
1
0
168,526
2
W
Susano
9,020
902
29
3
0
198,919
0
L
Chang'e
5,774
577
23
2
0
144,436
3
W
Cerberus
8,807
881
39
4
0
183,713
1
L
Hera
6,370
637
41
4
0
183,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role