Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ByEzreal
Ra
Level 13
God Stats
2W - 1L
1,560 SR
Queue Stats
2W - 3L
1,102 Elo+
Party 3
Gilgamesh
Gilgamesh
KaMiKaZe_Devil__
Gilgamesh
Level 106
God Stats
9W - 14L
1,342 SR
Queue Stats
347W - 420L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
KaMiKaZe_VaiPeR_
Cthulhu
Level 96
God Stats
3W - 4L
1,418 SR
Queue Stats
250W - 288L
1,408 Elo+
Party 2
Cernunnos
Cernunnos
gartcds
Cernunnos
Level 94
God Stats
11W - 5L
1,503 SR
Queue Stats
17W - 13L
1,489 Elo+
Party 3
Team Averages
Level 75
1,465 SR
1,373 Elo+

VS

Team Averages
Level 63
1,517 SR
1,403 Elo+
Danzaburou
Danzaburou
KBR Pale
Danzaburou
Level 15
God Stats
33W - 34L
1,463 SR
Queue Stats
71W - 112L
1,294 Elo+
Party 1
Ao Kuang
Ao Kuang
Magota886
Ao Kuang
Level 48
God Stats
19W - 24L
1,197 SR
Queue Stats
524W - 608L
1,400 Elo+
Solo
Tiamat
Tiamat
Misled130806690
Tiamat
Level 69
God Stats
31W - 29L
1,580 SR
Queue Stats
470W - 547L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
MulaDeBone
Cthulhu
Level 28
God Stats
36W - 35L
1,619 SR
Queue Stats
252W - 281L
1,405 Elo+
Party 1
Tyr
Tyr
Noturno9999
Tyr
Level 155
God Stats
0W - 2L
1,728 SR
Queue Stats
100W - 128L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 4 / 6
9,164
436
7,367
16,200
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
9 / 6 / 6
11,172
532
15,931
12,099
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
18
10 / 1 / 8
11,742
559
18,329
17,450
13,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 6 / 11
8,527
406
11,976
18,399
11,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
gartcds
Cernunnos
15
5 / 7 / 11
10,318
491
13,571
15,657
4,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KBR Pale
Danzaburou
12
4 / 8 / 10
8,242
392
9,990
16,831
6,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Magota886
Ao Kuang
18
9 / 4 / 5
11,100
529
9,693
15,784
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 5 / 11
9,929
473
21,790
17,036
13,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
MulaDeBone
Cthulhu
12
3 / 5 / 14
8,781
418
13,085
24,035
18,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 5
8,955
426
6,899
15,589
16,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
69
26
Kills
24
24
Deaths
26
42
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
4
6
1.25
W
9
6
6
2
L
Danzaburou
KBR Pale
Danzaburou
4
8
10
1.13
W
Gilgamesh
10
1
8
14
W
0
6
11
0.92
L
Ao Kuang
Magota886
Ao Kuang
9
4
5
2.88
L
6
5
11
2.3
L
Cthulhu
MulaDeBone
Cthulhu
3
5
14
2
L
2
4
5
1.13
W
Cernunnos
gartcds
Cernunnos
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,174
Damage
61,457
79,805
Taken
89,275
42,694
Mitigated
62,067
25,324
Healing
22,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,367
3,274
0
4,919
16,200
7,009
0
8,263
7,735
0
49,178
W
15,931
935
1,964
4,424
12,099
5,018
1,343
6,232
5,587
66,897
0
L
Danzaburou
KBR Pale
Danzaburou
9,990
3,342
0
4,055
16,831
6,735
0
5,552
10,991
0
26,524
W
Gilgamesh
18,329
4,873
0
5,750
17,450
13,781
427
7,689
9,565
431
78,198
W
11,976
176
1,422
2,357
18,399
11,971
0
11,381
6,760
33,393
0
L
Ao Kuang
Magota886
Ao Kuang
9,693
2,627
0
4,314
15,784
6,736
0
2,570
13,070
74,267
0
L
21,790
1,547
0
4,304
17,036
13,677
0
6,459
10,226
54,502
0
L
Cthulhu
MulaDeBone
Cthulhu
13,085
721
2,059
5,111
24,035
18,334
0
9,379
14,221
32,427
0
L
6,899
1,528
0
2,193
15,589
16,585
600
2,981
12,438
0
44,433
W
Cernunnos
gartcds
Cernunnos
13,571
6,293
0
4,488
15,657
4,915
1,680
9,793
5,590
0
54,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
47,007
441
Minions Killed
340
0
Camps Cleared
0
2,030,690
Distance Traveled
1,928,916
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,164
436
82
4
0
426,859
0
W
Ra
11,172
532
124
6
0
408,557
0
L
Danzaburou
8,242
392
33
2
0
359,997
4
W
Gilgamesh
11,742
559
121
6
0
401,848
1
W
Cthulhu
8,527
406
40
2
0
419,978
16
L
Ao Kuang
11,100
529
104
5
0
402,614
6
L
Tiamat
9,929
473
83
4
0
391,061
2
L
Cthulhu
8,781
418
37
2
0
422,203
1
L
Tyr
8,955
426
83
4
0
353,041
3
W
Cernunnos
10,318
491
74
4
0
373,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role