Player Matchup

Fenrir
Fenrir
DarkGreenYoshi3
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 32L
1,614 Elo+
Party 2
Freya
Freya
Iceaycream
Freya
Level 30
God Stats
3W - 4L
1,641 SR
Queue Stats
95W - 91L
1,524 Elo+
Party 2
King Arthur
King Arthur
Shayerginja
King Arthur
Level 25
God Stats
13W - 14L
1,320 SR
Queue Stats
91W - 74L
1,476 Elo+
Solo
Chaac
Chaac
Vikram122
Chaac
Level 16
God Stats
21W - 7L
1,810 SR
Queue Stats
38W - 19L
1,644 Elo+
Solo
Tiamat
Tiamat
tortipouss667
Tiamat
Level 29
God Stats
4W - 1L
1,614 SR
Queue Stats
34W - 38L
1,524 Elo+
Solo
Team Averages
Level 25
1,577 SR
1,556 Elo+

VS

Team Averages
Level 20
1,585 SR
1,549 Elo+
Nemesis
Nemesis
Carlitos16v
Nemesis
Level 15
God Stats
0W - 1L
1,484 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Ymir
Ymir
Goorbu
Ymir
Level 21
God Stats
3W - 1L
1,702 SR
Queue Stats
17W - 19L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Hum39k
Sun Wukong
Level 33
God Stats
10W - 7L
1,530 SR
Queue Stats
399W - 352L
1,568 Elo+
Party 1
Anhur
Anhur
Robrobrain
Anhur
Level 16
God Stats
12W - 10L
1,669 SR
Queue Stats
234W - 202L
1,564 Elo+
Party 1
Ra
Ra
aFire_NightMare
Ra
Level 13
God Stats
13W - 12L
1,539 SR
Queue Stats
108W - 79L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
5,811
646
4,122
4,440
1,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Freya
7
0 / 3 / 2
4,489
499
1,381
4,329
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Shayerginja
King Arthur
9
0 / 2 / 0
4,629
514
3,665
5,692
2,796
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Vikram122
Chaac
9
3 / 1 / 4
5,456
606
5,519
7,264
2,631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 2
5,674
630
2,579
4,367
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carlitos16v
Nemesis
1
0 / 0 / 0
3,264
363
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Goorbu
Ymir
7
0 / 3 / 4
4,571
508
3,460
6,865
4,286
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Hum39k
Sun Wukong
11
2 / 0 / 0
6,078
675
4,977
7,129
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
8
4 / 3 / 0
5,243
583
3,297
5,032
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
4,933
548
1,951
4,630
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
7
7
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Carlitos16v
Nemesis
0
0
0
0
W
5
0
3
6.5
L
Ymir
Goorbu
Ymir
0
3
4
0.67
L
Sun Wukong
Hum39k
Sun Wukong
2
0
0
2
W
Freya
0
3
2
0.33
L
Anhur
4
3
0
1.33
W
King Arthur
Shayerginja
King Arthur
0
2
0
0
W
Chaac
Vikram122
Chaac
3
1
4
5
L
1
5
0
0.2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
13,685
26,092
Taken
23,656
10,035
Mitigated
10,000
7,223
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Carlitos16v
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
4,122
2,065
0
996
4,440
1,508
0
370
4,048
0
28,231
L
Ymir
Goorbu
Ymir
3,460
1,337
0
2,090
6,865
4,286
0
1,002
5,863
11,061
0
L
Sun Wukong
Hum39k
Sun Wukong
4,977
1,311
0
2,521
7,129
3,201
0
0
7,129
0
38,283
W
Freya
1,381
496
0
621
4,329
1,103
52
1,651
2,678
12,816
0
L
Anhur
3,297
2,060
0
1,021
5,032
1,179
0
379
4,653
0
12,689
W
King Arthur
Shayerginja
King Arthur
3,665
305
0
1,065
5,692
2,796
0
0
5,692
0
19,327
W
Chaac
Vikram122
Chaac
5,519
1,039
0
2,717
7,264
2,631
0
1,873
5,379
0
27,653
L
1,951
291
0
224
4,630
1,334
28
2,239
2,051
16,461
0
W
2,579
91
0
1,824
4,367
1,997
825
1,333
2,884
25,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
24,089
232
Minions Killed
162
0
Camps Cleared
0
903,552
Distance Traveled
656,449
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,264
363
0
0
0
8,061
0
W
Fenrir
5,811
646
60
7
0
203,613
1
L
Ymir
4,571
508
15
2
0
166,561
0
L
Sun Wukong
6,078
675
91
10
0
167,582
4
W
Freya
4,489
499
27
3
0
156,854
1
L
Anhur
5,243
583
20
2
0
152,219
0
W
King Arthur
4,629
514
40
4
0
185,564
2
W
Chaac
5,456
606
46
5
0
192,622
1
L
Ra
4,933
548
36
4
0
162,026
3
W
Tiamat
5,674
630
59
7
0
164,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role