Player Matchup

Susano
Susano
AzzaTom
Susano
Level 12
God Stats
2W - 3L
1,612 SR
Queue Stats
4W - 8L
1,304 Elo+
Party 1
Guan Yu
Guan Yu
Eleed
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Slick9035
Discordia
Level 24
God Stats
5W - 5L
1,473 SR
Queue Stats
24W - 35L
1,229 Elo+
Solo
Ares
Ares
nojentoDr
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
thenightmare27
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,191 Elo+
Solo
Team Averages
Level 10
1,517 SR
1,345 Elo+

VS

Team Averages
Level 24
1,461 SR
1,339 Elo+
Anubis
Anubis
BuccaSukka
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GhosTBoyPR
Chaac
Level 18
God Stats
5W - 8L
1,456 SR
Queue Stats
12W - 16L
1,229 Elo+
Solo
Tiamat
Tiamat
InsaneColt784
Tiamat
Level 28
God Stats
19W - 20L
1,540 SR
Queue Stats
117W - 125L
1,376 Elo+
Solo
Hel
Hel
TheRoseRaven
Hel
Level 17
God Stats
6W - 6L
1,425 SR
Queue Stats
21W - 21L
1,322 Elo+
Solo
Neith
Neith
Yonıs
Neith
Level 27
God Stats
3W - 4L
1,384 SR
Queue Stats
98W - 137L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AzzaTom
Susano
12
5 / 6 / 2
8,054
474
8,439
13,940
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Eleed
Guan Yu
12
4 / 8 / 2
8,002
471
10,768
15,396
15,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Slick9035
Discordia
10
0 / 7 / 3
6,694
394
4,511
8,102
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
1 / 2 / 0
6,293
370
2,138
6,251
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
1
0 / 0 / 0
4,723
278
0
304
40
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BuccaSukka
Anubis
16
12 / 2 / 0
10,009
589
10,446
11,359
4,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
5 / 3 / 3
9,155
539
6,391
12,414
5,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 9
8,742
514
6,467
6,413
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 1
7,684
452
3,147
5,065
1,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Yonıs
Neith
13
3 / 4 / 4
8,589
505
5,613
8,724
2,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
23
23
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
AzzaTom
Susano
5
6
2
1
W
Anubis
BuccaSukka
Anubis
12
2
0
6
L
Guan Yu
Eleed
Guan Yu
4
8
2
0.63
W
Chaac
5
3
3
2.17
W
2
0
9
6.5
L
Discordia
Slick9035
Discordia
0
7
3
0.21
W
1
2
1
0.75
W
Neith
Yonıs
Neith
3
4
4
1.25
L
Ares
1
2
0
0.5
L
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,856
Damage
32,064
43,993
Taken
43,975
25,081
Mitigated
17,006
4,648
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AzzaTom
Susano
8,439
2,345
0
2,138
13,940
3,984
0
6,650
7,144
0
39,500
W
Anubis
BuccaSukka
Anubis
10,446
749
474
6,685
11,359
4,365
4,411
1,193
9,876
64,359
0
L
Guan Yu
Eleed
Guan Yu
10,768
2,249
210
1,896
15,396
15,820
0
4,029
11,231
0
28,606
W
Chaac
6,391
1,796
181
4,589
12,414
5,384
1,800
393
11,753
0
46,006
W
6,467
784
0
1,919
6,413
3,336
2,685
1,683
4,440
32,598
0
L
Discordia
Slick9035
Discordia
4,511
523
0
374
8,102
2,105
0
5,253
2,563
25,029
0
W
3,147
496
123
2,188
5,065
1,616
838
2,042
3,023
27,742
0
W
Neith
Yonıs
Neith
5,613
2,444
0
1,376
8,724
2,305
1,720
674
7,766
0
29,594
L
Ares
2,138
151
0
0
6,251
3,132
0
3,507
2,691
17,453
0
L
Hachiman
0
0
0
30
304
40
0
0
304
0
1,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
44,179
197
Minions Killed
344
0
Camps Cleared
0
1,164,408
Distance Traveled
1,409,487
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,054
474
75
4
0
343,482
0
W
Anubis
10,009
589
106
6
0
280,169
0
L
Guan Yu
8,002
471
45
3
0
300,121
4
W
Chaac
9,155
539
88
5
0
315,226
0
W
Tiamat
8,742
514
62
4
0
300,841
0
L
Discordia
6,694
394
52
3
0
310,768
2
W
Hel
7,684
452
39
2
0
213,654
0
W
Neith
8,589
505
49
3
0
299,597
0
L
Ares
6,293
370
23
1
0
196,580
2
L
Hachiman
4,723
278
2
0
0
13,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role