Player Matchup

Apollo
Apollo
Mystterio
Apollo
Level 26
God Stats
26W - 30L
1,467 SR
Queue Stats
58W - 46L
1,471 Elo+
Solo
Pele
Pele
TenSecrets
Pele
Level 17
God Stats
3W - 5L
1,466 SR
Queue Stats
59W - 38L
1,667 Elo+
Solo
Horus
Horus
Urkhun
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
XamTic13
Zeus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 251L
1,466 Elo+
Solo
Bacchus
Bacchus
pierogiman
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,519 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,524 Elo+

VS

Team Averages
Level 21
1,411 SR
1,417 Elo+
Sun Wukong
Sun Wukong
MVP5396
Sun Wukong
Level 28
God Stats
2W - 3L
1,403 SR
Queue Stats
13W - 16L
1,546 Elo+
Solo
Ares
Ares
MasterKaden86
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,282 Elo+
Solo
Cupid
Cupid
MânBearPig
Cupid
Level 25
God Stats
7W - 5L
1,495 SR
Queue Stats
29W - 18L
1,589 Elo+
Solo
Chronos
Chronos
PEPW
Chronos
Level 23
God Stats
1W - 2L
1,449 SR
Queue Stats
82W - 71L
1,510 Elo+
Solo
Fenrir
Fenrir
Xx_ZikaBoy_xX
Fenrir
Level 2
God Stats
1W - 2L
1,208 SR
Queue Stats
1W - 3L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mystterio
Apollo
10
0 / 3 / 1
5,977
427
4,970
7,473
2,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 6 / 1
7,219
516
5,999
12,231
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
Urkhun
Horus
11
1 / 6 / 2
6,333
452
3,363
7,389
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
12
6 / 6 / 1
8,078
577
6,735
9,213
2,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
pierogiman
Bacchus
11
1 / 3 / 4
6,809
486
5,988
8,185
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MVP5396
Sun Wukong
13
4 / 1 / 1
7,933
567
4,020
9,363
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 3 / 10
7,034
502
2,314
8,534
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
14 / 1 / 2
9,221
659
16,172
13,347
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
PEPW
Chronos
12
3 / 3 / 5
7,413
530
4,807
9,412
2,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 6 / 1
6,192
442
2,822
6,100
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
13
Kills
24
24
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MVP5396
Sun Wukong
4
1
1
4.5
W
0
3
10
1.67
L
Apollo
Mystterio
Apollo
0
3
1
0.17
W
14
1
2
15
W
Chronos
PEPW
Chronos
3
3
5
1.83
L
5
6
1
0.92
L
Horus
Urkhun
Horus
1
6
2
0.33
L
Zeus
6
6
1
1.08
W
3
6
1
0.58
L
Bacchus
pierogiman
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,055
Damage
30,135
44,491
Taken
46,756
19,185
Mitigated
20,282
11,103
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MVP5396
Sun Wukong
4,020
1,327
0
3,169
9,363
5,314
312
2,092
7,271
0
45,988
W
2,314
546
0
2,189
8,534
4,761
0
2,077
6,457
13,517
0
L
Apollo
Mystterio
Apollo
4,970
2,483
0
1,401
7,473
2,019
312
959
6,514
0
36,868
W
16,172
11,142
313
8,055
13,347
5,133
516
3,777
9,570
0
61,265
W
Chronos
PEPW
Chronos
4,807
1,109
0
1,942
9,412
2,980
0
2,854
6,558
31,416
0
L
5,999
2,128
0
4,571
12,231
4,537
0
1,681
10,550
0
39,347
L
Horus
Urkhun
Horus
3,363
1,412
72
682
7,389
3,806
150
1,331
6,058
0
17,695
L
Zeus
6,735
2,342
183
2,447
9,213
2,859
1,202
2,512
6,701
40,814
0
W
2,822
694
0
566
6,100
2,094
786
1,923
4,177
0
8,562
L
Bacchus
pierogiman
Bacchus
5,988
1,243
0
1,747
8,185
5,964
0
638
7,547
22,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
37,793
277
Minions Killed
299
0
Camps Cleared
0
1,294,939
Distance Traveled
1,262,216
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,933
567
97
7
0
275,946
5
W
Ares
7,034
502
31
2
0
284,634
3
L
Apollo
5,977
427
55
4
0
264,752
3
W
Cupid
9,221
659
86
6
0
240,365
7
W
Chronos
7,413
530
65
5
0
273,436
4
L
Pele
7,219
516
65
5
0
274,888
0
L
Horus
6,333
452
33
2
0
244,428
0
L
Zeus
8,078
577
85
6
0
231,483
1
W
Fenrir
6,192
442
20
1
0
187,835
0
L
Bacchus
6,809
486
39
3
0
279,388
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role