Player Matchup

Sylvanus
Sylvanus
Og420Kush69swag
Sylvanus
Level 24
God Stats
8W - 5L
1,502 SR
Queue Stats
122W - 107L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
Ricarditobro
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,467 Elo+
Solo
Vamana
Vamana
XxNewbTewnxX
Vamana
Level 26
God Stats
45W - 47L
1,448 SR
Queue Stats
98W - 91L
1,437 Elo+
Party 2
Team Averages
Level 26
1,483 SR
1,471 Elo+

VS

Team Averages
Level 34
1,472 SR
1,550 Elo+
Chang'e
Chang'e
Ejshekdv
Chang'e
Level 84
God Stats
1W - 1L
1,704 SR
Queue Stats
41W - 13L
1,550 Elo+
Party 1
Ymir
Ymir
Mmvs
Ymir
Level 11
God Stats
1W - 1L
1,256 SR
Queue Stats
8W - 9L
1,532 Elo+
Party 1
Thor
Thor
chishishishi
Thor
Level 8
God Stats
1W - 2L
1,455 SR
Queue Stats
8W - 8L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
6 / 3 / 14
15,312
666
23,965
25,256
20,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Ricarditobro
Hun Batz
17
10 / 5 / 9
15,188
660
19,500
19,544
6,856
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
19
7 / 3 / 15
16,035
697
13,889
25,555
27,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ejshekdv
Chang'e
19
8 / 10 / 1
15,697
682
27,572
20,919
9,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Mmvs
Ymir
18
2 / 3 / 9
14,380
625
8,777
29,794
35,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 10 / 5
12,557
546
6,842
20,499
9,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
23
Kills
11
11
Deaths
23
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ejshekdv
Chang'e
8
10
1
0.85
L
Ymir
Mmvs
Ymir
2
3
9
2.17
W
Sylvanus
6
3
14
4.33
W
Hun Batz
Ricarditobro
Hun Batz
10
5
9
2.9
W
Vamana
7
3
15
4.83
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,354
Damage
43,191
70,355
Taken
71,212
55,379
Mitigated
54,414
32,858
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ejshekdv
Chang'e
27,572
3,385
3,127
4,787
20,919
9,546
0
8,270
12,478
119,547
0
L
Ymir
Mmvs
Ymir
8,777
1,182
0
180
29,794
35,228
0
9,493
19,818
41,932
0
W
Sylvanus
23,965
5,643
6,675
12,052
25,256
20,582
1,325
11,625
13,147
75,980
0
W
Hun Batz
Ricarditobro
Hun Batz
19,500
8,425
0
3,468
19,544
6,856
1,713
11,057
8,109
0
64,528
W
Vamana
13,889
6,415
1,490
9,173
25,555
27,941
727
12,760
12,291
476
72,363
L
6,842
1,340
0
0
20,499
9,640
0
6,260
14,089
0
31,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
42,634
216
Minions Killed
236
0
Camps Cleared
0
1,206,727
Distance Traveled
1,121,113
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,697
682
152
7
0
364,365
3
L
Ymir
14,380
625
44
2
0
397,466
1
W
Sylvanus
15,312
666
75
3
0
356,434
2
W
Hun Batz
15,188
660
62
3
0
403,739
3
W
Vamana
16,035
697
79
3
0
446,554
1
L
Thor
12,557
546
40
2
0
359,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role