Player Matchup

Thor
Thor
Dark2601
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,263 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SPX Krex
Ah Muzen Cab
Level 26
God Stats
2W - 8L
1,389 SR
Queue Stats
98W - 118L
1,310 Elo+
Solo
Kukulkan
Kukulkan
Sweetcheeks7841
Kukulkan
Level 12
God Stats
56W - 63L
1,220 SR
Queue Stats
85W - 104L
1,391 Elo+
Party 1
Thoth
Thoth
Volkster117
Thoth
Level 24
God Stats
10W - 18L
1,314 SR
Queue Stats
93W - 106L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
lhappyfacel
Cu Chulainn
Level 14
God Stats
1W - 4L
1,715 SR
Queue Stats
20W - 22L
1,449 Elo+
Party 1
Team Averages
Level 16
1,428 SR
1,355 Elo+

VS

Team Averages
Level 11
1,544 SR
1,444 Elo+
Fenrir
Fenrir
MinuiLao
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
forthelolsxd
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lllChiesa
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
nago2
Artemis
Level 15
God Stats
2W - 1L
1,721 SR
Queue Stats
10W - 15L
1,406 Elo+
Solo
Horus
Horus
yadas111
Horus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 19L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 12 / 3
7,846
374
4,433
15,385
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
SPX Krex
Ah Muzen Cab
13
1 / 8 / 1
8,521
406
5,806
14,984
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
16
2 / 4 / 0
10,312
491
5,930
7,687
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 9 / 1
9,649
459
12,741
12,814
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
lhappyfacel
Cu Chulainn
17
6 / 5 / 0
11,051
526
16,802
22,988
17,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MinuiLao
Fenrir
19
14 / 4 / 7
12,748
607
17,407
21,330
10,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
forthelolsxd
Zhong Kui
16
4 / 1 / 8
10,406
496
7,958
9,942
8,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lllChiesa
Cthulhu
16
2 / 3 / 5
10,327
492
8,831
13,009
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
nago2
Artemis
18
8 / 4 / 12
11,590
552
14,556
17,527
7,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
yadas111
Horus
18
10 / 2 / 12
12,419
591
7,042
13,044
11,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
14
Kills
38
38
Deaths
14
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thor
0
12
3
0.13
W
Fenrir
MinuiLao
Fenrir
14
4
7
4.38
L
Ah Muzen Cab
SPX Krex
Ah Muzen Cab
1
8
1
0.19
L
Kukulkan
2
4
0
0.5
L
5
9
1
0.61
W
Zhong Kui
forthelolsxd
Zhong Kui
4
1
8
8
L
Cu Chulainn
lhappyfacel
Cu Chulainn
6
5
0
1.2
W
Cthulhu
lllChiesa
Cthulhu
2
3
5
1.5
W
Artemis
nago2
Artemis
8
4
12
3.5
W
Horus
yadas111
Horus
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,712
Damage
55,794
73,858
Taken
74,852
33,944
Mitigated
46,446
6,883
Healing
31,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,433
917
0
930
15,385
4,560
308
3,540
11,720
0
24,395
W
Fenrir
MinuiLao
Fenrir
17,407
7,775
0
8,852
21,330
10,550
0
3,274
17,976
0
96,919
L
Ah Muzen Cab
SPX Krex
Ah Muzen Cab
5,806
2,208
0
3,141
14,984
5,021
1,834
3,519
11,440
0
44,317
L
Kukulkan
5,930
549
0
0
7,687
3,029
332
2,462
5,200
58,507
0
L
12,741
188
0
250
12,814
3,803
412
1,472
11,342
49,771
0
W
Zhong Kui
forthelolsxd
Zhong Kui
7,958
1,333
0
4,588
9,942
8,264
1,764
4,059
5,593
56,985
0
L
Cu Chulainn
lhappyfacel
Cu Chulainn
16,802
4,115
0
2,562
22,988
17,531
169
5,173
17,367
11,692
62,007
W
Cthulhu
lllChiesa
Cthulhu
8,831
1,094
0
1,942
13,009
8,759
1,695
1,385
11,562
44,072
0
W
Artemis
nago2
Artemis
14,556
6,126
1,286
8,813
17,527
7,740
1,781
6,630
10,873
0
76,461
W
Horus
yadas111
Horus
7,042
3,821
2,350
3,958
13,044
11,133
1,188
5,357
7,647
0
44,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,379
Gold Earned
57,490
476
Minions Killed
555
0
Camps Cleared
0
1,766,621
Distance Traveled
1,804,266
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,846
374
42
2
0
340,135
1
W
Fenrir
12,748
607
136
6
0
377,271
3
L
Ah Muzen Cab
8,521
406
85
4
0
365,063
1
L
Kukulkan
10,312
491
151
7
0
377,558
4
L
Thoth
9,649
459
83
4
0
360,947
4
W
Zhong Kui
10,406
496
95
5
0
317,685
5
L
Cu Chulainn
11,051
526
115
5
0
322,918
3
W
Cthulhu
10,327
492
89
4
0
324,559
6
W
Artemis
11,590
552
128
6
0
361,692
4
W
Horus
12,419
591
107
5
0
423,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role