Player Matchup

Ratatoskr
Ratatoskr
Dekuu07
Ratatoskr
Level 20
God Stats
8W - 6L
1,500 SR
Queue Stats
62W - 69L
1,324 Elo+
Party 3
Chernobog
Chernobog
HulkingSky
Chernobog
Level 27
God Stats
3W - 5L
1,336 SR
Queue Stats
13W - 16L
1,346 Elo+
Solo
Heimdallr
Heimdallr
Katsukii07
Heimdallr
Level 31
God Stats
2W - 1L
1,674 SR
Queue Stats
83W - 90L
1,334 Elo+
Party 3
Neith
Neith
davidelrizos
Neith
Level 19
God Stats
24W - 29L
1,355 SR
Queue Stats
35W - 43L
1,260 Elo+
Solo
Sol
Sol
t0miechan
Sol
Level 30
God Stats
14W - 19L
1,230 SR
Queue Stats
66W - 109L
1,265 Elo+
Solo
Team Averages
Level 25
1,419 SR
1,306 Elo+

VS

Team Averages
Level 17
1,448 SR
1,278 Elo+
Medusa
Medusa
 
Medusa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Aperion00
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,187 Elo+
Party 2
Ares
Ares
Bounce_tongas
Ares
Level 12
God Stats
0W - 3L
1,239 SR
Queue Stats
6W - 7L
1,103 Elo+
Party 1
Fenrir
Fenrir
Haaland_17Erling
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,148 Elo+
Party 2
Arachne
Arachne
JUDLIK
Arachne
Level 27
God Stats
2W - 10L
1,500 SR
Queue Stats
77W - 81L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dekuu07
Ratatoskr
13
6 / 1 / 5
9,025
564
7,061
7,478
2,414
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
HulkingSky
Chernobog
13
5 / 2 / 6
8,634
540
4,598
8,336
2,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Katsukii07
Heimdallr
15
3 / 2 / 2
9,405
588
5,146
7,610
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 2 / 5
9,129
571
8,069
8,495
2,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 1 / 9
9,941
621
11,139
11,398
3,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 1
7,353
460
8,259
9,200
2,978
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Aperion00
Izanami
11
0 / 9 / 0
6,712
420
6,741
10,063
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 4
6,679
417
2,379
10,692
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 6 / 0
5,823
364
2,931
9,976
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
JUDLIK
Arachne
11
3 / 5 / 0
7,678
480
5,079
12,789
4,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
25
Kills
7
8
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
1
2.25
L
Izanami
Aperion00
Izanami
0
9
0
0
L
0
3
4
0.67
W
Ratatoskr
Dekuu07
Ratatoskr
6
1
5
8.5
L
0
6
0
0
W
Chernobog
HulkingSky
Chernobog
5
2
6
4
L
Arachne
JUDLIK
Arachne
3
5
0
0.6
W
Heimdallr
Katsukii07
Heimdallr
3
2
2
2
W
3
2
5
2.75
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
25,389
43,317
Taken
52,720
15,823
Mitigated
21,918
15,710
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,259
3,252
0
2,588
9,200
2,978
804
844
8,356
0
39,961
L
Izanami
Aperion00
Izanami
6,741
3,372
0
0
10,063
3,600
1,149
5,055
5,008
0
37,359
L
2,379
671
0
876
10,692
8,410
468
649
10,043
12,785
0
W
Ratatoskr
Dekuu07
Ratatoskr
7,061
2,435
0
2,896
7,478
2,414
0
550
6,928
0
36,616
L
2,931
483
0
390
9,976
2,858
498
3,808
6,168
0
13,744
W
Chernobog
HulkingSky
Chernobog
4,598
2,768
561
3,095
8,336
2,922
245
432
7,904
0
28,837
L
Arachne
JUDLIK
Arachne
5,079
3,038
0
3,093
12,789
4,072
0
783
12,006
0
30,877
W
Heimdallr
Katsukii07
Heimdallr
5,146
1,886
0
914
7,610
4,078
6,259
0
7,610
0
53,308
W
8,069
3,361
0
2,782
8,495
2,924
1,955
1,345
7,150
0
51,954
W
11,139
2,657
0
5,462
11,398
3,485
1,580
52
11,346
47,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
34,245
408
Minions Killed
220
0
Camps Cleared
0
1,409,221
Distance Traveled
1,383,472
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,353
460
61
4
0
226,292
0
L
Izanami
6,712
420
65
4
0
270,955
0
L
Ares
6,679
417
15
1
0
290,776
1
W
Ratatoskr
9,025
564
72
5
0
334,623
0
L
Fenrir
5,823
364
27
2
0
270,322
1
W
Chernobog
8,634
540
61
4
0
257,927
1
L
Arachne
7,678
480
52
3
0
325,127
0
W
Heimdallr
9,405
588
106
7
0
247,540
1
W
Neith
9,129
571
86
5
0
297,629
0
W
Sol
9,941
621
83
5
0
271,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role