Player Matchup

Pele
Pele
Albion2132
Pele
Level 13
God Stats
3W - 2L
1,839 SR
Queue Stats
4W - 9L
1,292 Elo+
Party 1
Artemis
Artemis
ElyenBoi
Artemis
Level 10
God Stats
2W - 0L
1,785 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Ares
Ares
Jehseh
Ares
Level 8
God Stats
1W - 2L
1,425 SR
Queue Stats
1W - 4L
1,178 Elo+
Party 1
Tiamat
Tiamat
Sautana
Tiamat
Level 69
God Stats
1W - 0L
1,532 SR
Queue Stats
4W - 10L
1,247 Elo+
Party 1
Gilgamesh
Gilgamesh
Wugushi
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,247 Elo+
Party 1
Team Averages
Level 22
1,616 SR
1,264 Elo+

VS

Team Averages
Level 18
1,506 SR
1,264 Elo+
Fenrir
Fenrir
Gabyurioste
Fenrir
Level 28
God Stats
3W - 4L
1,340 SR
Queue Stats
170W - 272L
1,267 Elo+
Solo
Chaac
Chaac
Jimbam309
Chaac
Level 27
God Stats
14W - 17L
1,500 SR
Queue Stats
50W - 76L
1,335 Elo+
Solo
Nu Wa
Nu Wa
OtOlock
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 2
Thor
Thor
OtOwolf
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 2
Ymir
Ymir
zeldrispro
Ymir
Level 28
God Stats
14W - 6L
1,688 SR
Queue Stats
37W - 35L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
9,005
563
6,699
11,300
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
ElyenBoi
Artemis
13
3 / 0 / 1
7,577
474
7,487
7,536
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Jehseh
Ares
13
1 / 1 / 3
7,967
498
2,415
7,358
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Sautana
Tiamat
14
6 / 0 / 5
8,766
548
6,299
4,266
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Wugushi
Gilgamesh
15
6 / 1 / 1
9,409
588
9,473
11,193
7,752
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 7 / 0
6,841
428
1,756
11,134
4,016
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Jimbam309
Chaac
13
1 / 4 / 1
7,375
461
5,377
13,055
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
OtOlock
Nu Wa
11
1 / 5 / 0
7,000
438
3,767
7,693
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
OtOwolf
Thor
8
0 / 9 / 0
5,440
340
1,652
9,830
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 0
7,324
458
7,183
10,341
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
23
Kills
4
4
Deaths
27
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Artemis
ElyenBoi
Artemis
3
0
1
3.5
L
Fenrir
1
7
0
0.14
W
Ares
Jehseh
Ares
1
1
3
2.5
L
Chaac
Jimbam309
Chaac
1
4
1
0.38
L
Nu Wa
OtOlock
Nu Wa
1
5
0
0.2
L
Thor
OtOwolf
Thor
0
9
0
0
W
Tiamat
Sautana
Tiamat
6
0
5
8.5
W
Gilgamesh
Wugushi
Gilgamesh
6
1
1
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
19,735
41,653
Taken
52,053
21,820
Mitigated
26,053
15,109
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,699
1,311
0
5,226
11,300
3,576
960
1,025
10,145
0
56,942
W
Artemis
ElyenBoi
Artemis
7,487
3,666
732
3,145
7,536
2,697
1,758
4,455
3,001
0
45,093
L
Fenrir
1,756
489
0
1,832
11,134
4,016
0
1,224
9,820
0
29,432
W
Ares
Jehseh
Ares
2,415
448
0
1,227
7,358
5,340
475
3,544
3,734
22,088
0
L
Chaac
Jimbam309
Chaac
5,377
1,189
0
4,693
13,055
11,754
0
56
12,999
0
38,035
L
Nu Wa
OtOlock
Nu Wa
3,767
900
0
0
7,693
2,320
90
1,363
6,104
41,632
0
L
Thor
OtOwolf
Thor
1,652
727
0
774
9,830
2,745
166
3,300
6,286
0
11,258
W
Tiamat
Sautana
Tiamat
6,299
445
0
1,168
4,266
2,455
1,616
969
3,149
42,445
0
W
Gilgamesh
Wugushi
Gilgamesh
9,473
3,196
0
3,611
11,193
7,752
168
489
10,199
104
47,167
L
7,183
680
0
2,436
10,341
5,218
0
2,267
8,074
45,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
33,980
395
Minions Killed
318
0
Camps Cleared
0
1,456,472
Distance Traveled
1,376,903
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,005
563
102
6
0
280,991
0
W
Artemis
7,577
474
82
5
0
281,026
6
L
Fenrir
6,841
428
61
4
0
263,345
5
W
Ares
7,967
498
33
2
0
320,347
6
L
Chaac
7,375
461
72
5
0
267,844
1
L
Nu Wa
7,000
438
100
6
0
275,624
0
L
Thor
5,440
340
18
1
0
309,730
0
W
Tiamat
8,766
548
91
6
0
296,987
4
W
Gilgamesh
9,409
588
87
5
0
277,121
3
L
Ymir
7,324
458
67
4
0
260,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role