Player Matchup

Nemesis
Nemesis
AudsNicole
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 118L
1,332 Elo+
Solo
Medusa
Medusa
Carletesss
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
DavisSucks
Tiamat
Level 12
God Stats
21W - 24L
1,538 SR
Queue Stats
351W - 313L
1,469 Elo+
Solo
Guan Yu
Guan Yu
HelinoTroy
Guan Yu
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 41L
1,322 Elo+
Solo
Heimdallr
Heimdallr
wilmersonfud
Heimdallr
Level 6
God Stats
9W - 11L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Team Averages
Level 9
1,508 SR
1,425 Elo+

VS

Team Averages
Level 16
1,169 SR
1,206 Elo+
Sobek
Sobek
Not-Sxlid
Sobek
Level 45
God Stats
8W - 7L
1,096 SR
Queue Stats
18W - 20L
1,171 Elo+
Party 1
Ra
Ra
comehaveabagel
Ra
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
51W - 53L
1,399 Elo+
Solo
Izanami
Izanami
royalquack
Izanami
Level 8
God Stats
10W - 12L
1,152 SR
Queue Stats
12W - 15L
1,146 Elo+
Party 1
Jormungandr
Jormungandr
tbhisuck
Jormungandr
Level 9
God Stats
8W - 13L
1,161 SR
Queue Stats
37W - 53L
1,165 Elo+
Party 1
Danzaburou
Danzaburou
xMaiBigKohlx
Danzaburou
Level 12
God Stats
11W - 17L
1,150 SR
Queue Stats
19W - 32L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AudsNicole
Nemesis
19
5 / 11 / 17
13,497
1,038
13,018
23,768
11,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Carletesss
Medusa
20
14 / 14 / 15
16,543
1,273
33,634
26,521
11,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
DavisSucks
Tiamat
20
8 / 3 / 16
14,312
1,101
22,562
17,861
11,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
HelinoTroy
Guan Yu
19
2 / 8 / 19
12,392
953
9,230
28,547
29,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
wilmersonfud
Heimdallr
20
8 / 13 / 20
14,870
1,144
22,301
25,842
13,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Not-Sxlid
Sobek
20
16 / 9 / 20
15,609
1,201
25,291
26,394
16,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 4 / 20
15,362
1,182
22,855
12,609
5,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
royalquack
Izanami
20
13 / 9 / 24
16,867
1,297
30,777
19,341
10,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
tbhisuck
Jormungandr
20
6 / 6 / 30
14,115
1,086
16,579
26,120
38,465
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
xMaiBigKohlx
Danzaburou
20
2 / 9 / 31
13,443
1,034
18,885
22,586
10,867
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
174
37
Kills
49
49
Deaths
37
87
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AudsNicole
Nemesis
5
11
17
1.23
L
Medusa
Carletesss
Medusa
14
14
15
1.54
L
Tiamat
DavisSucks
Tiamat
8
3
16
5.33
L
Guan Yu
HelinoTroy
Guan Yu
2
8
19
1.44
W
Sobek
Not-Sxlid
Sobek
16
9
20
2.89
W
12
4
20
5.5
W
Izanami
royalquack
Izanami
13
9
24
2.78
W
Jormungandr
tbhisuck
Jormungandr
6
6
30
3.5
L
Heimdallr
wilmersonfud
Heimdallr
8
13
20
1.38
W
Danzaburou
xMaiBigKohlx
Danzaburou
2
9
31
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,745
Damage
114,387
122,539
Taken
107,050
77,559
Mitigated
83,000
16,877
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AudsNicole
Nemesis
13,018
5,770
0
725
23,768
11,176
0
12,960
10,808
0
28,461
L
Medusa
Carletesss
Medusa
33,634
18,508
0
3,710
26,521
11,915
0
10,431
16,090
0
58,016
L
Tiamat
DavisSucks
Tiamat
22,562
2,423
0
4,425
17,861
11,074
0
8,219
9,642
42,404
0
L
Guan Yu
HelinoTroy
Guan Yu
9,230
2,304
1,453
2,726
28,547
29,802
0
18,453
10,094
0
20,789
W
Sobek
Not-Sxlid
Sobek
25,291
2,528
390
4,829
26,394
16,992
0
4,908
21,482
37,909
0
W
22,855
4,359
5,752
3,131
12,609
5,962
0
2,016
10,593
38,478
0
W
Izanami
royalquack
Izanami
30,777
25,620
0
0
19,341
10,714
0
4,136
15,205
0
64,139
W
Jormungandr
tbhisuck
Jormungandr
16,579
4,423
536
852
26,120
38,465
0
5,665
20,455
35,439
0
L
Heimdallr
wilmersonfud
Heimdallr
22,301
10,521
0
3,838
25,842
13,592
0
14,662
11,180
42
49,167
W
Danzaburou
xMaiBigKohlx
Danzaburou
18,885
11,210
0
1,319
22,586
10,867
0
5,879
16,707
0
40,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,614
Gold Earned
75,396
199
Minions Killed
226
4
Camps Cleared
3
1,072,313
Distance Traveled
1,104,858
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,497
1,038
33
3
0
242,986
3
L
Medusa
16,543
1,273
42
3
1
196,299
0
L
Tiamat
14,312
1,101
45
3
2
228,797
0
L
Guan Yu
12,392
953
14
1
1
230,209
0
W
Sobek
15,609
1,201
20
2
2
264,585
0
W
Ra
15,362
1,182
47
4
1
190,793
2
W
Izanami
16,867
1,297
80
6
0
191,215
2
W
Jormungandr
14,115
1,086
34
3
0
234,911
1
L
Heimdallr
14,870
1,144
65
5
0
174,022
2
W
Danzaburou
13,443
1,034
45
3
0
223,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role