Player Matchup

Pele
Pele
LiamTheVision
Pele
Level 113
God Stats
1W - 1L
1,716 SR
Queue Stats
168W - 110L
1,621 Elo+
Party 2
Tiamat
Tiamat
RobyCZR
Tiamat
Level 138
God Stats
6W - 2L
1,640 SR
Queue Stats
205W - 127L
1,673 Elo+
Party 2
Gilgamesh
Gilgamesh
diseasedpotato
Gilgamesh
Level 134
God Stats
4W - 2L
1,727 SR
Queue Stats
248W - 161L
1,662 Elo+
Party 2
Team Averages
Level 128
1,694 SR
1,652 Elo+

VS

Team Averages
Level 83
1,627 SR
1,578 Elo+
Tiamat
Tiamat
Adlanthyr
Tiamat
Level 18
God Stats
17W - 7L
1,583 SR
Queue Stats
31W - 19L
1,611 Elo+
Solo
Heimdallr
Heimdallr
EnntiX
Heimdallr
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 117L
1,551 Elo+
Party 1
Tyr
Tyr
Tkacziwo
Tyr
Level 107
God Stats
7W - 3L
1,799 SR
Queue Stats
71W - 70L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
12,131
607
11,922
17,298
6,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
RobyCZR
Tiamat
15
5 / 5 / 7
12,594
630
19,755
15,331
10,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
diseasedpotato
Gilgamesh
15
5 / 6 / 5
12,088
604
13,148
24,410
24,075
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adlanthyr
Tiamat
18
5 / 2 / 9
13,561
678
20,399
14,398
8,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
EnntiX
Heimdallr
16
3 / 6 / 7
13,024
651
11,198
18,574
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 4 / 5
13,806
690
13,007
18,281
14,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
16
16
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Adlanthyr
Tiamat
5
2
9
4.75
W
Heimdallr
EnntiX
Heimdallr
3
6
7
1.08
L
2
5
4
0.8
L
Tiamat
RobyCZR
Tiamat
5
5
7
1.7
W
8
4
5
2.63
L
Gilgamesh
diseasedpotato
Gilgamesh
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,825
Damage
44,604
57,039
Taken
51,253
40,681
Mitigated
30,102
8,919
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Adlanthyr
Tiamat
20,399
2,106
177
4,255
14,398
8,248
1,410
4,829
9,201
80,798
0
W
Heimdallr
EnntiX
Heimdallr
11,198
7,162
0
6,390
18,574
6,885
39
7,846
10,260
0
63,604
L
11,922
1,305
0
4,990
17,298
6,414
0
7,318
9,412
0
55,311
L
Tiamat
RobyCZR
Tiamat
19,755
1,246
0
2,578
15,331
10,192
460
3,607
11,514
55,359
0
W
13,007
1,569
0
4,820
18,281
14,969
1,799
5,886
11,917
0
36,691
L
Gilgamesh
diseasedpotato
Gilgamesh
13,148
3,375
0
1,351
24,410
24,075
0
8,133
15,614
0
44,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
40,391
197
Minions Killed
240
0
Camps Cleared
0
1,120,720
Distance Traveled
1,088,051
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,561
678
104
5
0
368,586
2
W
Heimdallr
13,024
651
97
5
0
326,793
3
L
Pele
12,131
607
66
3
0
375,745
3
L
Tiamat
12,594
630
75
4
0
333,168
1
W
Tyr
13,806
690
39
2
0
392,672
3
L
Gilgamesh
12,088
604
56
3
0
411,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role