Player Matchup

Fenrir
Fenrir
Duippa
Fenrir
Level 83
God Stats
1W - 1L
1,280 SR
Queue Stats
25W - 23L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Nasasatel
Sylvanus
Level 68
God Stats
4W - 2L
1,683 SR
Queue Stats
79W - 88L
1,558 Elo+
Solo
Xbalanque
Xbalanque
Ultimate_Advende
Xbalanque
Level 145
God Stats
3W - 2L
1,742 SR
Queue Stats
116W - 107L
1,522 Elo+
Solo
Cthulhu
Cthulhu
crazy-mars954
Cthulhu
Level 129
God Stats
6W - 4L
1,419 SR
Queue Stats
254W - 282L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
holligraphix
Zhong Kui
Level 89
God Stats
12W - 23L
1,170 SR
Queue Stats
1,487W - 1,497L
1,516 Elo+
Solo
Team Averages
Level 103
1,459 SR
1,520 Elo+

VS

Team Averages
Level 129
1,472 SR
1,480 Elo+
Arachne
Arachne
Capt_BombVoyage
Arachne
Level 118
God Stats
9W - 21L
1,517 SR
Queue Stats
731W - 755L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Ciupanezuu
Sun Wukong
Level 125
God Stats
1W - 2L
1,556 SR
Queue Stats
361W - 387L
1,489 Elo+
Solo
Eset
Eset
Guixell
Eset
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
328W - 347L
1,448 Elo+
Solo
Mercury
Mercury
Nightmare0666
Mercury
Level 119
God Stats
0W - 5L
1,285 SR
Queue Stats
444W - 412L
1,460 Elo+
Solo
Xbalanque
Xbalanque
smallmoves
Xbalanque
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 149L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Duippa
Fenrir
15
7 / 3 / 16
10,085
917
10,601
14,700
16,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Nasasatel
Sylvanus
14
4 / 3 / 16
8,975
816
4,609
14,031
15,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
17
11 / 1 / 12
10,178
925
10,572
7,947
4,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
16
1 / 0 / 17
9,422
857
8,049
8,335
8,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
holligraphix
Zhong Kui
17
8 / 3 / 15
9,984
908
15,102
12,609
9,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
7,794
709
6,591
14,360
6,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Ciupanezuu
Sun Wukong
13
2 / 6 / 4
8,062
733
8,400
12,715
6,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Guixell
Eset
13
0 / 7 / 5
7,311
665
9,771
9,505
4,295
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
14
2 / 6 / 2
8,133
739
3,269
8,978
3,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
smallmoves
Xbalanque
16
2 / 5 / 3
8,800
800
9,096
10,155
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
31
Kills
8
10
Deaths
31
76
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Sun Wukong
Ciupanezuu
Sun Wukong
2
6
4
0.67
W
Fenrir
Duippa
Fenrir
7
3
16
5
L
Eset
Guixell
Eset
0
7
5
0.36
W
Sylvanus
Nasasatel
Sylvanus
4
3
16
4
L
Mercury
2
6
2
0.5
W
Xbalanque
11
1
12
17
W
Cthulhu
1
0
17
9.5
W
Zhong Kui
holligraphix
Zhong Kui
8
3
15
5.17
L
Xbalanque
smallmoves
Xbalanque
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,933
Damage
37,127
57,622
Taken
55,713
54,073
Mitigated
25,321
26,024
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,591
4,085
858
3,704
14,360
6,523
0
6,769
7,405
0
8,967
L
Sun Wukong
Ciupanezuu
Sun Wukong
8,400
2,209
202
1,762
12,715
6,649
0
6,692
5,801
0
20,328
W
Fenrir
Duippa
Fenrir
10,601
2,968
1,165
2,381
14,700
16,545
801
1,753
12,905
0
16,843
L
Eset
Guixell
Eset
9,771
814
1,545
1,100
9,505
4,295
0
4,913
4,412
15,139
0
W
Sylvanus
Nasasatel
Sylvanus
4,609
1,853
9,762
3,781
14,031
15,164
553
3,158
10,873
7,806
0
L
Mercury
3,269
1,698
924
993
8,978
3,738
0
3,483
5,398
0
8,756
W
Xbalanque
10,572
4,633
1,712
2,374
7,947
4,782
2,485
1,439
6,508
0
21,470
W
Cthulhu
8,049
367
2,194
1,329
8,335
8,015
351
1,521
6,814
25,761
0
W
Zhong Kui
holligraphix
Zhong Kui
15,102
1,391
0
1,326
12,609
9,567
1,123
1,900
10,709
34,335
0
L
Xbalanque
smallmoves
Xbalanque
9,096
2,521
557
1,251
10,155
4,116
0
5,064
4,937
0
25,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
40,100
143
Minions Killed
88
0
Camps Cleared
0
966,645
Distance Traveled
845,912
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,794
709
6
1
0
153,098
0
L
Sun Wukong
8,062
733
14
1
0
168,481
3
W
Fenrir
10,085
917
12
1
0
215,542
0
L
Eset
7,311
665
20
2
0
155,131
1
W
Sylvanus
8,975
816
3
0
0
194,324
2
L
Mercury
8,133
739
15
1
0
186,934
0
W
Xbalanque
10,178
925
42
4
0
179,802
3
W
Cthulhu
9,422
857
38
3
0
188,885
1
W
Zhong Kui
9,984
908
48
4
0
188,092
0
L
Xbalanque
8,800
800
33
3
0
182,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role