Player Matchup

King Arthur
King Arthur
Felipe-x640
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,085 Elo+
Solo
Tiamat
Tiamat
Infortunado
Tiamat
Level 19
God Stats
17W - 18L
1,222 SR
Queue Stats
203W - 228L
1,306 Elo+
Solo
Bakasura
Bakasura
MAXIII847
Bakasura
Level 21
God Stats
0W - 3L
1,249 SR
Queue Stats
90W - 112L
1,539 Elo+
Solo
Neith
Neith
RaffaelRabello
Neith
Level 22
God Stats
34W - 36L
1,513 SR
Queue Stats
61W - 63L
1,457 Elo+
Solo
Nu Wa
Nu Wa
jwcjoebestt
Nu Wa
Level 19
God Stats
58W - 51L
1,507 SR
Queue Stats
237W - 268L
1,482 Elo+
Solo
Team Averages
Level 17
1,398 SR
1,374 Elo+

VS

Team Averages
Level 19
1,442 SR
1,440 Elo+
Hachiman
Hachiman
NanoMz
Hachiman
Level 23
God Stats
3W - 1L
1,637 SR
Queue Stats
48W - 45L
1,458 Elo+
Solo
Artio
Artio
Neutroxer
Artio
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 46L
1,546 Elo+
Solo
Persephone
Persephone
O-Corvo-Voou
Persephone
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
71W - 72L
1,489 Elo+
Solo
Kukulkan
Kukulkan
VectorYG
Kukulkan
Level 22
God Stats
11W - 16L
1,421 SR
Queue Stats
168W - 167L
1,440 Elo+
Solo
Bakasura
Bakasura
lukinby
Bakasura
Level 8
God Stats
3W - 8L
1,153 SR
Queue Stats
8W - 17L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Felipe-x640
King Arthur
17
2 / 14 / 9
10,120
920
4,257
21,861
9,257
Tiamat
17
4 / 8 / 12
11,550
1,050
14,746
19,738
9,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
MAXIII847
Bakasura
17
2 / 4 / 11
11,248
1,023
5,187
19,415
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 12 / 7
12,776
1,161
21,668
22,091
9,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 4 / 10
9,998
909
9,822
7,915
2,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NanoMz
Hachiman
20
15 / 3 / 18
13,487
1,226
23,469
11,698
4,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
Neutroxer
Artio
19
7 / 3 / 28
12,469
1,134
10,152
14,781
16,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
O-Corvo-Voou
Persephone
19
5 / 2 / 29
12,181
1,107
18,634
10,328
3,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
VectorYG
Kukulkan
19
11 / 1 / 20
13,279
1,207
21,621
7,472
3,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
lukinby
Bakasura
18
4 / 11 / 19
11,174
1,016
8,492
17,575
6,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
156
20
Kills
42
42
Deaths
20
49
Assists
114
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Felipe-x640
King Arthur
2
14
9
0.46
L
Tiamat
4
8
12
1.25
L
Bakasura
MAXIII847
Bakasura
2
4
11
1.88
W
Hachiman
NanoMz
Hachiman
15
3
18
8
W
Artio
Neutroxer
Artio
7
3
28
7
W
Persephone
O-Corvo-Voou
Persephone
5
2
29
9.75
L
10
12
7
1.13
W
Kukulkan
VectorYG
Kukulkan
11
1
20
21
L
2
4
10
1.75
W
Bakasura
lukinby
Bakasura
4
11
19
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,680
Damage
82,368
91,020
Taken
61,854
41,052
Mitigated
35,680
7,376
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Felipe-x640
King Arthur
4,257
293
0
680
21,861
9,257
0
12,392
9,302
0
18,323
L
Tiamat
14,746
2,331
0
3,309
19,738
9,983
0
12,272
7,266
40,896
0
L
Bakasura
MAXIII847
Bakasura
5,187
3,522
64
2,252
19,415
10,065
0
11,876
7,514
0
11,029
W
Hachiman
NanoMz
Hachiman
23,469
15,454
0
1,523
11,698
4,667
0
5,308
6,290
0
44,143
W
Artio
Neutroxer
Artio
10,152
809
1,836
3,804
14,781
16,810
0
4,935
8,929
18,859
0
W
Persephone
O-Corvo-Voou
Persephone
18,634
1,387
224
1,820
10,328
3,953
0
5,175
5,101
25,127
0
L
21,668
15,568
0
428
22,091
9,269
0
9,764
12,182
0
41,046
W
Kukulkan
VectorYG
Kukulkan
21,621
2,283
0
316
7,472
3,318
0
2,192
5,280
67,846
0
L
9,822
3,243
0
643
7,915
2,478
0
4,103
3,787
20,726
0
W
Bakasura
lukinby
Bakasura
8,492
5,586
0
1,068
17,575
6,932
0
6,957
10,074
0
13,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,692
Gold Earned
62,590
171
Minions Killed
219
8
Camps Cleared
4
810,453
Distance Traveled
1,034,269
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,120
920
21
2
0
162,957
1
L
Tiamat
11,550
1,050
59
5
1
183,808
0
L
Bakasura
11,248
1,023
32
3
1
202,450
1
W
Hachiman
13,487
1,226
49
4
1
205,255
0
W
Artio
12,469
1,134
14
1
0
231,109
1
W
Persephone
12,181
1,107
17
2
1
209,808
0
L
Neith
12,776
1,161
28
3
5
157,849
0
W
Kukulkan
13,279
1,207
119
11
1
203,815
0
L
Nu Wa
9,998
909
31
3
1
103,389
1
W
Bakasura
11,174
1,016
20
2
1
184,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role