Player Matchup

The Morrigan
The Morrigan
Cudsynath
The Morrigan
Level 120
God Stats
1W - 2L
1,565 SR
Queue Stats
104W - 107L
1,477 Elo+
Party 3
Anhur
Anhur
Ellze22
Anhur
Level 85
God Stats
7W - 8L
1,655 SR
Queue Stats
127W - 88L
1,591 Elo+
Party 1
Bellona
Bellona
McCrspyCreme
Bellona
Level 41
God Stats
15W - 16L
1,671 SR
Queue Stats
56W - 51L
1,497 Elo+
Party 3
Vamana
Vamana
OutlinedSilver
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 39L
1,592 Elo+
Party 1
Janus
Janus
oGreezyyy
Janus
Level 84
God Stats
10W - 15L
1,088 SR
Queue Stats
328W - 321L
1,533 Elo+
Party 1
Team Averages
Level 75
1,496 SR
1,538 Elo+

VS

Team Averages
Level 60
1,457 SR
1,415 Elo+
Hercules
Hercules
Georgiehales
Hercules
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 85L
1,460 Elo+
Party 2
Ares
Ares
GuffSalad
Ares
Level 18
God Stats
4W - 3L
1,305 SR
Queue Stats
18W - 25L
1,350 Elo+
Party 2
Arachne
Arachne
JCorbett25
Arachne
Level 104
God Stats
3W - 5L
1,296 SR
Queue Stats
345W - 359L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
Knowyei
Nu Wa
Level 43
God Stats
2W - 5L
1,732 SR
Queue Stats
60W - 57L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Lil Chubbs3586
Heimdallr
Level 29
God Stats
9W - 5L
1,450 SR
Queue Stats
72W - 78L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cudsynath
The Morrigan
17
5 / 6 / 6
10,963
498
14,895
13,210
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Ellze22
Anhur
17
6 / 6 / 2
10,708
487
17,119
20,857
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
McCrspyCreme
Bellona
15
1 / 6 / 3
9,249
420
4,300
16,585
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 4 / 1
9,722
442
5,669
19,222
13,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
oGreezyyy
Janus
20
5 / 2 / 4
12,931
588
10,692
10,224
4,267
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Georgiehales
Hercules
20
4 / 1 / 4
12,251
557
12,887
16,330
16,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
16
5 / 4 / 11
11,172
508
8,842
17,255
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
JCorbett25
Arachne
19
4 / 3 / 5
11,418
519
9,640
16,817
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Knowyei
Nu Wa
20
8 / 4 / 8
13,573
617
16,232
10,610
4,152
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Lil Chubbs3586
Heimdallr
16
3 / 6 / 3
10,318
469
11,958
18,574
7,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
17
Kills
24
24
Deaths
18
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cudsynath
The Morrigan
5
6
6
1.33
L
Anhur
Ellze22
Anhur
6
6
2
1.17
W
Hercules
Georgiehales
Hercules
4
1
4
6
W
Ares
5
4
11
2.63
W
Arachne
JCorbett25
Arachne
4
3
5
2.17
W
Nu Wa
Knowyei
Nu Wa
8
4
8
3
W
Heimdallr
Lil Chubbs3586
Heimdallr
3
6
3
0.75
L
Bellona
McCrspyCreme
Bellona
1
6
3
0.42
L
0
4
1
0.13
L
Janus
oGreezyyy
Janus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,675
Damage
59,559
80,098
Taken
79,586
41,239
Mitigated
53,977
18,626
Healing
22,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cudsynath
The Morrigan
14,895
2,145
0
462
13,210
3,861
0
5,696
6,654
72,958
327
L
Anhur
Ellze22
Anhur
17,119
10,041
0
9,084
20,857
7,575
2,766
4,895
15,846
0
78,092
W
Hercules
Georgiehales
Hercules
12,887
3,468
0
7,709
16,330
16,777
335
2,325
13,953
0
81,167
W
Ares
8,842
361
0
1,017
17,255
16,446
930
6,401
10,710
25,111
0
W
Arachne
JCorbett25
Arachne
9,640
7,189
0
4,845
16,817
9,438
336
5,107
11,586
0
96,770
W
Nu Wa
Knowyei
Nu Wa
16,232
2,586
550
2,692
10,610
4,152
824
6,160
4,352
105,940
0
W
Heimdallr
Lil Chubbs3586
Heimdallr
11,958
6,009
0
5,928
18,574
7,164
1,459
5,076
13,398
0
76,720
L
Bellona
McCrspyCreme
Bellona
4,300
1,255
0
1,393
16,585
12,393
0
5,579
10,722
0
40,434
L
5,669
1,163
0
5,721
19,222
13,143
0
3,659
14,879
0
54,503
L
Janus
oGreezyyy
Janus
10,692
1,067
0
1,966
10,224
4,267
730
4,241
5,796
119,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,573
Gold Earned
58,732
672
Minions Killed
641
0
Camps Cleared
0
2,150,961
Distance Traveled
2,093,013
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,963
498
136
6
0
458,147
4
L
Anhur
10,708
487
123
6
0
347,292
3
W
Hercules
12,251
557
157
7
0
423,704
3
W
Ares
11,172
508
25
1
0
470,669
1
W
Arachne
11,418
519
149
7
0
456,824
1
W
Nu Wa
13,573
617
186
8
0
382,360
3
W
Heimdallr
10,318
469
124
6
0
359,456
2
L
Bellona
9,249
420
74
3
0
476,027
4
L
Vamana
9,722
442
108
5
0
421,070
4
L
Janus
12,931
588
231
11
0
448,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role