Player Matchup

Raijin
Raijin
HE231RO502
Raijin
Level 28
God Stats
1W - 4L
1,183 SR
Queue Stats
36W - 69L
1,175 Elo+
Party 3
Ne Zha
Ne Zha
Piccori_X
Ne Zha
Level 32
God Stats
8W - 11L
1,539 SR
Queue Stats
46W - 83L
1,184 Elo+
Party 3
Zhong Kui
Zhong Kui
TMB_Manager
Zhong Kui
Level 23
God Stats
2W - 4L
1,245 SR
Queue Stats
13W - 21L
1,263 Elo+
Party 1
Cernunnos
Cernunnos
effezingDE
Cernunnos
Level 21
God Stats
0W - 5L
1,705 SR
Queue Stats
13W - 23L
1,247 Elo+
Party 1
Hachiman
Hachiman
xXKangal58
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,323 Elo+
Solo
Team Averages
Level 26
1,434 SR
1,238 Elo+

VS

Team Averages
Level 19
1,556 SR
1,232 Elo+
Tsukuyomi
Tsukuyomi
NormalIndobow31
Tsukuyomi
Level 17
God Stats
4W - 3L
1,604 SR
Queue Stats
101W - 128L
1,155 Elo+
Party 2
Nemesis
Nemesis
Petite creme
Nemesis
Level 19
God Stats
11W - 12L
1,499 SR
Queue Stats
47W - 54L
1,212 Elo+
Party 4
Bakasura
Bakasura
Zitiron575
Bakasura
Level 22
God Stats
23W - 22L
1,503 SR
Queue Stats
124W - 113L
1,282 Elo+
Party 4
Kukulkan
Kukulkan
loucky600
Kukulkan
Level 14
God Stats
7W - 10L
1,435 SR
Queue Stats
12W - 18L
1,310 Elo+
Party 4
Ymir
Ymir
xXDiablo05Xx
Ymir
Level 23
God Stats
35W - 25L
1,737 SR
Queue Stats
148W - 209L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HE231RO502
Raijin
15
0 / 15 / 2
9,402
376
5,085
19,607
6,700
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Piccori_X
Ne Zha
20
12 / 8 / 3
15,150
606
25,229
25,887
10,940
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
TMB_Manager
Zhong Kui
18
14 / 5 / 4
12,870
515
19,334
22,542
14,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
effezingDE
Cernunnos
16
4 / 9 / 8
10,470
419
7,563
17,105
8,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
xXKangal58
Hachiman
15
2 / 14 / 1
10,174
407
5,049
21,371
6,096
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NormalIndobow31
Tsukuyomi
20
15 / 4 / 10
14,830
593
27,088
19,673
8,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Petite creme
Nemesis
20
14 / 8 / 1
15,695
628
19,760
18,561
10,008
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Zitiron575
Bakasura
20
11 / 4 / 4
14,621
585
18,460
18,987
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
loucky600
Kukulkan
16
1 / 14 / 6
11,735
469
9,486
16,580
6,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 3 / 14
13,086
523
8,234
21,462
16,697
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
32
Kills
50
51
Deaths
33
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Raijin
HE231RO502
Raijin
0
15
2
0.07
W
Tsukuyomi
NormalIndobow31
Tsukuyomi
15
4
10
5
W
Nemesis
Petite creme
Nemesis
14
8
1
1.81
L
Ne Zha
Piccori_X
Ne Zha
12
8
3
1.69
L
Zhong Kui
TMB_Manager
Zhong Kui
14
5
4
3.2
W
Bakasura
Zitiron575
Bakasura
11
4
4
3.25
L
Cernunnos
effezingDE
Cernunnos
4
9
8
0.89
W
Kukulkan
loucky600
Kukulkan
1
14
6
0.29
W
9
3
14
5.33
L
Hachiman
xXKangal58
Hachiman
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,260
Damage
83,028
106,512
Taken
95,263
46,590
Mitigated
51,623
16,416
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
HE231RO502
Raijin
5,085
525
0
1,040
19,607
6,700
339
2,523
16,724
49,556
0
W
Tsukuyomi
NormalIndobow31
Tsukuyomi
27,088
7,719
618
4,392
19,673
8,120
3,977
1,136
18,537
0
92,030
W
Nemesis
Petite creme
Nemesis
19,760
10,406
0
2,849
18,561
10,008
3,704
3,438
15,043
0
97,879
L
Ne Zha
Piccori_X
Ne Zha
25,229
12,223
0
9,188
25,887
10,940
2,903
2,797
23,090
0
105,961
L
Zhong Kui
TMB_Manager
Zhong Kui
19,334
2,640
0
3,111
22,542
14,754
1,112
4,795
15,736
70,063
1,811
W
Bakasura
Zitiron575
Bakasura
18,460
12,286
0
4,990
18,987
10,005
6,190
8,129
10,858
0
91,535
L
Cernunnos
effezingDE
Cernunnos
7,563
3,660
0
465
17,105
8,100
160
4,266
11,529
0
35,950
W
Kukulkan
loucky600
Kukulkan
9,486
1,995
0
0
16,580
6,793
1,059
7,499
9,001
49,248
0
W
8,234
1,691
234
3,226
21,462
16,697
1,689
3,939
17,523
41,441
0
L
Hachiman
xXKangal58
Hachiman
5,049
2,673
573
2,039
21,371
6,096
527
2,667
18,264
0
42,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,066
Gold Earned
69,967
491
Minions Killed
619
0
Camps Cleared
0
1,751,325
Distance Traveled
2,339,360
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,402
376
81
3
0
268,795
0
W
Tsukuyomi
14,830
593
122
5
0
474,740
0
W
Nemesis
15,695
628
158
6
0
531,618
3
L
Ne Zha
15,150
606
155
6
0
367,871
2
L
Zhong Kui
12,870
515
116
5
0
383,442
1
W
Bakasura
14,621
585
170
7
0
529,799
1
L
Cernunnos
10,470
419
62
2
0
397,248
0
W
Kukulkan
11,735
469
96
4
0
416,260
0
W
Ymir
13,086
523
73
3
0
386,943
0
L
Hachiman
10,174
407
77
3
0
333,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role