Player Matchup

Cu Chulainn
Cu Chulainn
ElVault
Cu Chulainn
Level 17
God Stats
2W - 1L
1,629 SR
Queue Stats
15W - 16L
1,470 Elo+
Solo
Hachiman
Hachiman
IVoltzzzz
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Richigles
Set
Level 24
God Stats
5W - 2L
1,766 SR
Queue Stats
87W - 74L
1,511 Elo+
Solo
Scylla
Scylla
bootyaf
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,516 Elo+
Solo
Artio
Artio
iRoutch
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,460 Elo+
Party 2
Team Averages
Level 19
1,579 SR
1,491 Elo+

VS

Team Averages
Level 17
1,541 SR
1,531 Elo+
Ra
Ra
Gritim
Ra
Level 29
God Stats
0W - 1L
1,299 SR
Queue Stats
26W - 15L
1,526 Elo+
Solo
King Arthur
King Arthur
Nulty
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,335 Elo+
Solo
Fenrir
Fenrir
Rivinh
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,549 Elo+
Solo
Hachiman
Hachiman
VintageNick
Hachiman
Level 12
God Stats
5W - 2L
1,716 SR
Queue Stats
79W - 71L
1,624 Elo+
Party 1
Sylvanus
Sylvanus
xxgodofdadroolxx
Sylvanus
Level 7
God Stats
3W - 4L
1,692 SR
Queue Stats
5W - 11L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElVault
Cu Chulainn
11
4 / 1 / 0
6,693
608
5,431
5,618
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
IVoltzzzz
Hachiman
10
3 / 1 / 5
6,065
551
5,363
5,019
1,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 1 / 2
6,151
559
5,274
6,454
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
bootyaf
Scylla
11
0 / 0 / 1
6,079
553
1,705
3,539
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
iRoutch
Artio
9
3 / 0 / 4
5,932
539
2,477
6,916
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 1 / 0
5,958
542
2,465
4,485
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Nulty
King Arthur
8
0 / 3 / 0
4,795
436
1,493
7,482
2,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Rivinh
Fenrir
9
3 / 4 / 0
5,739
522
2,981
7,291
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
VintageNick
Hachiman
7
0 / 4 / 0
4,629
421
2,740
5,350
1,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 1
4,782
435
5,177
6,218
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ElVault
Cu Chulainn
4
1
0
4
L
Ra
0
1
0
0
W
Hachiman
IVoltzzzz
Hachiman
3
1
5
5.5
L
King Arthur
Nulty
King Arthur
0
3
0
0
W
4
1
2
5
L
Fenrir
Rivinh
Fenrir
3
4
0
0.75
L
Hachiman
VintageNick
Hachiman
0
4
0
0
W
Scylla
bootyaf
Scylla
0
0
1
0.5
W
Artio
iRoutch
Artio
3
0
4
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
14,856
27,546
Taken
30,826
11,870
Mitigated
11,571
7,612
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ElVault
Cu Chulainn
5,431
1,474
0
1,804
5,618
3,083
76
86
5,500
4,051
24,957
L
Ra
2,465
82
0
2,366
4,485
1,514
0
1,626
2,668
32,908
0
W
Hachiman
IVoltzzzz
Hachiman
5,363
3,551
0
1,712
5,019
1,797
1,014
2,058
2,961
0
29,598
L
King Arthur
Nulty
King Arthur
1,493
549
0
1,145
7,482
2,804
0
447
6,593
6
17,486
W
5,274
2,879
0
690
6,454
2,488
0
733
5,623
0
31,806
L
Fenrir
Rivinh
Fenrir
2,981
774
0
983
7,291
2,351
0
304
6,937
0
26,909
L
Hachiman
VintageNick
Hachiman
2,740
1,631
0
0
5,350
1,440
0
1,441
3,909
0
16,288
W
Scylla
bootyaf
Scylla
1,705
376
0
1,492
3,539
947
440
1,403
1,876
31,541
0
W
Artio
iRoutch
Artio
2,477
331
373
1,541
6,916
3,555
62
2,556
4,360
13,732
0
L
5,177
2,034
277
1,110
6,218
3,462
0
732
5,486
13,730
3,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
25,903
281
Minions Killed
232
0
Camps Cleared
0
1,099,472
Distance Traveled
1,028,479
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,693
608
66
6
0
208,712
4
L
Ra
5,958
542
82
7
0
217,754
0
W
Hachiman
6,065
551
58
5
0
204,618
1
L
King Arthur
4,795
436
32
3
0
193,190
0
W
Set
6,151
559
53
5
0
253,748
5
L
Fenrir
5,739
522
59
5
0
198,760
1
L
Hachiman
4,629
421
36
3
0
205,067
1
W
Scylla
6,079
553
77
7
0
201,165
3
W
Artio
5,932
539
27
2
0
231,229
3
L
Sylvanus
4,782
435
23
2
0
213,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role