Player Matchup

Gilgamesh
Gilgamesh
KnownUSA
Gilgamesh
Level 65
God Stats
9W - 8L
1,671 SR
Queue Stats
207W - 137L
1,586 Elo+
Party 2
Cupid
Cupid
MowoBoi
Cupid
Level 44
God Stats
17W - 14L
1,574 SR
Queue Stats
125W - 165L
1,450 Elo+
Party 3
Ymir
Ymir
SleepyUS
Ymir
Level 22
God Stats
5W - 5L
1,295 SR
Queue Stats
124W - 107L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
jrhmfic
Cthulhu
Level 68
God Stats
21W - 3L
1,500 SR
Queue Stats
167W - 67L
1,677 Elo+
Party 2
Vulcan
Vulcan
phodacbiet0
Vulcan
Level 21
God Stats
5W - 4L
1,412 SR
Queue Stats
21W - 21L
1,437 Elo+
Party 3
Team Averages
Level 44
1,490 SR
1,511 Elo+

VS

Team Averages
Level 65
1,546 SR
1,496 Elo+
Thanatos
Thanatos
CrusaderGaming
Thanatos
Level 86
God Stats
24W - 17L
1,596 SR
Queue Stats
343W - 269L
1,676 Elo+
Party 4
Geb
Geb
DougMcJugs
Geb
Level 30
God Stats
1W - 1L
1,740 SR
Queue Stats
49W - 42L
1,665 Elo+
Party 4
Danzaburou
Danzaburou
KAGETUNA
Danzaburou
Level 22
God Stats
53W - 50L
1,416 SR
Queue Stats
394W - 415L
1,326 Elo+
Party 1
Poseidon
Poseidon
perocandy
Poseidon
Level 88
God Stats
17W - 20L
1,465 SR
Queue Stats
704W - 693L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
timosuke
Sun Wukong
Level 99
God Stats
8W - 6L
1,511 SR
Queue Stats
43W - 48L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KnownUSA
Gilgamesh
20
13 / 6 / 11
16,440
658
29,806
30,136
21,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
MowoBoi
Cupid
18
1 / 3 / 7
12,017
481
12,804
14,434
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
7 / 2 / 10
13,297
532
7,360
19,920
21,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
jrhmfic
Cthulhu
20
13 / 3 / 11
16,454
658
25,313
23,417
14,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
1 / 10 / 2
11,222
449
5,302
15,646
6,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
10 / 8 / 3
14,287
571
14,431
25,276
11,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 10
10,940
438
9,851
28,762
30,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KAGETUNA
Danzaburou
18
5 / 6 / 0
12,091
484
9,384
19,653
8,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
perocandy
Poseidon
19
7 / 7 / 5
13,586
543
17,981
14,759
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
timosuke
Sun Wukong
16
2 / 10 / 4
11,166
447
12,296
27,852
26,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
35
Kills
24
24
Deaths
35
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
10
8
3
1.44
L
0
4
10
1.25
L
Danzaburou
KAGETUNA
Danzaburou
5
6
0
0.83
W
Gilgamesh
KnownUSA
Gilgamesh
13
6
11
3.08
W
Cupid
MowoBoi
Cupid
1
3
7
1.5
W
Ymir
7
2
10
6
W
Cthulhu
jrhmfic
Cthulhu
13
3
11
6.17
L
Poseidon
perocandy
Poseidon
7
7
5
1.36
W
Vulcan
1
10
2
0.2
L
Sun Wukong
timosuke
Sun Wukong
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,585
Damage
63,943
103,553
Taken
116,302
70,296
Mitigated
81,699
25,635
Healing
40,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
14,431
2,525
0
18,419
25,276
11,242
95
7,715
17,481
0
86,997
L
9,851
1,648
0
6,104
28,762
30,342
19
11,127
17,493
42,026
0
L
Danzaburou
KAGETUNA
Danzaburou
9,384
4,227
0
8,020
19,653
8,568
146
6,735
12,878
0
99,860
W
Gilgamesh
KnownUSA
Gilgamesh
29,806
11,631
0
6,492
30,136
21,241
3,361
6,947
23,189
5,351
99,269
W
Cupid
MowoBoi
Cupid
12,804
6,662
130
6,381
14,434
6,222
3,518
3,570
10,864
0
75,986
W
Ymir
7,360
2,211
0
3,180
19,920
21,684
739
8,517
11,403
31,124
0
W
Cthulhu
jrhmfic
Cthulhu
25,313
1,356
2,596
6,038
23,417
14,541
422
6,068
17,349
131,231
0
L
Poseidon
perocandy
Poseidon
17,981
1,754
0
1,854
14,759
5,545
1,477
6,359
8,278
89,738
0
W
Vulcan
5,302
2,237
0
818
15,646
6,608
2,923
6,088
9,558
57,708
0
L
Sun Wukong
timosuke
Sun Wukong
12,296
2,233
0
6,271
27,852
26,002
1,904
7,920
19,920
0
66,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,430
Gold Earned
62,070
642
Minions Killed
605
0
Camps Cleared
0
2,352,054
Distance Traveled
2,208,940
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,287
571
131
5
0
456,163
1
L
Geb
10,940
438
49
2
0
476,503
4
L
Danzaburou
12,091
484
146
6
0
423,740
6
W
Gilgamesh
16,440
658
143
6
0
424,967
1
W
Cupid
12,017
481
129
5
0
454,456
3
W
Ymir
13,297
532
52
2
0
474,392
0
W
Cthulhu
16,454
658
211
8
0
545,944
5
L
Poseidon
13,586
543
159
6
0
418,112
7
W
Vulcan
11,222
449
107
4
0
452,295
1
L
Sun Wukong
11,166
447
120
5
0
434,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role