Player Matchup

Jing Wei
Jing Wei
Aperion00
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 2
Bakasura
Bakasura
Haaland_17Erling
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,166 Elo+
Party 2
Fafnir
Fafnir
HulkingSky
Fafnir
Level 27
God Stats
1W - 2L
1,704 SR
Queue Stats
13W - 16L
1,365 Elo+
Solo
Tiamat
Tiamat
MelixAndMyGirl
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,657 Elo+
Solo
Zeus
Zeus
SiiLeXWesT
Zeus
Level 26
God Stats
14W - 15L
1,651 SR
Queue Stats
357W - 367L
1,317 Elo+
Solo
Team Averages
Level 14
1,571 SR
1,348 Elo+

VS

Team Averages
Level 25
1,508 SR
1,446 Elo+
Fenrir
Fenrir
A hacker9450
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 53L
1,377 Elo+
Solo
Tiamat
Tiamat
Jogy_firewar2
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 36L
1,400 Elo+
Solo
Vamana
Vamana
KilledByMe_ez
Vamana
Level 16
God Stats
14W - 4L
1,671 SR
Queue Stats
84W - 57L
1,562 Elo+
Solo
Awilix
Awilix
Majonezz_
Awilix
Level 27
God Stats
8W - 8L
1,453 SR
Queue Stats
117W - 129L
1,436 Elo+
Party 1
Izanami
Izanami
dennisdennis1212
Izanami
Level 25
God Stats
24W - 23L
1,415 SR
Queue Stats
49W - 53L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aperion00
Jing Wei
8
0 / 7 / 1
4,741
395
2,418
8,569
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 0
5,520
460
646
7,171
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
HulkingSky
Fafnir
7
0 / 3 / 0
5,087
424
1,742
7,401
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 6 / 2
5,217
435
2,380
6,752
2,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
5,427
452
5,270
6,319
1,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 0 / 6
5,429
452
2,977
5,166
1,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 2 / 6
6,182
515
4,439
4,749
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 0 / 1
7,830
653
8,486
8,302
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
Majonezz_
Awilix
12
2 / 0 / 1
6,718
560
791
5,701
1,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 0 / 3
7,523
627
6,670
5,630
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
23
23
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
6
4
L
Jing Wei
Aperion00
Jing Wei
0
7
1
0.07
L
1
1
0
1
L
Fafnir
HulkingSky
Fafnir
0
3
0
0
W
2
2
6
2.5
W
10
0
1
10.5
W
Awilix
Majonezz_
Awilix
2
0
1
2.5
L
0
6
2
0.17
L
1
6
1
0.25
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,456
Damage
23,363
36,212
Taken
29,548
13,904
Mitigated
13,503
5,354
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,977
391
0
237
5,166
1,644
0
3,045
2,046
0
13,574
L
Jing Wei
Aperion00
Jing Wei
2,418
2,418
0
711
8,569
2,507
0
994
7,423
0
15,638
L
646
344
0
824
7,171
2,373
441
0
7,171
0
22,951
L
Fafnir
HulkingSky
Fafnir
1,742
257
0
1,844
7,401
4,546
0
727
6,628
12,122
0
W
4,439
438
0
1,176
4,749
2,676
46
2,721
2,028
19,312
0
W
8,486
3,440
0
3,954
8,302
4,899
748
2,115
6,187
0
47,595
W
Awilix
Majonezz_
Awilix
791
249
0
2,595
5,701
1,862
0
185
5,516
0
37,794
L
2,380
409
0
1,145
6,752
2,765
270
449
6,253
12,525
0
L
5,270
998
51
779
6,319
1,713
589
1,689
4,298
24,380
0
W
6,670
4,770
0
1,206
5,630
2,422
1,123
1,326
4,304
0
48,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,992
Gold Earned
33,682
159
Minions Killed
345
0
Camps Cleared
0
1,023,040
Distance Traveled
1,083,092
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,429
452
34
3
0
235,893
0
L
Jing Wei
4,741
395
27
2
0
237,050
1
L
Bakasura
5,520
460
49
4
0
214,524
0
L
Fafnir
5,087
424
20
2
0
200,487
0
W
Tiamat
6,182
515
33
3
0
211,850
1
W
Vamana
7,830
653
84
7
0
227,909
4
W
Awilix
6,718
560
92
8
0
207,717
1
L
Tiamat
5,217
435
21
2
0
205,582
0
L
Zeus
5,427
452
42
4
0
165,397
1
W
Izanami
7,523
627
102
9
0
199,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role