Player Matchup

Janus
Janus
Ktesos
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,763 Elo+
Party 3
Fenrir
Fenrir
MaitreFlutiste
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,756 Elo+
Party 3
Cthulhu
Cthulhu
Mirexent666
Cthulhu
Level 63
God Stats
0W - 1L
1,650 SR
Queue Stats
54W - 47L
1,595 Elo+
Party 3
Gilgamesh
Gilgamesh
Zelda6
Gilgamesh
Level 41
God Stats
10W - 6L
1,770 SR
Queue Stats
18W - 14L
1,856 Elo+
Solo
Danzaburou
Danzaburou
aedvx
Danzaburou
Level 42
God Stats
14W - 13L
1,525 SR
Queue Stats
239W - 198L
1,564 Elo+
Party 3
Team Averages
Level 36
1,589 SR
1,707 Elo+

VS

Team Averages
Level 82
1,548 SR
1,596 Elo+
Cerberus
Cerberus
Heimmain
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 151L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
Neptunit1
Gilgamesh
Level 146
God Stats
7W - 6L
1,565 SR
Queue Stats
277W - 227L
1,592 Elo+
Party 1
Thanatos
Thanatos
ZloBocherty
Thanatos
Level 157
God Stats
2W - 2L
1,567 SR
Queue Stats
371W - 374L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
aidohora
Kukulkan
Level 48
God Stats
1W - 1L
1,441 SR
Queue Stats
139W - 97L
1,681 Elo+
Solo
Izanami
Izanami
АнальныйКарател
Izanami
Level 31
God Stats
94W - 63L
1,668 SR
Queue Stats
496W - 483L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ktesos
Janus
17
4 / 5 / 6
10,992
523
12,996
12,345
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 10 / 7
8,345
397
5,815
21,907
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Mirexent666
Cthulhu
17
0 / 4 / 2
9,688
461
3,533
10,746
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Zelda6
Gilgamesh
18
7 / 5 / 5
11,590
552
19,396
21,509
19,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
aedvx
Danzaburou
18
4 / 4 / 3
11,019
525
7,923
12,611
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heimmain
Cerberus
18
4 / 3 / 14
11,911
567
9,633
21,257
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Neptunit1
Gilgamesh
20
4 / 3 / 9
12,784
609
14,140
14,588
12,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
ZloBocherty
Thanatos
18
8 / 6 / 7
12,136
578
7,536
18,363
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
aidohora
Kukulkan
19
8 / 2 / 4
12,471
594
14,624
9,429
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 3 / 6
14,162
674
9,787
14,769
6,225
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
16
Kills
27
28
Deaths
17
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Heimmain
Cerberus
4
3
14
3.67
L
Janus
Ktesos
Janus
4
5
6
1.4
L
1
10
7
0.45
L
Cthulhu
Mirexent666
Cthulhu
0
4
2
0.25
W
Gilgamesh
Neptunit1
Gilgamesh
4
3
9
2.83
L
Gilgamesh
Zelda6
Gilgamesh
7
5
5
1.9
W
Thanatos
ZloBocherty
Thanatos
8
6
7
1.92
L
Danzaburou
aedvx
Danzaburou
4
4
3
1.38
W
Kukulkan
aidohora
Kukulkan
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,663
Damage
55,720
79,118
Taken
78,406
52,029
Mitigated
52,632
18,142
Healing
25,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Heimmain
Cerberus
9,633
559
0
3,665
21,257
21,556
0
6,134
14,715
35,695
0
L
Janus
Ktesos
Janus
12,996
873
0
2,296
12,345
4,404
0
4,814
7,345
70,394
0
L
5,815
1,539
0
3,273
21,907
16,932
0
7,114
14,673
0
21,379
L
Cthulhu
Mirexent666
Cthulhu
3,533
48
0
2,952
10,746
6,722
0
1,169
9,514
56,594
0
W
Gilgamesh
Neptunit1
Gilgamesh
14,140
4,652
0
2,820
14,588
12,271
800
2,552
11,536
0
89,501
L
Gilgamesh
Zelda6
Gilgamesh
19,396
5,565
0
4,873
21,509
19,011
0
7,641
13,626
0
89,698
W
Thanatos
ZloBocherty
Thanatos
7,536
1,344
0
10,128
18,363
8,122
110
3,444
14,709
0
74,228
L
Danzaburou
aedvx
Danzaburou
7,923
2,517
0
4,748
12,611
4,960
20
2,852
9,703
0
74,318
W
Kukulkan
aidohora
Kukulkan
14,624
1,344
0
1,167
9,429
4,458
880
2,678
6,563
92,416
0
W
9,787
7,941
0
7,275
14,769
6,225
2,957
413
14,354
0
144,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
63,464
558
Minions Killed
741
0
Camps Cleared
0
1,958,044
Distance Traveled
2,079,356
41
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,911
567
48
2
0
422,988
6
L
Janus
10,992
523
145
7
0
409,339
9
L
Fenrir
8,345
397
25
1
0
375,561
5
L
Cthulhu
9,688
461
118
6
0
373,520
10
W
Gilgamesh
12,784
609
154
7
0
433,317
0
L
Gilgamesh
11,590
552
131
6
0
431,178
5
W
Thanatos
12,136
578
114
5
0
424,894
4
L
Danzaburou
11,019
525
139
7
0
368,446
12
W
Kukulkan
12,471
594
183
9
0
422,096
4
W
Izanami
14,162
674
242
12
0
376,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role