Player Matchup

Chaac
Chaac
CompleteCadaver
Chaac
Level 5
God Stats
2W - 0L
1,763 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
DARPJR21
Ah Puch
Level 22
God Stats
50W - 25L
1,627 SR
Queue Stats
96W - 78L
1,560 Elo+
Solo
Merlin
Merlin
ElderKaizen
Merlin
Level 65
God Stats
24W - 19L
1,887 SR
Queue Stats
481W - 458L
1,521 Elo+
Party 2
Zeus
Zeus
LadyGloribeth
Zeus
Level 25
God Stats
2W - 3L
1,474 SR
Queue Stats
60W - 57L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
LobsterJ_27
Sun Wukong
Level 6
God Stats
2W - 1L
1,532 SR
Queue Stats
3W - 6L
1,372 Elo+
Solo
Team Averages
Level 25
1,657 SR
1,492 Elo+

VS

Team Averages
Level 13
1,424 SR
1,325 Elo+
Loki
Loki
Anxious-Narwal
Loki
Level 28
God Stats
8W - 7L
1,202 SR
Queue Stats
125W - 127L
1,410 Elo+
Solo
Poseidon
Poseidon
FatherNurgle467
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,041 Elo+
Party 1
Bellona
Bellona
IncidentaIIy
Bellona
Level 18
God Stats
3W - 5L
1,418 SR
Queue Stats
119W - 73L
1,643 Elo+
Solo
Baron Samedi
Baron Samedi
Ttvmb09
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,196 Elo+
Party 1
Olorun
Olorun
tutimu_9
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 16
12,512
1,137
24,573
16,462
13,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
DARPJR21
Ah Puch
20
9 / 0 / 20
13,082
1,189
16,875
2,386
888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
9 / 2 / 19
12,497
1,136
19,835
7,593
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 4 / 17
12,211
1,110
13,166
9,906
3,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
LobsterJ_27
Sun Wukong
17
1 / 3 / 15
10,666
970
3,677
9,960
5,743
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 4
10,805
982
11,348
22,624
9,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
17
7 / 4 / 2
12,201
1,109
15,267
16,955
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
IncidentaIIy
Bellona
17
3 / 3 / 6
11,911
1,083
9,104
17,025
11,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Ttvmb09
Baron Samedi
15
0 / 7 / 5
9,313
847
1,486
9,426
3,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
tutimu_9
Olorun
15
0 / 14 / 5
9,593
872
1,399
19,365
7,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
40
Kills
11
11
Deaths
40
87
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
12
2
16
10
W
Ah Puch
DARPJR21
Ah Puch
9
0
20
19
W
Merlin
9
2
19
9.25
L
Poseidon
7
4
2
2
L
Bellona
IncidentaIIy
Bellona
3
3
6
2
W
9
4
17
4.38
W
Sun Wukong
LobsterJ_27
Sun Wukong
1
3
15
2.83
L
Baron Samedi
Ttvmb09
Baron Samedi
0
7
5
0.36
L
Olorun
tutimu_9
Olorun
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,126
Damage
38,604
46,307
Taken
85,395
26,258
Mitigated
39,352
8,466
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,348
4,382
0
1,830
22,624
9,878
0
14,978
7,646
0
37,258
W
24,573
6,467
0
4,838
16,462
13,276
0
6,385
9,718
0
36,764
W
Ah Puch
DARPJR21
Ah Puch
16,875
96
1,571
402
2,386
888
0
826
1,474
50,377
0
W
Merlin
19,835
1,761
0
1,067
7,593
2,912
0
2,083
5,352
49,607
0
L
Poseidon
15,267
2,187
0
406
16,955
6,352
0
8,817
8,138
42,748
0
L
Bellona
IncidentaIIy
Bellona
9,104
1,912
0
74
17,025
11,757
0
9,987
7,038
4,190
21,891
W
13,166
1,128
0
0
9,906
3,439
0
4,398
5,306
20,751
0
W
Sun Wukong
LobsterJ_27
Sun Wukong
3,677
1,226
0
588
9,960
5,743
0
4,519
5,188
0
10,955
L
Baron Samedi
Ttvmb09
Baron Samedi
1,486
231
0
6
9,426
3,964
0
4,665
4,761
2,214
0
L
Olorun
tutimu_9
Olorun
1,399
1,008
154
1,130
19,365
7,401
0
11,429
7,936
7,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,968
Gold Earned
53,823
196
Minions Killed
173
7
Camps Cleared
6
1,076,506
Distance Traveled
922,718
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,805
982
49
4
4
211,294
1
W
Chaac
12,512
1,137
29
3
0
232,425
0
W
Ah Puch
13,082
1,189
68
6
0
245,896
4
W
Merlin
12,497
1,136
59
5
4
219,501
0
L
Poseidon
12,201
1,109
69
6
1
225,316
0
L
Bellona
11,911
1,083
40
4
1
226,403
0
W
Zeus
12,211
1,110
22
2
2
200,208
0
W
Sun Wukong
10,666
970
18
2
1
178,476
0
L
Baron Samedi
9,313
847
2
0
0
126,960
0
L
Olorun
9,593
872
13
1
0
132,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role