Player Matchup

Medusa
Medusa
EmmanuelVallej
Medusa
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 118L
1,213 Elo+
Solo
King Arthur
King Arthur
GhostFace-1SH
King Arthur
Level 28
God Stats
12W - 17L
1,377 SR
Queue Stats
120W - 165L
1,292 Elo+
Solo
Bellona
Bellona
Jacko480
Bellona
Level 27
God Stats
6W - 9L
1,268 SR
Queue Stats
99W - 108L
1,358 Elo+
Solo
Chang'e
Chang'e
alex1993hv
Chang'e
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,212 Elo+
Solo
Anhur
Anhur
jonathanjrsadj
Anhur
Level 26
God Stats
66W - 100L
1,382 SR
Queue Stats
375W - 431L
1,312 Elo+
Solo
Team Averages
Level 26
1,405 SR
1,277 Elo+

VS

Team Averages
Level 21
1,468 SR
1,305 Elo+
Neith
Neith
Gruff
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,432 Elo+
Solo
Bakasura
Bakasura
ThatOtherDude515
Bakasura
Level 25
God Stats
2W - 1L
1,827 SR
Queue Stats
114W - 135L
1,284 Elo+
Solo
Osiris
Osiris
denizinano
Osiris
Level 26
God Stats
6W - 11L
1,196 SR
Queue Stats
52W - 84L
1,304 Elo+
Party 1
Fenrir
Fenrir
ibrahimgencfb
Fenrir
Level 8
God Stats
1W - 3L
1,327 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 1
Izanami
Izanami
unreal_Burak
Izanami
Level 22
God Stats
4W - 9L
1,488 SR
Queue Stats
12W - 23L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 2 / 11
13,306
579
33,810
13,828
6,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
GhostFace-1SH
King Arthur
18
8 / 2 / 18
11,752
511
7,829
17,177
19,280
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Jacko480
Bellona
17
4 / 6 / 6
11,911
518
10,475
17,638
15,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
alex1993hv
Chang'e
18
8 / 4 / 6
12,228
532
9,830
16,649
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 5 / 0
12,031
523
3,255
18,407
7,921
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gruff
Neith
14
1 / 9 / 2
9,131
397
12,438
16,929
6,622
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 14 / 4
8,921
388
5,680
19,197
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
denizinano
Osiris
17
6 / 7 / 4
11,233
488
9,175
19,951
17,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 11 / 4
8,647
376
2,745
17,320
5,644
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
unreal_Burak
Izanami
19
8 / 1 / 4
11,891
517
15,592
14,744
5,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
42
Kills
17
19
Deaths
42
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
21
2
11
13.25
W
King Arthur
GhostFace-1SH
King Arthur
8
2
18
8.5
L
Neith
Gruff
Neith
1
9
2
0.22
W
Bellona
Jacko480
Bellona
4
6
6
1.17
L
2
14
4
0.29
W
Chang'e
alex1993hv
Chang'e
8
4
6
2.75
L
Osiris
denizinano
Osiris
6
7
4
1.14
L
0
11
4
0.18
W
1
5
0
0.2
L
Izanami
unreal_Burak
Izanami
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,199
Damage
45,630
83,699
Taken
88,141
56,273
Mitigated
45,008
33,696
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,810
18,487
992
5,059
13,828
6,220
8,938
0
13,774
0
80,290
W
King Arthur
GhostFace-1SH
King Arthur
7,829
819
0
4,939
17,177
19,280
642
0
17,025
0
36,709
L
Neith
Gruff
Neith
12,438
7,086
0
3,266
16,929
6,622
1,082
2,750
13,973
0
49,539
W
Bellona
Jacko480
Bellona
10,475
3,347
0
1,994
17,638
15,377
1,173
0
17,544
480
57,640
L
5,680
3,781
0
1,582
19,197
9,045
58
2,251
16,812
0
36,052
W
Chang'e
alex1993hv
Chang'e
9,830
137
2,162
8,612
16,649
7,475
1,934
0
16,586
70,360
0
L
Osiris
denizinano
Osiris
9,175
4,184
0
2,702
19,951
17,828
829
1,444
18,424
0
50,380
L
2,745
846
0
1,245
17,320
5,644
216
1,590
15,674
0
19,499
W
3,255
1,094
318
9,620
18,407
7,921
2,394
0
18,407
0
104,476
L
Izanami
unreal_Burak
Izanami
15,592
7,433
0
2,118
14,744
5,869
1,497
1,696
12,980
0
94,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,228
Gold Earned
49,823
531
Minions Killed
422
0
Camps Cleared
0
2,015,324
Distance Traveled
1,824,839
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,306
579
113
5
0
433,176
2
W
King Arthur
11,752
511
45
2
0
448,852
0
L
Neith
9,131
397
76
3
0
267,415
0
W
Bellona
11,911
518
123
5
0
438,800
7
L
Bakasura
8,921
388
82
4
0
416,393
0
W
Chang'e
12,228
532
109
5
0
389,298
0
L
Osiris
11,233
488
60
3
0
432,088
5
L
Fenrir
8,647
376
27
1
0
325,647
1
W
Anhur
12,031
523
141
6
0
305,198
0
L
Izanami
11,891
517
177
8
0
383,296
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role