Player Matchup

Tsukuyomi
Tsukuyomi
Branbit
Tsukuyomi
Level 58
God Stats
1W - 2L
1,550 SR
Queue Stats
65W - 67L
1,403 Elo+
Solo
Thanatos
Thanatos
HandsomDevil504
Thanatos
Level 45
God Stats
0W - 3L
1,334 SR
Queue Stats
32W - 34L
1,204 Elo+
Solo
Pele
Pele
SP1RIT_PHAZ3R
Pele
Level 43
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 3
Merlin
Merlin
WeAreDeadYT
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,829 Elo+
Solo
Tiamat
Tiamat
WockEnthusiast
Tiamat
Level 125
God Stats
7W - 6L
1,323 SR
Queue Stats
102W - 101L
1,500 Elo+
Party 3
Team Averages
Level 62
1,441 SR
1,487 Elo+

VS

Team Averages
Level 54
1,429 SR
1,436 Elo+
Horus
Horus
LGD Purest
Horus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 109L
1,494 Elo+
Party 2
Cerberus
Cerberus
Last_sight721
Cerberus
Level 36
God Stats
29W - 25L
1,517 SR
Queue Stats
125W - 125L
1,461 Elo+
Solo
Discordia
Discordia
ShonenIsLife
Discordia
Level 26
God Stats
3W - 2L
1,478 SR
Queue Stats
123W - 91L
1,503 Elo+
Party 2
Hachiman
Hachiman
SuperKamiRob
Hachiman
Level 44
God Stats
5W - 5L
1,397 SR
Queue Stats
93W - 126L
1,358 Elo+
Party 1
Da Ji
Da Ji
pfist25
Da Ji
Level 57
God Stats
19W - 35L
1,253 SR
Queue Stats
201W - 261L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Branbit
Tsukuyomi
15
2 / 5 / 3
9,638
964
7,999
13,825
4,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
16
2 / 8 / 5
10,080
1,008
7,277
12,573
4,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 10 / 4
10,350
1,035
5,846
15,388
5,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
15
0 / 6 / 2
9,116
912
8,397
9,044
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 5
9,795
980
10,427
11,048
5,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

110

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
8 / 0 / 19
11,397
1,140
8,659
14,420
11,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Last_sight721
Cerberus
18
6 / 2 / 23
11,023
1,102
10,539
10,622
8,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
ShonenIsLife
Discordia
18
6 / 1 / 18
11,354
1,135
17,863
5,595
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
SuperKamiRob
Hachiman
17
2 / 3 / 22
10,236
1,024
8,017
7,110
2,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
pfist25
Da Ji
17
11 / 2 / 13
12,441
1,244
11,073
8,252
4,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
8
Kills
33
33
Deaths
8
19
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Branbit
Tsukuyomi
2
5
3
0.7
L
Thanatos
2
8
5
0.56
W
Horus
8
0
19
17.5
W
Cerberus
Last_sight721
Cerberus
6
2
23
8.75
L
3
10
4
0.5
W
Discordia
ShonenIsLife
Discordia
6
1
18
15
W
Hachiman
SuperKamiRob
Hachiman
2
3
22
4.33
L
Merlin
0
6
2
0.17
L
1
4
5
0.88
W
Da Ji
pfist25
Da Ji
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,946
Damage
56,151
61,878
Taken
45,999
23,074
Mitigated
29,143
5,794
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Branbit
Tsukuyomi
7,999
904
0
104
13,825
4,768
0
4,977
8,657
0
18,170
L
Thanatos
7,277
2,545
0
2,753
12,573
4,759
0
3,887
8,530
0
16,517
W
Horus
8,659
4,169
2,114
7,476
14,420
11,369
0
4,348
9,686
0
20,679
W
Cerberus
Last_sight721
Cerberus
10,539
145
0
1,499
10,622
8,478
0
5,734
4,582
33,177
0
L
5,846
2,068
0
353
15,388
5,079
0
7,735
7,403
0
18,033
W
Discordia
ShonenIsLife
Discordia
17,863
738
0
1,148
5,595
2,021
0
2,759
2,672
42,805
0
W
Hachiman
SuperKamiRob
Hachiman
8,017
5,949
0
0
7,110
2,846
0
1,788
5,256
0
14,127
L
Merlin
8,397
438
0
208
9,044
2,843
0
4,671
4,117
35,858
0
L
10,427
1,115
410
1,966
11,048
5,625
0
6,026
4,769
28,533
0
W
Da Ji
pfist25
Da Ji
11,073
3,850
0
0
8,252
4,429
0
3,161
4,979
0
22,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,979
Gold Earned
56,451
168
Minions Killed
205
4
Camps Cleared
11
906,260
Distance Traveled
974,579
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,638
964
17
2
0
189,632
0
L
Thanatos
10,080
1,008
22
2
0
187,865
0
W
Horus
11,397
1,140
32
3
2
227,808
0
W
Cerberus
11,023
1,102
71
7
1
195,772
0
L
Pele
10,350
1,035
25
3
2
185,064
0
W
Discordia
11,354
1,135
61
6
3
193,499
0
W
Hachiman
10,236
1,024
17
2
1
167,569
1
L
Merlin
9,116
912
72
7
1
150,299
0
L
Tiamat
9,795
980
32
3
1
193,400
0
W
Da Ji
12,441
1,244
24
2
4
189,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role