Player Matchup

Hercules
Hercules
Philupia
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 182L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SumptuousMoon
Cthulhu
Level 148
God Stats
7W - 6L
1,937 SR
Queue Stats
269W - 253L
1,616 Elo+
Solo
Nu Wa
Nu Wa
TheSiberias
Nu Wa
Level 100
God Stats
40W - 29L
1,652 SR
Queue Stats
259W - 235L
1,662 Elo+
Solo
Chiron
Chiron
jer222
Chiron
Level 92
God Stats
14W - 8L
1,722 SR
Queue Stats
165W - 134L
1,906 Elo+
Solo
Bakasura
Bakasura
lxl VADER lxl
Bakasura
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
525W - 540L
1,551 Elo+
Solo
Team Averages
Level 124
1,662 SR
1,638 Elo+

VS

Team Averages
Level 130
1,582 SR
1,607 Elo+
Cernunnos
Cernunnos
Ablinker182
Cernunnos
Level 151
God Stats
1W - 1L
1,750 SR
Queue Stats
136W - 128L
1,567 Elo+
Solo
Sylvanus
Sylvanus
DivineSaber
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,600 Elo+
Solo
King Arthur
King Arthur
Goliathxx
King Arthur
Level 123
God Stats
5W - 4L
1,837 SR
Queue Stats
67W - 64L
1,651 Elo+
Solo
Athena
Athena
Kavalan
Athena
Level 142
God Stats
5W - 7L
1,256 SR
Queue Stats
250W - 223L
1,644 Elo+
Solo
Neith
Neith
Mtdrizzy
Neith
Level 109
God Stats
5W - 3L
1,567 SR
Queue Stats
37W - 48L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Philupia
Hercules
14
0 / 1 / 2
8,003
572
4,773
10,008
8,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
12
2 / 2 / 4
7,506
536
7,024
10,734
4,266
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 3
8,675
620
4,827
5,546
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
jer222
Chiron
13
4 / 1 / 1
7,910
565
9,858
9,708
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
lxl VADER lxl
Bakasura
13
4 / 2 / 3
8,198
586
4,144
8,871
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ablinker182
Cernunnos
8
1 / 3 / 2
6,172
441
4,226
8,218
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
DivineSaber
Sylvanus
11
1 / 4 / 0
6,541
467
4,202
13,339
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Goliathxx
King Arthur
12
1 / 1 / 0
7,109
508
7,257
9,380
8,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Kavalan
Athena
14
3 / 2 / 4
7,865
562
5,356
10,102
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mtdrizzy
Neith
14
3 / 2 / 1
7,842
560
2,239
5,390
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
9
9
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Ablinker182
Cernunnos
1
3
2
0.67
L
Sylvanus
DivineSaber
Sylvanus
1
4
0
0.25
L
King Arthur
Goliathxx
King Arthur
1
1
0
1
L
Athena
Kavalan
Athena
3
2
4
2.5
L
Neith
Mtdrizzy
Neith
3
2
1
1.75
W
Hercules
Philupia
Hercules
0
1
2
1
W
Cthulhu
2
2
4
2
W
2
3
3
1.17
W
Chiron
jer222
Chiron
4
1
1
4.5
W
Bakasura
lxl VADER lxl
Bakasura
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,626
Damage
23,280
44,867
Taken
46,429
21,310
Mitigated
25,588
13,914
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Ablinker182
Cernunnos
4,226
1,823
0
2,529
8,218
2,238
0
2,108
5,982
0
24,328
L
Sylvanus
DivineSaber
Sylvanus
4,202
1,509
672
4,059
13,339
8,688
0
4,728
8,427
20,203
0
L
King Arthur
Goliathxx
King Arthur
7,257
307
0
3,532
9,380
8,587
74
629
8,483
0
40,664
L
Athena
Kavalan
Athena
5,356
1,334
0
1,694
10,102
4,240
0
1,488
8,492
46,096
0
L
Neith
Mtdrizzy
Neith
2,239
588
0
1,815
5,390
1,835
1,489
2,526
2,672
0
46,690
W
Hercules
Philupia
Hercules
4,773
1,758
0
5,397
10,008
8,658
318
419
9,579
0
48,157
W
Cthulhu
7,024
455
186
675
10,734
4,266
148
2,948
7,717
32,957
0
W
4,827
977
0
770
5,546
1,762
319
1,749
3,619
53,179
0
W
Chiron
jer222
Chiron
9,858
5,628
668
2,319
9,708
2,839
464
2,941
6,693
0
51,999
W
Bakasura
lxl VADER lxl
Bakasura
4,144
3,166
0
3,899
8,871
3,785
0
1,064
7,701
0
38,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
35,529
465
Minions Killed
366
0
Camps Cleared
0
1,374,194
Distance Traveled
1,219,426
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,172
441
46
3
0
149,421
1
L
Sylvanus
6,541
467
32
2
0
232,800
5
L
King Arthur
7,109
508
74
5
0
289,517
3
L
Athena
7,865
562
107
8
0
323,037
6
L
Neith
7,842
560
107
8
0
224,651
5
W
Hercules
8,003
572
103
7
0
280,735
4
W
Cthulhu
7,506
536
73
5
0
272,119
4
W
Nu Wa
8,675
620
105
8
0
245,056
7
W
Chiron
7,910
565
89
6
0
285,936
5
W
Bakasura
8,198
586
95
7
0
290,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role