Player Matchup

Anhur
Anhur
JorgeYe146
Anhur
Level 151
God Stats
11W - 7L
1,613 SR
Queue Stats
481W - 355L
1,633 Elo+
Party 1
Yemoja
Yemoja
ale1438
Yemoja
Level 17
God Stats
17W - 13L
1,554 SR
Queue Stats
228W - 142L
1,626 Elo+
Party 1
Ra
Ra
lauram0302
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
pitufafoz
King Arthur
Level 11
God Stats
3W - 1L
1,183 SR
Queue Stats
55W - 32L
1,652 Elo+
Party 1
Eset
Eset
portm4n
Eset
Level 158
God Stats
6W - 6L
1,664 SR
Queue Stats
804W - 624L
1,594 Elo+
Party 1
Team Averages
Level 99
1,503 SR
1,601 Elo+

VS

Team Averages
Level 72
1,539 SR
1,715 Elo+
Khepri
Khepri
AverageRankedApe
Khepri
Level 84
God Stats
8W - 0L
1,769 SR
Queue Stats
78W - 13L
1,917 Elo+
Party 2
Hou Yi
Hou Yi
DrezyOP
Hou Yi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 26L
1,731 Elo+
Party 2
Tyr
Tyr
Jointt
Tyr
Level 113
God Stats
1W - 0L
1,503 SR
Queue Stats
53W - 28L
1,734 Elo+
Party 3
Bakasura
Bakasura
PleaseGodLetMe
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,738 Elo+
Party 3
Janus
Janus
ortwan
Janus
Level 119
God Stats
10W - 17L
1,424 SR
Queue Stats
239W - 258L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
5 / 6 / 1
9,238
462
12,146
15,977
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
ale1438
Yemoja
10
0 / 6 / 0
7,099
355
3,508
14,172
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 2
8,903
445
7,325
12,244
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
pitufafoz
King Arthur
14
0 / 7 / 1
8,402
420
4,774
19,648
10,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
portm4n
Eset
14
0 / 9 / 1
8,630
432
8,414
13,357
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 17
11,850
593
10,198
17,000
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
DrezyOP
Hou Yi
19
8 / 0 / 10
12,984
649
15,516
14,367
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Jointt
Tyr
19
9 / 1 / 6
12,653
633
17,569
19,038
15,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
16
0 / 2 / 5
10,057
503
3,405
19,021
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ortwan
Janus
17
9 / 2 / 9
11,511
576
10,614
8,473
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
6
Kills
33
33
Deaths
6
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
W
Hou Yi
DrezyOP
Hou Yi
8
0
10
13
W
Tyr
Jointt
Tyr
9
1
6
12
L
Anhur
5
6
1
0.92
W
Bakasura
0
2
5
1.25
L
Yemoja
ale1438
Yemoja
0
6
0
0
L
1
5
2
0.4
W
Janus
ortwan
Janus
9
2
9
6.75
L
King Arthur
pitufafoz
King Arthur
0
7
1
0.07
L
Eset
portm4n
Eset
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,167
Damage
57,302
75,398
Taken
77,899
36,743
Mitigated
47,020
16,570
Healing
38,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,198
1,315
0
6,887
17,000
16,580
56
5,466
11,030
38,880
0
W
Hou Yi
DrezyOP
Hou Yi
15,516
9,654
0
8,444
14,367
5,834
5,604
6,431
7,506
0
102,727
W
Tyr
Jointt
Tyr
17,569
3,106
0
9,901
19,038
15,388
1,933
3,880
14,904
0
84,954
L
Anhur
12,146
6,750
0
3,334
15,977
6,164
0
3,640
12,106
0
63,343
W
Bakasura
3,405
2,920
0
12,005
19,021
6,625
193
2,175
16,690
0
54,353
L
Yemoja
ale1438
Yemoja
3,508
839
1,131
822
14,172
10,234
256
5,278
8,762
14,486
0
L
7,325
262
1,374
3,111
12,244
5,315
189
5,066
6,938
66,277
0
W
Janus
ortwan
Janus
10,614
327
0
1,472
8,473
2,593
777
3,111
5,210
56,411
0
L
King Arthur
pitufafoz
King Arthur
4,774
719
0
4,401
19,648
10,342
0
3,000
16,542
224
40,451
L
Eset
portm4n
Eset
8,414
875
0
2,397
13,357
4,688
0
3,192
9,927
60,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
59,055
454
Minions Killed
571
0
Camps Cleared
0
1,805,005
Distance Traveled
2,051,791
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,850
593
39
2
0
425,476
5
W
Hou Yi
12,984
649
157
8
0
380,011
9
W
Tyr
12,653
633
132
7
0
413,539
1
L
Anhur
9,238
462
99
5
0
342,996
2
W
Bakasura
10,057
503
136
7
0
393,429
2
L
Yemoja
7,099
355
25
1
0
380,211
1
L
Ra
8,903
445
126
6
0
370,968
15
W
Janus
11,511
576
107
5
0
439,336
1
L
King Arthur
8,402
420
80
4
0
374,453
3
L
Eset
8,630
432
124
6
0
336,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role