Player Matchup

Osiris
Osiris
Silver II
ArmoniaGaming
Osiris
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
BoFlexo
Sobek
Platinum IV
Level 160
God Stats
27W - 31L
1,635 SR
Queue Stats
478W - 469L
1,696 MMR
Solo
Kukulkan
Kukulkan
Gold II
Defgarra
Kukulkan
Gold II
Level 153
God Stats
14W - 8L
1,736 SR
Queue Stats
241W - 227L
1,521 MMR
Solo
Medusa
Medusa
Bronze III
Malibor69
Medusa
Bronze III
Level 39
God Stats
3W - 2L
1,825 SR
Queue Stats
10W - 12L
1,554 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
twoods1848
Sun Wukong
Gold III
Level 120
God Stats
23W - 26L
1,548 SR
Queue Stats
119W - 120L
1,488 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,649 SR
1,552 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,550 SR
1,500 MMR
Neith
Neith
Gold III
DreamEaterPro
Neith
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Gefy
Tsukuyomi
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
Jounieh
Chronos
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
MistaaaBlake
Hercules
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,411 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
QuentinSMith12
Cu Chulainn
Silver I
Level 114
God Stats
5W - 1L
1,752 SR
Queue Stats
8W - 3L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,607
543
5,265
9,648
6,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
BoFlexo
Sobek
9
0 / 5 / 4
6,238
446
5,717
12,164
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Defgarra
Kukulkan
11
1 / 5 / 0
6,498
464
4,956
7,809
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Malibor69
Medusa
13
5 / 4 / 0
7,884
563
7,409
11,424
3,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
twoods1848
Sun Wukong
10
1 / 6 / 3
6,074
434
4,897
11,412
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
AthenaTiamatScyllaSet

VS

Bans
ApolloGuan YuJanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
9,023
645
9,532
8,623
3,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Gefy
Tsukuyomi
13
4 / 0 / 6
7,688
549
9,049
7,550
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Jounieh
Chronos
15
7 / 2 / 4
9,250
661
8,268
9,133
3,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
MistaaaBlake
Hercules
10
2 / 5 / 8
7,480
534
5,945
10,961
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
QuentinSMith12
Cu Chulainn
13
0 / 2 / 7
7,647
546
6,674
9,048
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
20
20
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
L
Sobek
BoFlexo
Sobek
0
5
4
0.4
L
Kukulkan
Defgarra
Kukulkan
1
5
0
0.2
W
7
0
6
10
W
Tsukuyomi
Gefy
Tsukuyomi
4
0
6
7
W
Chronos
Jounieh
Chronos
7
2
4
4.5
L
Medusa
Malibor69
Medusa
5
4
0
1.25
W
Hercules
MistaaaBlake
Hercules
2
5
8
1.2
W
Cu Chulainn
QuentinSMith12
Cu Chulainn
0
2
7
1.75
L
Sun Wukong
twoods1848
Sun Wukong
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,244
Damage
39,468
52,457
Taken
45,315
27,165
Mitigated
23,232
15,917
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,265
1,318
0
3,945
9,648
6,934
0
0
9,360
0
45,798
L
Sobek
BoFlexo
Sobek
5,717
758
0
4,079
12,164
9,345
0
2,293
9,846
13,169
0
L
Kukulkan
Defgarra
Kukulkan
4,956
641
0
587
7,809
2,798
0
455
7,252
48,804
0
W
9,532
4,167
0
2,441
8,623
3,214
986
2,278
6,345
0
58,605
W
Tsukuyomi
Gefy
Tsukuyomi
9,049
2,267
0
2,861
7,550
4,239
0
1,582
5,968
0
47,848
W
Chronos
Jounieh
Chronos
8,268
2,753
0
2,249
9,133
3,101
1,737
906
8,227
61,541
0
L
Medusa
Malibor69
Medusa
7,409
3,028
0
4,144
11,424
3,226
0
4,858
6,566
0
54,550
W
Hercules
MistaaaBlake
Hercules
5,945
2,461
0
4,112
10,961
6,541
81
4,147
6,814
0
14,419
W
Cu Chulainn
QuentinSMith12
Cu Chulainn
6,674
1,227
0
3,223
9,048
6,137
0
1,760
7,288
1,089
45,413
L
Sun Wukong
twoods1848
Sun Wukong
4,897
1,262
0
3,162
11,412
4,862
0
916
10,496
0
31,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
41,088
383
Minions Killed
448
0
Camps Cleared
0
1,309,256
Distance Traveled
1,419,048
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,607
543
107
8
0
288,960
3
L
Sobek
6,238
446
24
2
0
284,417
3
L
Kukulkan
6,498
464
102
7
0
236,256
4
W
Neith
9,023
645
117
8
0
274,625
1
W
Tsukuyomi
7,688
549
92
7
0
310,962
1
W
Chronos
9,250
661
122
9
0
285,821
1
L
Medusa
7,884
563
97
7
0
233,448
6
W
Hercules
7,480
534
17
1
0
270,579
9
W
Cu Chulainn
7,647
546
100
7
0
277,061
3
L
Sun Wukong
6,074
434
53
4
0
266,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role