Player Matchup

Merlin
Merlin
LaBuralist
Merlin
Level 79
God Stats
1W - 1L
1,354 SR
Queue Stats
33W - 26L
1,490 Elo+
Party 1
Medusa
Medusa
Schokomus
Medusa
Level 12
God Stats
11W - 14L
1,374 SR
Queue Stats
12W - 14L
1,357 Elo+
Solo
Nike
Nike
Xerlyh
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 12L
1,697 Elo+
Party 1
Team Averages
Level 32
1,409 SR
1,515 Elo+

VS

Team Averages
Level 67
1,525 SR
1,539 Elo+
Ares
Ares
ZETTOGi
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,705 Elo+
Solo
Hachiman
Hachiman
kingofocelot
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,157 Elo+
Solo
Hades
Hades
lu-__12
Hades
Level 156
God Stats
2W - 1L
1,574 SR
Queue Stats
501W - 333L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LaBuralist
Merlin
20
1 / 15 / 10
20,840
613
24,123
28,379
10,265
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Schokomus
Medusa
20
1 / 24 / 7
19,083
561
17,523
37,273
13,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Xerlyh
Nike
20
13 / 1 / 2
24,721
727
35,671
41,070
51,834
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ZETTOGi
Ares
20
16 / 6 / 19
24,546
722
43,726
47,841
67,927
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
kingofocelot
Hachiman
4
0 / 2 / 1
14,266
420
0
1,395
267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
lu-__12
Hades
20
23 / 8 / 13
24,055
708
45,151
52,487
65,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
15
Kills
39
40
Deaths
16
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
LaBuralist
Merlin
1
15
10
0.4
W
Medusa
Schokomus
Medusa
1
24
7
0.19
W
Nike
Xerlyh
Nike
13
1
2
14
L
Ares
ZETTOGi
Ares
16
6
19
4.25
L
Hachiman
kingofocelot
Hachiman
0
2
1
0.25
L
Hades
lu-__12
Hades
23
8
13
3.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,317
Damage
88,877
106,722
Taken
101,723
75,222
Mitigated
133,314
7,983
Healing
30,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
LaBuralist
Merlin
24,123
787
0
3,893
28,379
10,265
1,542
26,162
2,217
157,333
0
W
Medusa
Schokomus
Medusa
17,523
10,570
0
1,930
37,273
13,123
2,195
32,813
4,460
0
79,960
W
Nike
Xerlyh
Nike
35,671
10,385
0
2,160
41,070
51,834
461
28,109
11,041
0
174,592
L
Ares
ZETTOGi
Ares
43,726
3,743
0
5,419
47,841
67,927
623
9,092
37,787
128,826
0
L
Hachiman
kingofocelot
Hachiman
0
0
0
0
1,395
267
0
67
1,293
0
671
L
Hades
lu-__12
Hades
45,151
3,622
3,582
21,682
52,487
65,120
3,740
13,641
37,496
196,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,644
Gold Earned
62,867
433
Minions Killed
326
0
Camps Cleared
0
1,573,766
Distance Traveled
1,174,257
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,840
613
186
5
0
498,777
0
W
Medusa
19,083
561
87
3
0
446,074
1
W
Nike
24,721
727
160
5
0
628,915
4
L
Ares
24,546
722
94
3
0
585,156
0
L
Hachiman
14,266
420
2
0
0
44,529
0
L
Hades
24,055
708
230
7
0
544,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role