Player Matchup

Thanatos
Thanatos
Cahji
Thanatos
Level 20
God Stats
0W - 4L
1,633 SR
Queue Stats
115W - 147L
1,500 Elo+
Party 1
Merlin
Merlin
Mr Bubbleboy21
Merlin
Level 22
God Stats
24W - 38L
1,240 SR
Queue Stats
115W - 174L
1,236 Elo+
Solo
Artemis
Artemis
TangentMarmot33
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ThaEDB
Gilgamesh
Level 31
God Stats
17W - 16L
1,520 SR
Queue Stats
59W - 71L
1,312 Elo+
Solo
Ah Puch
Ah Puch
ebraised
Ah Puch
Level 13
God Stats
2W - 2L
1,358 SR
Queue Stats
40W - 37L
1,500 Elo+
Party 1
Team Averages
Level 18
1,450 SR
1,410 Elo+

VS

Team Averages
Level 16
1,385 SR
1,435 Elo+
Awilix
Awilix
Davidortiz2004
Awilix
Level 14
God Stats
6W - 6L
1,267 SR
Queue Stats
27W - 39L
1,406 Elo+
Solo
Olorun
Olorun
DyNaMiiKz3098
Olorun
Level 4
God Stats
1W - 3L
1,161 SR
Queue Stats
15W - 11L
1,389 Elo+
Solo
Amaterasu
Amaterasu
TRL iicarYT
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
electricJam12581
Erlang Shen
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 67L
1,379 Elo+
Solo
Izanami
Izanami
ydy2070
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cahji
Thanatos
13
1 / 10 / 5
8,426
401
6,921
15,387
4,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 5 / 0
8,190
390
4,307
13,852
6,087
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 4 / 0
5,906
281
688
3,305
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ThaEDB
Gilgamesh
18
8 / 0 / 0
10,898
519
8,796
12,695
8,480
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
ebraised
Ah Puch
13
4 / 7 / 1
8,621
411
9,265
11,878
4,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 5
12,205
581
11,501
14,849
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 1 / 2
11,029
525
9,858
8,049
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TRL iicarYT
Amaterasu
10
0 / 5 / 3
7,821
372
2,223
7,959
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
electricJam12581
Erlang Shen
17
8 / 5 / 9
11,393
543
10,912
16,587
9,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
ydy2070
Izanami
17
1 / 4 / 0
10,410
496
4,354
11,937
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
16
Kills
25
26
Deaths
17
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Cahji
Thanatos
1
10
5
0.35
W
10
2
5
6.25
W
6
1
2
7
L
3
5
0
0.6
W
Amaterasu
TRL iicarYT
Amaterasu
0
5
3
0.3
L
0
4
0
0
L
Gilgamesh
ThaEDB
Gilgamesh
8
0
0
8
L
Ah Puch
ebraised
Ah Puch
4
7
1
0.64
W
Erlang Shen
electricJam12581
Erlang Shen
8
5
9
2.5
W
Izanami
ydy2070
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
38,848
57,117
Taken
59,381
24,563
Mitigated
29,060
11,479
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Cahji
Thanatos
6,921
2,993
0
4,924
15,387
4,939
141
284
15,063
0
36,734
W
11,501
3,102
0
5,313
14,849
5,527
0
3,112
11,737
0
94,813
W
9,858
3,727
130
2,906
8,049
3,675
2,015
3,393
4,656
62,824
0
L
4,307
366
0
4,661
13,852
6,087
0
6,775
6,515
29,619
0
W
Amaterasu
TRL iicarYT
Amaterasu
2,223
1,232
0
1,180
7,959
4,519
132
1,067
6,892
0
18,170
L
688
369
0
15
3,305
902
0
658
2,627
0
4,600
L
Gilgamesh
ThaEDB
Gilgamesh
8,796
2,868
0
176
12,695
8,480
1,112
1,002
11,653
0
51,683
L
Ah Puch
ebraised
Ah Puch
9,265
808
477
1,226
11,878
4,155
459
477
11,401
34,504
0
W
Erlang Shen
electricJam12581
Erlang Shen
10,912
4,562
0
4,593
16,587
9,571
1,933
6,000
10,587
0
51,198
W
Izanami
ydy2070
Izanami
4,354
2,588
0
3,398
11,937
5,768
2,740
0
11,937
0
75,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
52,858
266
Minions Killed
523
0
Camps Cleared
0
1,682,762
Distance Traveled
1,754,842
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,426
401
63
3
0
350,699
0
W
Awilix
12,205
581
141
7
0
427,357
4
W
Olorun
11,029
525
104
5
0
384,177
2
L
Merlin
8,190
390
49
2
0
301,189
0
W
Amaterasu
7,821
372
34
2
0
278,439
0
L
Artemis
5,906
281
9
0
0
243,303
0
L
Gilgamesh
10,898
519
85
4
0
444,639
0
L
Ah Puch
8,621
411
60
3
0
342,932
2
W
Erlang Shen
11,393
543
102
5
0
365,811
0
W
Izanami
10,410
496
142
7
0
299,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role