Player Matchup

Apollo
Apollo
Diabliyo-rubenqu
Apollo
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 227L
1,438 Elo+
Party 1
Athena
Athena
RageShadow
Athena
Level 78
God Stats
3W - 0L
1,840 SR
Queue Stats
4W - 1L
1,624 Elo+
Party 2
Janus
Janus
WEAK3NisDADDY
Janus
Level 67
God Stats
4W - 1L
1,743 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
WolF_SnaipeR_TW
Hachiman
Level 99
God Stats
2W - 0L
1,685 SR
Queue Stats
51W - 60L
1,415 Elo+
Party 1
Sobek
Sobek
Пофуй
Sobek
Level 93
God Stats
1W - 2L
1,449 SR
Queue Stats
89W - 96L
1,509 Elo+
Solo
Team Averages
Level 87
1,643 SR
1,497 Elo+

VS

Team Averages
Level 97
1,477 SR
1,460 Elo+
Apollo
Apollo
Proph3t4
Apollo
Level 158
God Stats
13W - 8L
1,478 SR
Queue Stats
144W - 130L
1,540 Elo+
Solo
Poseidon
Poseidon
najjaksam
Poseidon
Level 62
God Stats
9W - 14L
1,446 SR
Queue Stats
186W - 275L
1,352 Elo+
Solo
Medusa
Medusa
redvelvet3
Medusa
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
vladJRGP
Fenrir
Level 71
God Stats
0W - 6L
1,305 SR
Queue Stats
54W - 63L
1,450 Elo+
Solo
Bakasura
Bakasura
彭拨鼠料理君乄RZ
Bakasura
Level 148
God Stats
5W - 2L
1,655 SR
Queue Stats
110W - 90L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,123
570
3,834
6,992
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
RageShadow
Athena
15
4 / 0 / 4
10,006
625
8,546
10,206
8,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 3
9,262
579
7,055
6,335
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
14
2 / 1 / 2
7,988
499
4,280
6,261
1,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
12
3 / 6 / 3
7,693
481
4,795
15,171
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Proph3t4
Apollo
13
6 / 0 / 1
7,889
493
5,611
6,385
1,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
najjaksam
Poseidon
12
0 / 4 / 1
7,180
449
5,336
6,802
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
redvelvet3
Medusa
11
1 / 4 / 5
6,801
425
4,826
8,971
2,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
vladJRGP
Fenrir
11
0 / 4 / 0
6,552
410
5,210
12,133
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 4 / 0
8,799
550
4,105
12,438
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
9
9
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Apollo
Proph3t4
Apollo
6
0
1
6.5
W
Athena
RageShadow
Athena
4
0
4
6
W
3
2
3
2.25
W
Hachiman
2
1
2
3
L
Poseidon
najjaksam
Poseidon
0
4
1
0.13
L
Medusa
redvelvet3
Medusa
1
4
5
0.88
L
Fenrir
vladJRGP
Fenrir
0
4
0
0
W
Sobek
3
6
3
0.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
25,088
44,965
Taken
46,729
27,167
Mitigated
16,590
14,398
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,834
1,777
0
4,283
6,992
2,398
0
564
6,283
0
58,586
L
Apollo
Proph3t4
Apollo
5,611
3,552
0
2,024
6,385
1,977
947
1,699
4,662
0
38,495
W
Athena
RageShadow
Athena
8,546
2,748
0
2,279
10,206
8,158
376
1,203
8,806
35,744
0
W
7,055
425
0
1,088
6,335
2,339
775
1,038
4,890
62,456
0
W
Hachiman
4,280
1,515
0
1,250
6,261
1,947
933
1,013
5,192
0
47,249
L
Poseidon
najjaksam
Poseidon
5,336
593
0
0
6,802
2,019
0
2,994
3,698
43,848
0
L
Medusa
redvelvet3
Medusa
4,826
2,040
0
2,567
8,971
2,686
299
2,829
6,118
0
20,694
L
Fenrir
vladJRGP
Fenrir
5,210
1,294
0
2,622
12,133
5,333
288
8,159
3,890
0
26,067
W
Sobek
4,795
771
135
5,363
15,171
12,325
0
993
14,094
24,179
0
L
4,105
2,928
0
2,664
12,438
4,575
0
4,341
7,965
0
62,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
37,221
466
Minions Killed
379
0
Camps Cleared
0
1,589,661
Distance Traveled
1,513,944
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,123
570
128
8
0
365,938
3
L
Apollo
7,889
493
71
4
0
283,830
3
W
Athena
10,006
625
83
5
0
314,865
0
W
Janus
9,262
579
133
8
0
334,490
4
W
Hachiman
7,988
499
95
6
0
299,162
1
L
Poseidon
7,180
449
84
5
0
306,092
0
L
Medusa
6,801
425
31
2
0
295,253
1
L
Fenrir
6,552
410
53
3
0
286,145
0
W
Sobek
7,693
481
27
2
0
275,206
0
L
Bakasura
8,799
550
140
9
0
342,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role