Player Matchup

Horus
Horus
BrownBearSam
Horus
Level 124
God Stats
3W - 3L
1,306 SR
Queue Stats
105W - 109L
1,488 Elo+
Party 2
Tiamat
Tiamat
EaltedIvan
Tiamat
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MarkOfZYLARK
Raijin
Level 150
God Stats
1W - 1L
1,873 SR
Queue Stats
42W - 51L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
MasumFootlong
Gilgamesh
Level 87
God Stats
5W - 5L
1,373 SR
Queue Stats
46W - 36L
1,523 Elo+
Party 3
Kukulkan
Kukulkan
cranwell
Kukulkan
Level 144
God Stats
3W - 3L
1,664 SR
Queue Stats
87W - 78L
1,558 Elo+
Party 3
Team Averages
Level 127
1,543 SR
1,533 Elo+

VS

Team Averages
Level 100
1,575 SR
1,566 Elo+
Tiamat
Tiamat
MarkY2002999
Tiamat
Level 124
God Stats
62W - 47L
1,610 SR
Queue Stats
172W - 159L
1,561 Elo+
Solo
Ra
Ra
Mushu10
Ra
Level 89
God Stats
1W - 1L
1,333 SR
Queue Stats
145W - 127L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Mystymoo
Jormungandr
Level 77
God Stats
2W - 0L
1,749 SR
Queue Stats
105W - 97L
1,560 Elo+
Party 1
Chernobog
Chernobog
everest1232
Chernobog
Level 89
God Stats
2W - 1L
1,647 SR
Queue Stats
111W - 95L
1,602 Elo+
Party 1
Serqet
Serqet
yummycoom
Serqet
Level 122
God Stats
4W - 3L
1,536 SR
Queue Stats
354W - 320L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
8,718
484
3,160
13,930
7,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
EaltedIvan
Tiamat
15
4 / 2 / 1
9,350
519
10,580
10,714
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
16
3 / 5 / 0
10,343
575
9,097
12,060
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MasumFootlong
Gilgamesh
15
3 / 5 / 0
9,424
524
8,213
14,728
6,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
cranwell
Kukulkan
17
2 / 3 / 3
9,934
552
8,789
9,934
4,171
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 3 / 6
10,091
561
9,089
10,117
6,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 7
10,007
556
7,294
10,928
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Mystymoo
Jormungandr
14
3 / 3 / 8
9,663
537
7,943
15,775
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
everest1232
Chernobog
16
5 / 0 / 3
10,210
567
7,135
12,162
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
yummycoom
Serqet
17
8 / 3 / 3
10,647
592
10,382
14,076
10,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
12
Kills
19
19
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Tiamat
EaltedIvan
Tiamat
4
2
1
2.25
L
Raijin
3
5
0
0.6
W
Tiamat
2
3
6
1.67
L
Gilgamesh
MasumFootlong
Gilgamesh
3
5
0
0.6
W
1
3
7
1.5
W
Jormungandr
Mystymoo
Jormungandr
3
3
8
2.33
L
Kukulkan
cranwell
Kukulkan
2
3
3
1.17
W
Chernobog
everest1232
Chernobog
5
0
3
6.5
W
Serqet
yummycoom
Serqet
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
41,843
61,366
Taken
63,058
29,048
Mitigated
40,415
15,809
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,160
1,671
2,646
3,140
13,930
7,781
0
5,566
7,552
0
13,130
L
Tiamat
EaltedIvan
Tiamat
10,580
1,026
0
4,903
10,714
6,200
0
1,877
8,282
55,049
0
L
Raijin
9,097
2,843
0
2,002
12,060
4,384
798
3,058
8,570
75,933
0
W
Tiamat
9,089
570
0
3,044
10,117
6,925
55
2,510
7,607
57,572
0
L
Gilgamesh
MasumFootlong
Gilgamesh
8,213
2,370
0
2,112
14,728
6,512
1,720
6,965
7,116
0
50,500
W
7,294
614
2,460
3,703
10,928
4,990
0
5,603
5,325
78,131
0
W
Jormungandr
Mystymoo
Jormungandr
7,943
1,816
1,008
3,777
15,775
13,900
621
8,184
7,591
40,801
0
L
Kukulkan
cranwell
Kukulkan
8,789
431
0
1,006
9,934
4,171
424
5,785
3,667
87,275
0
W
Chernobog
everest1232
Chernobog
7,135
5,115
0
4,881
12,162
4,320
2,831
7,193
4,969
0
58,785
W
Serqet
yummycoom
Serqet
10,382
2,437
0
4,591
14,076
10,280
296
4,976
9,100
0
57,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,769
Gold Earned
50,618
552
Minions Killed
554
0
Camps Cleared
0
1,687,406
Distance Traveled
1,783,050
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,718
484
27
2
0
349,302
5
L
Tiamat
9,350
519
100
6
0
378,513
1
L
Raijin
10,343
575
145
8
0
311,499
7
W
Tiamat
10,091
561
129
7
0
345,775
2
L
Gilgamesh
9,424
524
117
7
0
301,233
5
W
Ra
10,007
556
158
9
0
333,424
5
W
Jormungandr
9,663
537
56
3
0
356,279
2
L
Kukulkan
9,934
552
163
9
0
346,859
2
W
Chernobog
10,210
567
110
6
0
345,895
2
W
Serqet
10,647
592
101
6
0
401,677
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role