Player Matchup

Kukulkan
Kukulkan
CAP Geraldo JEN
Kukulkan
Level 22
God Stats
18W - 13L
1,580 SR
Queue Stats
28W - 25L
1,514 Elo+
Solo
Bastet
Bastet
Dxya
Bastet
Level 26
God Stats
21W - 12L
1,974 SR
Queue Stats
102W - 78L
1,594 Elo+
Solo
Ares
Ares
LiterCola5080
Ares
Level 17
God Stats
2W - 1L
1,314 SR
Queue Stats
10W - 13L
1,281 Elo+
Party 1
Fenrir
Fenrir
TheSwampFoxRgR
Fenrir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 50L
1,500 Elo+
Party 1
Izanami
Izanami
dirtyhawaiian69
Izanami
Level 25
God Stats
11W - 6L
1,659 SR
Queue Stats
53W - 51L
1,432 Elo+
Solo
Team Averages
Level 22
1,605 SR
1,464 Elo+

VS

Team Averages
Level 17
1,500 SR
1,438 Elo+
Nu Wa
Nu Wa
Fad3dShadow_5432
Nu Wa
Level 15
God Stats
1W - 2L
1,318 SR
Queue Stats
45W - 44L
1,453 Elo+
Solo
Mercury
Mercury
FlatDietSoda559
Mercury
Level 13
God Stats
6W - 16L
1,625 SR
Queue Stats
48W - 61L
1,410 Elo+
Solo
Fenrir
Fenrir
GA_blocks
Fenrir
Level 11
God Stats
12W - 16L
1,329 SR
Queue Stats
15W - 19L
1,438 Elo+
Solo
Persephone
Persephone
ItzTadashi
Persephone
Level 25
God Stats
30W - 21L
1,490 SR
Queue Stats
177W - 175L
1,456 Elo+
Solo
Odin
Odin
NextGenPotatoezz
Odin
Level 22
God Stats
1W - 2L
1,738 SR
Queue Stats
23W - 20L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 3 / 10
14,082
939
16,942
18,930
8,175
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Dxya
Bastet
20
6 / 2 / 8
14,258
951
17,208
17,082
7,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 1 / 14
13,381
892
7,436
18,767
22,406
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
1 / 9 / 13
12,841
856
3,846
18,940
15,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
13 / 4 / 5
16,627
1,108
27,669
21,682
8,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

124

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 10
16,076
1,072
41,056
22,869
7,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 0 / 0
9,510
634
0
0
0
Fenrir
GA_blocks
Fenrir
14
0 / 7 / 5
12,375
825
1,410
9,316
2,765
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
ItzTadashi
Persephone
20
2 / 3 / 5
14,221
948
17,664
8,078
2,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 7 / 6
16,287
1,086
26,479
37,377
32,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
23
Kills
19
19
Deaths
23
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
3
10
2.67
W
Bastet
Dxya
Bastet
6
2
8
5
L
6
6
10
1.83
L
0
0
0
0
L
Fenrir
GA_blocks
Fenrir
0
7
5
0.36
L
Persephone
ItzTadashi
Persephone
2
3
5
1.5
W
0
1
14
7
L
11
7
6
2
W
1
9
13
0.83
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,101
Damage
86,609
95,401
Taken
77,640
61,851
Mitigated
45,953
10,250
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
16,942
1,598
0
4,791
18,930
8,175
0
12,167
6,763
69,622
0
W
Bastet
Dxya
Bastet
17,208
3,752
0
0
17,082
7,694
0
8,780
8,302
0
30,574
L
41,056
10,917
146
4,484
22,869
7,901
0
7,396
15,473
85,550
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
GA_blocks
Fenrir
1,410
209
0
176
9,316
2,765
0
2,069
7,247
0
3,145
L
Persephone
ItzTadashi
Persephone
17,664
416
0
30
8,078
2,395
0
1,795
6,282
51,661
0
W
7,436
220
0
0
18,767
22,406
0
11,909
6,858
23,244
0
L
26,479
9,544
0
1,080
37,377
32,892
0
13,118
23,805
0
49,920
W
3,846
1,157
0
478
18,940
15,251
0
11,886
7,054
0
8,550
W
27,669
23,653
207
4,774
21,682
8,325
0
13,978
7,704
0
103,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,189
Gold Earned
68,469
356
Minions Killed
263
6
Camps Cleared
4
1,252,128
Distance Traveled
830,921
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,082
939
118
8
1
211,635
0
W
Bastet
14,258
951
29
2
0
339,623
0
L
Nu Wa
16,076
1,072
125
8
1
235,664
0
L
Mercury
9,510
634
0
0
0
0
0
L
Fenrir
12,375
825
2
0
1
83,245
1
L
Persephone
14,221
948
85
6
0
230,254
0
W
Ares
13,381
892
36
2
1
259,569
0
L
Odin
16,287
1,086
51
3
2
281,758
0
W
Fenrir
12,841
856
8
1
0
200,119
1
W
Izanami
16,627
1,108
165
11
4
241,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role