Player Matchup

Artemis
Artemis
BrawlMaster6767
Artemis
Level 9
God Stats
1W - 1L
1,579 SR
Queue Stats
9W - 4L
1,185 Elo+
Party 2
Odin
Odin
Holloww_-
Odin
Level 8
God Stats
4W - 3L
1,442 SR
Queue Stats
4W - 3L
1,404 Elo+
Solo
Ah Puch
Ah Puch
ProjectPat2213
Ah Puch
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 45L
1,337 Elo+
Solo
Ganesha
Ganesha
SmiteTwinz
Ganesha
Level 108
God Stats
11W - 4L
1,632 SR
Queue Stats
175W - 158L
1,467 Elo+
Party 2
Pele
Pele
og420greens
Pele
Level 15
God Stats
2W - 2L
1,686 SR
Queue Stats
31W - 45L
1,137 Elo+
Solo
Team Averages
Level 33
1,568 SR
1,306 Elo+

VS

Team Averages
Level 25
1,508 SR
1,471 Elo+
Artemis
Artemis
ZTE-AD7Y34-redjo
Artemis
Level 21
God Stats
3W - 3L
1,274 SR
Queue Stats
77W - 65L
1,368 Elo+
Solo
Kukulkan
Kukulkan
crazycatz109
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
im_TheMasK
Medusa
Level 22
God Stats
11W - 6L
1,500 SR
Queue Stats
125W - 193L
1,695 Elo+
Party 1
Fenrir
Fenrir
rob2bryant
Fenrir
Level 29
God Stats
1W - 1L
1,707 SR
Queue Stats
26W - 19L
1,397 Elo+
Solo
Ymir
Ymir
xKeLeS
Ymir
Level 24
God Stats
22W - 22L
1,556 SR
Queue Stats
225W - 281L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 0 / 3
7,949
662
9,352
6,495
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
11
5 / 0 / 6
6,924
577
2,989
4,999
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 1 / 7
7,439
620
4,637
5,680
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
SmiteTwinz
Ganesha
11
0 / 0 / 17
7,371
614
6,344
5,392
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 1
6,978
582
2,420
5,436
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,800
400
3,069
5,670
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
crazycatz109
Kukulkan
3
0 / 2 / 0
4,011
334
88
1,143
323
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
im_TheMasK
Medusa
7
0 / 7 / 0
4,675
390
3,138
6,617
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
rob2bryant
Fenrir
10
2 / 5 / 0
5,887
491
2,327
9,580
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
xKeLeS
Ymir
8
0 / 7 / 0
4,806
401
2,506
9,039
4,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
26
Kills
2
2
Deaths
26
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
14
0
3
15.5
W
Odin
5
0
6
8
W
2
1
7
5.5
W
Ganesha
SmiteTwinz
Ganesha
0
0
17
8.5
L
0
5
0
0
L
Kukulkan
crazycatz109
Kukulkan
0
2
0
0
L
Medusa
im_TheMasK
Medusa
0
7
0
0
W
5
1
1
5.5
L
Fenrir
rob2bryant
Fenrir
2
5
0
0.4
L
Ymir
xKeLeS
Ymir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
11,128
28,002
Taken
32,049
12,051
Mitigated
9,875
9,720
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,352
5,577
0
3,540
6,495
2,611
1,026
523
5,972
0
39,249
W
Odin
2,989
1,135
0
2,310
4,999
1,803
515
43
4,956
0
29,064
W
4,637
130
0
1,782
5,680
1,600
2,165
88
5,592
40,730
0
W
Ganesha
SmiteTwinz
Ganesha
6,344
448
0
1,556
5,392
3,691
92
1,224
4,168
23,490
0
L
3,069
1,320
0
467
5,670
1,211
461
903
4,767
0
12,718
L
Kukulkan
crazycatz109
Kukulkan
88
88
0
51
1,143
323
0
834
309
3,150
0
L
Medusa
im_TheMasK
Medusa
3,138
2,041
0
0
6,617
1,056
0
1,802
4,815
0
12,248
W
2,420
727
0
532
5,436
2,346
42
716
4,720
0
32,946
L
Fenrir
rob2bryant
Fenrir
2,327
259
0
2,332
9,580
3,285
380
4,064
5,516
0
22,348
L
Ymir
xKeLeS
Ymir
2,506
417
0
264
9,039
4,000
0
3,378
5,661
15,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
24,179
324
Minions Killed
136
0
Camps Cleared
0
1,102,949
Distance Traveled
831,906
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,949
662
94
8
0
195,966
6
W
Odin
6,924
577
65
5
0
218,214
1
W
Ah Puch
7,439
620
89
7
0
215,793
2
W
Ganesha
7,371
614
5
0
0
222,965
4
L
Artemis
4,800
400
30
3
0
190,069
1
L
Kukulkan
4,011
334
4
0
0
35,143
0
L
Medusa
4,675
390
28
2
0
174,040
4
W
Pele
6,978
582
71
6
0
250,011
4
L
Fenrir
5,887
491
47
4
0
219,011
1
L
Ymir
4,806
401
27
2
0
213,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role