Player Matchup

Artio
Artio
EdgyAlpha
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,456 Elo+
Solo
He Bo
He Bo
EnderNA
He Bo
Level 10
God Stats
9W - 7L
1,557 SR
Queue Stats
13W - 19L
1,403 Elo+
Party 2
Neith
Neith
XenHeals
Neith
Level 9
God Stats
61W - 18L
2,182 SR
Queue Stats
77W - 29L
1,965 Elo+
Solo
Rama
Rama
yddiwkS
Rama
Level 24
God Stats
3W - 3L
1,553 SR
Queue Stats
129W - 103L
1,537 Elo+
Party 2
Zeus
Zeus
ΛSSΛSSIП
Zeus
Level 13
God Stats
9W - 8L
1,498 SR
Queue Stats
39W - 32L
1,426 Elo+
Solo
Team Averages
Level 16
1,658 SR
1,557 Elo+

VS

Team Averages
Level 17
1,553 SR
1,396 Elo+
Achilles
Achilles
Cheze69
Achilles
Level 16
God Stats
21W - 20L
1,466 SR
Queue Stats
31W - 29L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
ChonkiPossum
Danzaburou
Level 6
God Stats
0W - 4L
1,402 SR
Queue Stats
4W - 10L
1,165 Elo+
Solo
Tiamat
Tiamat
GamerVibeZ
Tiamat
Level 15
God Stats
3W - 4L
1,565 SR
Queue Stats
116W - 94L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImJustBad88
Tsukuyomi
Level 17
God Stats
11W - 7L
1,682 SR
Queue Stats
50W - 51L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
KilIroy
Cthulhu
Level 29
God Stats
26W - 18L
1,651 SR
Queue Stats
71W - 55L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EdgyAlpha
Artio
20
5 / 3 / 24
12,462
1,133
4,588
15,342
19,826
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
EnderNA
He Bo
17
2 / 4 / 12
10,261
933
8,201
11,184
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
XenHeals
Neith
18
4 / 1 / 19
11,123
1,011
19,529
9,502
4,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
yddiwkS
Rama
18
7 / 6 / 16
11,708
1,064
14,732
14,332
6,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
14 / 1 / 13
13,954
1,269
33,785
6,605
2,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

200

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cheze69
Achilles
16
5 / 6 / 2
10,676
971
9,502
23,886
17,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Danzaburou
ChonkiPossum
Danzaburou
18
3 / 8 / 7
11,553
1,050
12,927
17,270
7,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GamerVibeZ
Tiamat
17
0 / 5 / 8
10,486
953
9,569
10,958
6,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
ImJustBad88
Tsukuyomi
17
4 / 7 / 6
11,697
1,063
11,653
13,698
4,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KilIroy
Cthulhu
17
3 / 6 / 8
11,308
1,028
9,148
19,926
16,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
32
Kills
15
15
Deaths
32
84
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cheze69
Achilles
5
6
2
1
L
Danzaburou
ChonkiPossum
Danzaburou
3
8
7
0.81
W
Artio
EdgyAlpha
Artio
5
3
24
5.67
W
He Bo
EnderNA
He Bo
2
4
12
2
L
Tiamat
GamerVibeZ
Tiamat
0
5
8
0.8
L
Tsukuyomi
ImJustBad88
Tsukuyomi
4
7
6
1
L
Cthulhu
KilIroy
Cthulhu
3
6
8
1.17
W
Neith
XenHeals
Neith
4
1
19
13.5
W
Rama
yddiwkS
Rama
7
6
16
2.5
W
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,835
Damage
52,799
56,965
Taken
85,738
36,941
Mitigated
52,449
7,534
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cheze69
Achilles
9,502
2,078
0
828
23,886
17,904
0
14,569
9,020
0
21,748
L
Danzaburou
ChonkiPossum
Danzaburou
12,927
5,936
0
2,782
17,270
7,184
0
10,303
6,903
0
30,668
W
Artio
EdgyAlpha
Artio
4,588
403
840
2,100
15,342
19,826
0
3,924
11,418
22,425
0
W
He Bo
EnderNA
He Bo
8,201
259
0
1,185
11,184
3,965
0
4,542
6,642
22,791
0
L
Tiamat
GamerVibeZ
Tiamat
9,569
843
0
1,664
10,958
6,063
0
4,827
6,094
44,229
0
L
Tsukuyomi
ImJustBad88
Tsukuyomi
11,653
3,726
0
244
13,698
4,965
0
8,373
5,199
0
29,569
L
Cthulhu
KilIroy
Cthulhu
9,148
139
99
1,490
19,926
16,333
0
7,821
11,948
17,933
0
W
Neith
XenHeals
Neith
19,529
8,591
0
1,203
9,502
4,274
0
3,416
6,086
0
43,839
W
Rama
yddiwkS
Rama
14,732
12,816
0
2,206
14,332
6,329
0
3,928
10,404
0
22,445
W
33,785
988
0
0
6,605
2,547
0
2,907
3,698
53,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,508
Gold Earned
55,720
212
Minions Killed
192
4
Camps Cleared
10
962,297
Distance Traveled
1,023,111
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,676
971
27
2
0
207,740
0
L
Danzaburou
11,553
1,050
36
3
1
178,013
0
W
Artio
12,462
1,133
36
3
2
226,192
0
W
He Bo
10,261
933
41
4
1
182,016
0
L
Tiamat
10,486
953
83
8
4
207,218
1
L
Tsukuyomi
11,697
1,063
30
3
5
221,731
0
L
Cthulhu
11,308
1,028
16
1
0
208,409
1
W
Neith
11,123
1,011
61
6
0
185,234
0
W
Rama
11,708
1,064
22
2
1
180,480
0
W
Zeus
13,954
1,269
52
5
0
188,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role